Player Matchup

Thor
Thor
AlonsoJuan24
Thor
Level 16
God Stats
1W - 4L
1,252 SR
Queue Stats
1W - 4L
1,200 Elo+
Party 1
Jing Wei
Jing Wei
Kickensilence
Jing Wei
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 4L
1,180 Elo+
Solo
Khepri
Khepri
Mellis_INS
Khepri
Level 45
God Stats
0W - 2L
1,500 SR
Queue Stats
9W - 25L
1,277 Elo+
Party 1
Danzaburou
Danzaburou
arellano_fuentes
Danzaburou
Level 26
God Stats
0W - 1L
1,700 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Sol
Sol
lukamanuelgentil
Sol
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
11W - 19L
1,319 Elo+
Party 1
Team Averages
Level 27
1,490 SR
1,295 Elo+

VS

Team Averages
Level 23
1,447 SR
1,395 Elo+
Sol
Sol
 
Sol
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
Galler999
Zeus
Level 26
God Stats
15W - 20L
1,484 SR
Queue Stats
107W - 123L
1,463 Elo+
Solo
Izanami
Izanami
Yadibest009
Izanami
Level 20
God Stats
11W - 6L
1,500 SR
Queue Stats
51W - 65L
1,334 Elo+
Solo
Thanatos
Thanatos
crabdog8787
Thanatos
Level 19
God Stats
37W - 47L
1,223 SR
Queue Stats
313W - 471L
1,245 Elo+
Solo
Olorun
Olorun
pedro_hs190
Olorun
Level 23
God Stats
23W - 22L
1,531 SR
Queue Stats
44W - 36L
1,431 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 10 / 4
10,760
399
10,902
17,757
6,194
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Jing Wei
Kickensilence
Jing Wei
19
4 / 6 / 4
12,478
462
15,474
17,426
12,633
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Heavy Mace

Heavy Mace

+30
Physical Power

Khepri
Mellis_INS
Khepri
17
4 / 3 / 2
10,616
393
14,491
18,155
12,243
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Danzaburou
arellano_fuentes
Danzaburou
20
5 / 7 / 2
13,296
492
15,313
18,686
7,823
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

18
6 / 8 / 0
11,714
434
14,685
21,807
8,604
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
19
2 / 3 / 7
12,307
456
13,381
14,831
7,547
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Zeus
20
11 / 6 / 6
13,667
506
22,903
19,478
7,774
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Izanami
Yadibest009
Izanami
19
3 / 5 / 4
12,464
462
5,793
12,810
5,049
Thanatos
crabdog8787
Thanatos
19
11 / 1 / 8
13,162
487
15,256
18,922
8,194
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Olorun
19
7 / 9 / 6
13,139
487
17,022
29,278
13,426
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
65
23
Kills
34
34
Deaths
24
12
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
2
3
7
1.83
L
4
10
4
0.6
W
Zeus
11
6
6
2.33
L
Jing Wei
Kickensilence
Jing Wei
4
6
4
1
L
Khepri
Mellis_INS
Khepri
4
3
2
1.67
W
Izanami
Yadibest009
Izanami
3
5
4
1
L
Danzaburou
arellano_fuentes
Danzaburou
5
7
2
0.86
W
Thanatos
crabdog8787
Thanatos
11
1
8
15
L
6
8
0
0.75
W
Olorun
7
9
6
1.11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,865
Damage
74,355
93,831
Taken
95,319
47,497
Mitigated
41,990
20,084
Healing
46,069
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
13,381
1,157
0
5,505
14,831
7,547
2,209
4,239
10,592
70,214
0
L
10,902
1,676
0
219
17,757
6,194
491
8,896
8,861
0
25,819
W
Zeus
22,903
2,646
0
6,972
19,478
7,774
1,145
4,534
14,944
87,259
0
L
Jing Wei
Kickensilence
Jing Wei
15,474
8,942
0
1,526
17,426
12,633
1,826
7,165
10,261
0
80,642
L
Khepri
Mellis_INS
Khepri
14,491
1,953
190
6,594
18,155
12,243
104
11,491
6,664
55,709
0
W
Izanami
Yadibest009
Izanami
5,793
2,461
924
1,370
12,810
5,049
3,288
4,100
8,710
0
62,453
L
Danzaburou
arellano_fuentes
Danzaburou
15,313
6,535
0
2,868
18,686
7,823
706
13,271
5,415
0
74,773
W
Thanatos
crabdog8787
Thanatos
15,256
3,225
0
13,196
18,922
8,194
257
5,739
13,183
0
53,821
L
14,685
2,955
780
7,907
21,807
8,604
3,003
12,483
9,324
82,535
0
W
Olorun
17,022
9,505
2,436
15,666
29,278
13,426
3,818
10,564
18,714
77,697
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,864
Gold Earned
64,739
458
Minions Killed
529
0
Camps Cleared
0
2,139,018
Distance Traveled
2,119,899
1
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
12,307
456
87
3
0
483,652
0
L
Thor
10,760
399
17
1
0
496,790
0
W
Zeus
13,667
506
129
5
0
340,823
4
L
Jing Wei
12,478
462
123
5
0
414,931
1
L
Khepri
10,616
393
46
2
0
440,200
0
W
Izanami
12,464
462
114
4
0
373,369
9
L
Danzaburou
13,296
492
138
5
0
451,944
0
W
Thanatos
13,162
487
78
3
0
533,103
3
L
Sol
11,714
434
134
5
0
335,153
0
W
Olorun
13,139
487
121
4
0
388,952
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role