Player Matchup

Da Ji
Da Ji
SparkyBoy2016
Da Ji
Level 24
God Stats
7W - 23L
1,030 SR
Queue Stats
37W - 65L
1,065 Elo+
Solo
Sol
Sol
jbieser1
Sol
Level 28
God Stats
135W - 164L
968 SR
Queue Stats
298W - 392L
1,249 Elo+
Solo
Medusa
Medusa
xXEliNutDaddyXx
Medusa
Level 29
God Stats
35W - 20L
1,651 SR
Queue Stats
77W - 74L
1,489 Elo+
Solo
Team Averages
Level 27
1,216 SR
1,268 Elo+

VS

Team Averages
Level 13
1,377 SR
1,127 Elo+
The Morrigan
The Morrigan
AdeIIos
The Morrigan
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,123 Elo+
Party 1
Baron Samedi
Baron Samedi
AySouBi
Baron Samedi
Level 8
God Stats
0W - 2L
1,299 SR
Queue Stats
3W - 13L
1,056 Elo+
Party 1
Khepri
Khepri
The_Kings_Curry
Khepri
Level 26
God Stats
0W - 2L
1,331 SR
Queue Stats
5W - 11L
1,203 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 4 / 11
11,721
651
12,029
15,230
6,326
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

16
9 / 5 / 14
14,043
780
17,033
19,776
8,198
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

16
11 / 3 / 8
13,270
737
14,366
14,955
5,802
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
AdeIIos
The Morrigan
12
2 / 11 / 5
10,646
591
8,069
13,789
4,915
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Baron Samedi
AySouBi
Baron Samedi
14
3 / 8 / 6
11,599
644
8,818
17,654
9,280
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

15
7 / 7 / 4
12,712
706
11,953
21,660
16,112
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
27
25
Kills
12
12
Deaths
26
33
Assists
15
Player
Kills
Deaths
Assists
KDA
L
The Morrigan
AdeIIos
The Morrigan
2
11
5
0.41
L
Baron Samedi
AySouBi
Baron Samedi
3
8
6
0.75
W
5
4
11
2.63
L
7
7
4
1.29
W
9
5
14
3.2
W
11
3
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,428
Damage
28,840
49,961
Taken
53,103
20,326
Mitigated
30,307
10,958
Healing
4,845
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
The Morrigan
AdeIIos
The Morrigan
8,069
5,412
0
0
13,789
4,915
169
3,527
10,262
25,816
1,505
L
Baron Samedi
AySouBi
Baron Samedi
8,818
1,810
1,011
3,413
17,654
9,280
202
6,854
10,800
35,275
0
W
12,029
5,413
0
0
15,230
6,326
246
7,060
8,170
0
28,859
L
11,953
1,862
0
421
21,660
16,112
29
6,652
15,008
48,391
0
W
17,033
10,246
693
9,115
19,776
8,198
1,818
11,537
7,933
53,840
0
W
14,366
5,821
0
1,150
14,955
5,802
1,654
8,993
5,962
0
44,754

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,034
Gold Earned
34,957
145
Minions Killed
125
0
Camps Cleared
0
858,855
Distance Traveled
728,791
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
The Morrigan
10,646
591
38
2
0
196,268
0
L
Baron Samedi
11,599
644
33
2
0
221,749
0
W
Da Ji
11,721
651
28
2
0
310,504
0
L
Khepri
12,712
706
54
3
0
310,774
4
W
Sol
14,043
780
54
3
0
274,301
0
W
Medusa
13,270
737
63
4
0
274,050
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role