Player Matchup

Yemoja
Yemoja
DOLLITA
Yemoja
Level 20
God Stats
17W - 6L
1,526 SR
Queue Stats
228W - 210L
1,414 Elo+
Party 2
Loki
Loki
Lerchserino
Loki
Level 7
God Stats
7W - 7L
1,402 SR
Queue Stats
14W - 13L
1,451 Elo+
Party 2
Ah Puch
Ah Puch
Orukom
Ah Puch
Level 25
God Stats
16W - 8L
1,577 SR
Queue Stats
16W - 11L
1,543 Elo+
Solo
Agni
Agni
Owehi
Agni
Level 33
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 41L
1,582 Elo+
Party 1
Sun Wukong
Sun Wukong
RiddlIer
Sun Wukong
Level 22
God Stats
4W - 5L
1,500 SR
Queue Stats
46W - 41L
1,582 Elo+
Party 1
Team Averages
Level 21
1,501 SR
1,514 Elo+

VS

Team Averages
Level 17
1,477 SR
1,552 Elo+
Neith
Neith
AlexMessias14
Neith
Level 4
God Stats
1W - 2L
1,564 SR
Queue Stats
6W - 14L
1,642 Elo+
Party 3
Tsukuyomi
Tsukuyomi
Lolipopl
Tsukuyomi
Level 7
God Stats
1W - 2L
1,500 SR
Queue Stats
21W - 12L
1,500 Elo+
Party 4
Kukulkan
Kukulkan
Rineso
Kukulkan
Level 23
God Stats
34W - 35L
1,541 SR
Queue Stats
68W - 69L
1,443 Elo+
Solo
Ra
Ra
Sales1909
Ra
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,642 Elo+
Party 3
The Morrigan
The Morrigan
Zeroos
The Morrigan
Level 47
God Stats
0W - 3L
1,278 SR
Queue Stats
14W - 15L
1,534 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
DOLLITA
Yemoja
20
4 / 0 / 17
13,896
1,158
6,240
7,274
8,310
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

18
6 / 4 / 9
12,288
1,024
6,559
10,120
4,252
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ah Puch
Orukom
Ah Puch
19
6 / 7 / 17
13,255
1,105
22,556
15,257
5,529
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Agni
Owehi
Agni
19
7 / 3 / 14
12,538
1,045
17,452
10,068
3,832
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Sun Wukong
RiddlIer
Sun Wukong
19
7 / 2 / 17
13,526
1,127
14,646
19,334
15,766
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Team 1 Tickets

179

VS

Team 2 Tickets

65

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
0 / 4 / 9
11,246
937
7,732
18,146
7,581
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tsukuyomi
Lolipopl
Tsukuyomi
18
6 / 12 / 5
12,971
1,081
19,231
29,192
12,685
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Kukulkan
Rineso
Kukulkan
19
3 / 4 / 5
12,794
1,066
11,674
13,001
5,837
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
0 / 1 / 0
9,255
771
206
683
224
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

The Morrigan
Zeroos
The Morrigan
18
7 / 9 / 5
12,956
1,080
18,319
13,983
5,701
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

104
Kill Participation
40
30
Kills
16
16
Deaths
30
74
Assists
24
Player
Kills
Deaths
Assists
KDA
L
0
4
9
1.13
W
Yemoja
DOLLITA
Yemoja
4
0
17
12.5
W
6
4
9
2.63
L
Tsukuyomi
Lolipopl
Tsukuyomi
6
12
5
0.71
W
Ah Puch
Orukom
Ah Puch
6
7
17
2.07
W
Agni
Owehi
Agni
7
3
14
4.67
W
Sun Wukong
RiddlIer
Sun Wukong
7
2
17
7.75
L
Kukulkan
Rineso
Kukulkan
3
4
5
1.38
L
0
1
0
0
L
The Morrigan
Zeroos
The Morrigan
7
9
5
1.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,453
Damage
57,162
62,053
Taken
75,005
37,689
Mitigated
32,028
15,217
Healing
7,989
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,732
4,406
0
1,752
18,146
7,581
0
11,527
6,444
0
20,465
W
Yemoja
DOLLITA
Yemoja
6,240
1,080
6,370
2,536
7,274
8,310
0
2,054
5,220
28,065
0
W
6,559
858
0
464
10,120
4,252
0
4,836
5,284
0
40,100
L
Tsukuyomi
Lolipopl
Tsukuyomi
19,231
7,109
0
5,195
29,192
12,685
0
16,734
12,280
0
37,711
W
Ah Puch
Orukom
Ah Puch
22,556
1,137
0
1,163
15,257
5,529
0
5,748
9,509
51,029
0
W
Agni
Owehi
Agni
17,452
1,212
72
1,694
10,068
3,832
0
7,175
2,893
35,503
0
W
Sun Wukong
RiddlIer
Sun Wukong
14,646
2,156
0
2,918
19,334
15,766
0
7,171
12,163
0
33,781
L
Kukulkan
Rineso
Kukulkan
11,674
1,283
0
0
13,001
5,837
0
9,597
3,329
56,660
0
L
206
68
0
0
683
224
0
540
143
629
0
L
The Morrigan
Zeroos
The Morrigan
18,319
3,909
438
604
13,983
5,701
0
7,850
5,998
38,025
3,547

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,503
Gold Earned
59,222
246
Minions Killed
245
9
Camps Cleared
7
1,185,701
Distance Traveled
903,896
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
11,246
937
40
3
1
189,641
0
W
Yemoja
13,896
1,158
34
3
1
230,757
0
W
Loki
12,288
1,024
72
6
1
225,884
0
L
Tsukuyomi
12,971
1,081
43
4
4
232,714
1
W
Ah Puch
13,255
1,105
52
4
2
207,193
0
W
Agni
12,538
1,045
42
4
1
255,275
0
W
Sun Wukong
13,526
1,127
46
4
4
266,592
0
L
Kukulkan
12,794
1,066
96
8
0
248,792
0
L
Ra
9,255
771
2
0
0
18,611
0
L
The Morrigan
12,956
1,080
64
5
2
214,138
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role