Player Matchup

Baron Samedi
Baron Samedi
FabioM3299
Baron Samedi
Level 89
God Stats
0W - 2L
1,285 SR
Queue Stats
22W - 18L
1,408 Elo+
Party 3
Jormungandr
Jormungandr
diegordito10
Jormungandr
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
39W - 46L
1,500 Elo+
Solo
Nemesis
Nemesis
hsalazar2112
Nemesis
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,408 Elo+
Party 3
Bacchus
Bacchus
iNFiNiTY_LaLo0
Bacchus
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Chronos
Chronos
iNFiNiTY_Mercer
Chronos
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Team Averages
Level 48
1,457 SR
1,463 Elo+

VS

Team Averages
Level 85
1,538 SR
1,393 Elo+
Nike
Nike
 
Nike
Level 95
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hou Yi
Hou Yi
Filips
Hou Yi
Level 76
God Stats
2W - 0L
1,691 SR
Queue Stats
58W - 44L
1,475 Elo+
Solo
Chronos
Chronos
N4V0 J
Chronos
Level 75
God Stats
2W - 0L
1,500 SR
Queue Stats
28W - 27L
1,253 Elo+
Solo
Baron Samedi
Baron Samedi
Slayston
Baron Samedi
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
85W - 97L
1,361 Elo+
Party 1
Izanami
Izanami
shmeeshmy
Izanami
Level 89
God Stats
9W - 4L
1,500 SR
Queue Stats
152W - 179L
1,374 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
FabioM3299
Baron Samedi
20
5 / 2 / 6
10,553
704
30,183
15,831
10,863
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Jormungandr
diegordito10
Jormungandr
17
1 / 7 / 9
9,507
634
17,301
22,460
26,746
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Nemesis
hsalazar2112
Nemesis
17
2 / 5 / 6
9,356
624
8,159
14,288
6,715
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

14
0 / 7 / 5
8,144
543
2,612
18,179
18,408
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

15
3 / 8 / 5
9,858
657
9,783
18,501
7,850
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
18
5 / 2 / 20
11,329
755
9,752
21,365
13,899
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Hou Yi
Filips
Hou Yi
19
3 / 0 / 20
11,455
764
12,111
15,946
7,066
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Chronos
N4V0 J
Chronos
15
3 / 5 / 12
10,217
681
12,610
17,120
7,050
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Baron Samedi
Slayston
Baron Samedi
20
9 / 2 / 19
12,415
828
35,471
20,020
10,045
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Izanami
shmeeshmy
Izanami
20
9 / 2 / 15
12,347
823
13,078
15,049
6,577
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
115
11
Kills
29
29
Deaths
11
31
Assists
86
Player
Kills
Deaths
Assists
KDA
W
Nike
 
Nike
5
2
20
7.5
L
Baron Samedi
FabioM3299
Baron Samedi
5
2
6
4
W
Hou Yi
Filips
Hou Yi
3
0
20
13
W
Chronos
N4V0 J
Chronos
3
5
12
1.8
W
Baron Samedi
Slayston
Baron Samedi
9
2
19
9.25
L
Jormungandr
diegordito10
Jormungandr
1
7
9
0.79
L
Nemesis
hsalazar2112
Nemesis
2
5
6
1
L
0
7
5
0.36
L
3
8
5
0.69
W
Izanami
shmeeshmy
Izanami
9
2
15
8.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,038
Damage
83,022
89,259
Taken
89,500
70,582
Mitigated
44,637
32,270
Healing
55,819
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nike
 
Nike
9,752
1,540
3,336
4,969
21,365
13,899
478
11,174
9,810
0
19,902
L
Baron Samedi
FabioM3299
Baron Samedi
30,183
1,638
9,311
8,532
15,831
10,863
0
9,466
6,365
50,150
0
W
Hou Yi
Filips
Hou Yi
12,111
5,545
3,854
5,839
15,946
7,066
1,214
11,727
3,899
0
33,807
W
Chronos
N4V0 J
Chronos
12,610
3,307
1,608
1,891
17,120
7,050
212
12,752
3,838
29,855
0
W
Baron Samedi
Slayston
Baron Samedi
35,471
2,315
15,294
9,902
20,020
10,045
596
12,400
7,269
54,748
0
L
Jormungandr
diegordito10
Jormungandr
17,301
1,807
924
1,544
22,460
26,746
0
9,660
12,800
39,387
0
L
Nemesis
hsalazar2112
Nemesis
8,159
1,803
1,090
3,802
14,288
6,715
0
7,248
7,040
0
23,434
L
2,612
204
1,987
1,001
18,179
18,408
0
10,976
7,203
6,682
0
L
9,783
1,804
1,245
2,834
18,501
7,850
0
10,731
7,770
14,359
0
W
Izanami
shmeeshmy
Izanami
13,078
9,255
4,880
4,246
15,049
6,577
3,931
9,893
4,805
0
33,705

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,418
Gold Earned
57,763
129
Minions Killed
187
0
Camps Cleared
0
1,254,691
Distance Traveled
1,350,498
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
11,329
755
15
1
0
300,171
2
L
Baron Samedi
10,553
704
53
4
0
283,299
0
W
Hou Yi
11,455
764
52
3
0
256,251
3
W
Chronos
10,217
681
50
3
0
264,237
1
W
Baron Samedi
12,415
828
33
2
0
274,203
0
L
Jormungandr
9,507
634
39
3
0
234,879
4
L
Nemesis
9,356
624
21
1
0
287,282
0
L
Bacchus
8,144
543
6
0
0
247,430
1
L
Chronos
9,858
657
10
1
0
201,801
0
W
Izanami
12,347
823
37
2
0
255,636
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role