Player Matchup

Hun Batz
Hun Batz
ElTrollJurekon
Hun Batz
Level 43
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tyr
Tyr
Laki085
Tyr
Level 160
God Stats
7W - 2L
1,961 SR
Queue Stats
356W - 165L
1,848 Elo+
Party 1
King Arthur
King Arthur
RADHAMANTYZ-
King Arthur
Level 144
God Stats
2W - 0L
1,500 SR
Queue Stats
101W - 56L
1,719 Elo+
Party 1
Chang'e
Chang'e
maxisanchezpy
Chang'e
Level 69
God Stats
2W - 2L
1,771 SR
Queue Stats
211W - 101L
1,833 Elo+
Party 1
Cthulhu
Cthulhu
xfabrigamerx
Cthulhu
Level 67
God Stats
2W - 0L
1,500 SR
Queue Stats
270W - 136L
1,876 Elo+
Party 1
Team Averages
Level 97
1,646 SR
1,755 Elo+

VS

Team Averages
Level 75
1,536 SR
1,491 Elo+
Jormungandr
Jormungandr
EduMorais1991
Jormungandr
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 52L
1,458 Elo+
Solo
Ra
Ra
IIDrakoII
Ra
Level 42
God Stats
2W - 2L
1,498 SR
Queue Stats
18W - 26L
1,474 Elo+
Solo
Pele
Pele
Matheus195
Pele
Level 129
God Stats
1W - 3L
1,705 SR
Queue Stats
329W - 332L
1,445 Elo+
Solo
Skadi
Skadi
SamuRai__019
Skadi
Level 49
God Stats
0W - 2L
1,329 SR
Queue Stats
39W - 30L
1,540 Elo+
Solo
King Arthur
King Arthur
ZombieTv7207
King Arthur
Level 31
God Stats
31W - 28L
1,648 SR
Queue Stats
426W - 465L
1,538 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
10
0 / 1 / 4
5,558
556
2,888
5,850
1,856
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Tyr
10
8 / 0 / 4
6,365
637
5,256
6,930
2,428
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

King Arthur
RADHAMANTYZ-
King Arthur
11
2 / 0 / 2
5,981
598
4,372
7,082
2,647
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Chang'e
11
3 / 1 / 4
6,307
631
4,878
4,834
1,513
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cthulhu
xfabrigamerx
Cthulhu
10
1 / 0 / 4
5,741
574
3,459
4,233
1,424
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
EduMorais1991
Jormungandr
8
0 / 1 / 1
4,998
500
3,368
5,365
3,061
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

8
1 / 4 / 0
4,562
456
2,427
5,171
1,564
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

8
0 / 2 / 0
4,751
475
1,769
7,625
2,210
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

8
1 / 5 / 0
4,811
481
1,917
5,103
1,176
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

King Arthur
ZombieTv7207
King Arthur
9
0 / 2 / 0
4,784
478
4,336
10,145
4,087
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
3
14
Kills
2
2
Deaths
14
18
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
EduMorais1991
Jormungandr
0
1
1
0.5
W
Hun Batz
0
1
4
2
L
1
4
0
0.25
W
Tyr
8
0
4
10
L
0
2
0
0
W
King Arthur
RADHAMANTYZ-
King Arthur
2
0
2
3
L
1
5
0
0.2
L
King Arthur
ZombieTv7207
King Arthur
0
2
0
0
W
Chang'e
3
1
4
5
W
Cthulhu
xfabrigamerx
Cthulhu
1
0
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,853
Damage
13,817
28,929
Taken
33,409
9,868
Mitigated
12,098
12,462
Healing
8,756
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
EduMorais1991
Jormungandr
3,368
1,377
0
1,709
5,365
3,061
0
1,654
3,689
20,848
0
W
Hun Batz
2,888
914
0
2,849
5,850
1,856
214
602
5,212
0
31,511
L
2,427
333
110
1,045
5,171
1,564
0
2,342
2,629
18,091
0
W
Tyr
5,256
353
0
3,473
6,930
2,428
192
1,698
5,212
0
18,844
L
1,769
418
0
3,168
7,625
2,210
0
1,937
5,592
0
20,603
W
King Arthur
RADHAMANTYZ-
King Arthur
4,372
477
0
2,255
7,082
2,647
463
357
6,693
0
32,636
L
1,917
454
135
396
5,103
1,176
155
2,064
3,017
0
15,994
L
King Arthur
ZombieTv7207
King Arthur
4,336
221
0
2,193
10,145
4,087
0
0
10,145
0
22,721
W
Chang'e
4,878
393
910
2,669
4,834
1,513
156
1,560
3,160
35,420
0
W
Cthulhu
xfabrigamerx
Cthulhu
3,459
222
0
306
4,233
1,424
240
1,376
2,857
30,625
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,952
Gold Earned
23,906
294
Minions Killed
195
0
Camps Cleared
0
992,723
Distance Traveled
801,138
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
4,998
500
32
3
0
159,761
1
W
Hun Batz
5,558
556
78
8
0
225,632
2
L
Ra
4,562
456
31
3
0
167,005
2
W
Tyr
6,365
637
27
3
0
221,763
1
L
Pele
4,751
475
56
6
0
145,776
2
W
King Arthur
5,981
598
56
6
0
173,249
0
L
Skadi
4,811
481
31
3
0
179,167
2
L
King Arthur
4,784
478
45
5
0
149,429
2
W
Chang'e
6,307
631
77
8
0
189,586
1
W
Cthulhu
5,741
574
56
6
0
182,493
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role