Player Matchup

Ullr
Ullr
AlbinoTornado14
Ullr
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
196W - 138L
1,555 Elo+
Party 2
King Arthur
King Arthur
Nova ReGeN
King Arthur
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
163W - 105L
1,588 Elo+
Party 2
Merlin
Merlin
Ragnarök95
Merlin
Level 57
God Stats
1W - 1L
1,500 SR
Queue Stats
53W - 44L
1,443 Elo+
Solo
Team Averages
Level 83
1,500 SR
1,529 Elo+

VS

Team Averages
Level 113
1,376 SR
1,375 Elo+
King Arthur
King Arthur
IAMTHEGANDALF
King Arthur
Level 129
God Stats
6W - 10L
1,342 SR
Queue Stats
89W - 81L
1,435 Elo+
Party 1
Danzaburou
Danzaburou
Yarmakk
Danzaburou
Level 84
God Stats
2W - 1L
1,285 SR
Queue Stats
7W - 9L
1,284 Elo+
Solo
Zeus
Zeus
lord69420
Zeus
Level 127
God Stats
2W - 3L
1,500 SR
Queue Stats
103W - 102L
1,406 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 3 / 2
11,379
599
8,826
12,259
7,403
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

King Arthur
Nova ReGeN
King Arthur
15
2 / 7 / 5
11,784
620
12,464
23,789
20,563
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Merlin
15
4 / 6 / 2
11,575
609
11,226
12,046
4,487
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
IAMTHEGANDALF
King Arthur
17
5 / 0 / 9
12,537
660
13,171
14,023
14,616
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Danzaburou
Yarmakk
Danzaburou
14
0 / 4 / 13
11,473
604
9,203
13,471
4,902
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Zeus
16
11 / 4 / 4
13,379
704
18,633
11,321
3,926
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
42
8
Kills
16
16
Deaths
8
9
Assists
26
Player
Kills
Deaths
Assists
KDA
L
2
3
2
1
W
King Arthur
IAMTHEGANDALF
King Arthur
5
0
9
9.5
L
King Arthur
Nova ReGeN
King Arthur
2
7
5
0.64
L
Merlin
4
6
2
0.83
W
Danzaburou
Yarmakk
Danzaburou
0
4
13
1.63
W
Zeus
11
4
4
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,516
Damage
41,007
48,094
Taken
38,815
32,453
Mitigated
23,444
2,718
Healing
8,628
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,826
3,229
0
261
12,259
7,403
581
3,774
8,162
2,835
47,457
W
King Arthur
IAMTHEGANDALF
King Arthur
13,171
1,911
0
2,353
14,023
14,616
110
4,232
9,791
0
53,787
L
King Arthur
Nova ReGeN
King Arthur
12,464
2,493
0
250
23,789
20,563
0
8,732
14,242
0
43,770
L
Merlin
11,226
381
0
2,207
12,046
4,487
0
5,429
6,244
68,192
0
W
Danzaburou
Yarmakk
Danzaburou
9,203
3,485
0
3,096
13,471
4,902
2,391
3,557
9,914
0
43,008
W
Zeus
18,633
2,377
496
2,683
11,321
3,926
468
3,736
7,585
63,330
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,738
Gold Earned
37,389
225
Minions Killed
230
0
Camps Cleared
0
930,846
Distance Traveled
986,685
4
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
11,379
599
77
4
0
315,771
1
W
King Arthur
12,537
660
63
3
0
394,373
11
L
King Arthur
11,784
620
46
2
0
317,398
2
L
Merlin
11,575
609
102
5
0
297,677
1
W
Danzaburou
11,473
604
70
4
0
294,818
2
W
Zeus
13,379
704
97
5
0
297,494
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role