Player Matchup

Athena
Athena
GhettoTownPiper
Athena
Level 102
God Stats
29W - 6L
1,552 SR
Queue Stats
230W - 216L
1,406 Elo+
Party 2
Anubis
Anubis
Mofos3Fly
Anubis
Level 120
God Stats
2W - 0L
1,500 SR
Queue Stats
14W - 11L
1,649 Elo+
Solo
Arachne
Arachne
Natsu0020
Arachne
Level 157
God Stats
1W - 1L
1,769 SR
Queue Stats
115W - 121L
1,513 Elo+
Solo
Chernobog
Chernobog
SkoolyardBandit
Chernobog
Level 84
God Stats
2W - 2L
1,766 SR
Queue Stats
193W - 186L
1,365 Elo+
Party 2
Hercules
Hercules
michael97
Hercules
Level 79
God Stats
18W - 18L
1,494 SR
Queue Stats
57W - 55L
1,617 Elo+
Solo
Team Averages
Level 108
1,616 SR
1,510 Elo+

VS

Team Averages
Level 72
1,525 SR
1,368 Elo+
Scylla
Scylla
IgnitionCoil
Scylla
Level 112
God Stats
7W - 8L
1,492 SR
Queue Stats
124W - 106L
1,533 Elo+
Solo
Neith
Neith
LORDxMrMoses
Neith
Level 122
God Stats
1W - 4L
1,552 SR
Queue Stats
7W - 14L
1,289 Elo+
Party 1
Fenrir
Fenrir
LordArt21
Fenrir
Level 67
God Stats
1W - 2L
1,714 SR
Queue Stats
9W - 10L
1,359 Elo+
Party 1
Ra
Ra
PrinceTemper
Ra
Level 10
God Stats
1W - 4L
1,366 SR
Queue Stats
1W - 4L
1,289 Elo+
Party 1
Odin
Odin
ThaACeV1
Odin
Level 50
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,369 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
6 / 1 / 13
14,281
595
9,381
17,921
17,942
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Anubis
Mofos3Fly
Anubis
20
14 / 5 / 7
15,380
641
20,916
20,144
10,807
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Arachne
Natsu0020
Arachne
20
5 / 3 / 13
13,588
566
10,050
14,509
10,758
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chernobog
SkoolyardBandit
Chernobog
20
8 / 1 / 9
14,184
591
10,936
11,714
4,996
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hercules
michael97
Hercules
18
0 / 2 / 12
12,712
530
12,057
26,800
22,347
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
18
4 / 6 / 5
11,549
481
17,774
16,722
6,005
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

14
1 / 8 / 3
8,594
358
5,443
15,341
4,956
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Fenrir
LordArt21
Fenrir
17
4 / 7 / 5
10,706
446
10,982
18,067
12,327
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
2 / 7 / 1
9,441
393
6,699
10,507
3,684
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Odin
16
0 / 5 / 3
9,022
376
9,041
17,158
11,695
Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
28
33
Kills
11
12
Deaths
33
54
Assists
17
Player
Kills
Deaths
Assists
KDA
W
6
1
13
12.5
L
Scylla
4
6
5
1.08
L
1
8
3
0.31
L
Fenrir
LordArt21
Fenrir
4
7
5
0.93
W
Anubis
Mofos3Fly
Anubis
14
5
7
3.5
W
Arachne
Natsu0020
Arachne
5
3
13
3.83
L
2
7
1
0.36
W
Chernobog
SkoolyardBandit
Chernobog
8
1
9
12.5
L
Odin
0
5
3
0.3
W
Hercules
michael97
Hercules
0
2
12
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,340
Damage
49,939
91,088
Taken
77,795
66,850
Mitigated
38,667
37,111
Healing
11,515
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,381
2,134
0
4,364
17,921
17,942
1,374
5,626
12,209
60,295
0
L
Scylla
17,774
1,924
0
3,888
16,722
6,005
1,575
6,906
9,741
76,445
0
L
5,443
1,231
865
2,449
15,341
4,956
0
6,714
8,577
0
48,162
L
Fenrir
LordArt21
Fenrir
10,982
2,943
0
967
18,067
12,327
1,223
7,042
10,959
4,159
56,281
W
Anubis
Mofos3Fly
Anubis
20,916
462
0
10,883
20,144
10,807
1,660
8,004
11,602
119,238
0
W
Arachne
Natsu0020
Arachne
10,050
5,661
0
3,521
14,509
10,758
3,405
3,827
10,465
11,467
82,810
L
6,699
728
1,110
1,116
10,507
3,684
171
4,623
5,884
38,218
0
W
Chernobog
SkoolyardBandit
Chernobog
10,936
5,807
0
5,376
11,714
4,996
6,525
3,497
8,125
0
114,223
L
Odin
9,041
3,633
0
1,120
17,158
11,695
297
5,514
11,316
0
44,418
W
Hercules
michael97
Hercules
12,057
3,441
0
12,967
26,800
22,347
2,000
5,065
21,633
0
65,406

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,145
Gold Earned
49,312
704
Minions Killed
490
0
Camps Cleared
0
2,181,301
Distance Traveled
2,040,800
23
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
14,281
595
99
4
0
508,670
5
L
Scylla
11,549
481
143
6
0
386,158
2
L
Neith
8,594
358
83
3
0
395,331
2
L
Fenrir
10,706
446
101
4
0
420,040
3
W
Anubis
15,380
641
186
8
0
401,944
2
W
Arachne
13,588
566
135
6
0
472,756
3
L
Ra
9,441
393
88
4
0
419,524
6
W
Chernobog
14,184
591
152
6
0
429,326
10
L
Odin
9,022
376
75
3
0
419,747
4
W
Hercules
12,712
530
132
6
0
368,605
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role