Player Matchup

Mulan
Mulan
ASTROWORLDxz
Mulan
Level 111
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 5L
1,879 Elo+
Solo
Baron Samedi
Baron Samedi
Ryan2hill
Baron Samedi
Level 48
God Stats
5W - 4L
1,892 SR
Queue Stats
306W - 293L
1,514 Elo+
Solo
Anhur
Anhur
ScorpionTag2057
Anhur
Level 87
God Stats
1W - 3L
1,500 SR
Queue Stats
199W - 206L
1,376 Elo+
Solo
Tsukuyomi
Tsukuyomi
nekofox771
Tsukuyomi
Level 148
God Stats
3W - 2L
1,285 SR
Queue Stats
426W - 387L
1,621 Elo+
Party 1
Eset
Eset
pradaefrain
Eset
Level 72
God Stats
4W - 3L
1,715 SR
Queue Stats
320W - 295L
1,630 Elo+
Party 1
Team Averages
Level 93
1,578 SR
1,604 Elo+

VS

Team Averages
Level 90
1,438 SR
1,495 Elo+
Tyr
Tyr
Gm Cord
Tyr
Level 114
God Stats
74W - 52L
1,445 SR
Queue Stats
170W - 147L
1,508 Elo+
Solo
Fenrir
Fenrir
Nitroxygen_
Fenrir
Level 36
God Stats
98W - 84L
1,412 SR
Queue Stats
806W - 793L
1,493 Elo+
Party 2
Chang'e
Chang'e
Overlydrxmatic_
Chang'e
Level 88
God Stats
8W - 18L
1,320 SR
Queue Stats
475W - 492L
1,464 Elo+
Party 2
Ne Zha
Ne Zha
ThatAfricanSeun
Ne Zha
Level 106
God Stats
7W - 10L
1,500 SR
Queue Stats
446W - 456L
1,520 Elo+
Party 2
Sylvanus
Sylvanus
whiteshadow_1000
Sylvanus
Level 108
God Stats
84W - 93L
1,513 SR
Queue Stats
847W - 800L
1,488 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 3 / 2
7,201
480
8,031
11,730
8,105
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Baron Samedi
Ryan2hill
Baron Samedi
11
3 / 2 / 6
7,467
498
7,717
9,072
5,165
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

11
4 / 6 / 1
6,967
464
7,057
11,139
2,496
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tsukuyomi
nekofox771
Tsukuyomi
15
6 / 3 / 1
8,520
568
9,086
11,371
4,805
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

12
3 / 8 / 6
7,580
505
11,174
11,263
4,072
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
14
1 / 1 / 2
8,275
552
5,556
14,661
8,015
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Fenrir
12
4 / 4 / 6
7,254
484
6,981
13,800
4,134
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
3 / 6 / 5
7,885
526
7,823
12,486
3,959
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

16
11 / 2 / 3
10,171
678
10,617
11,077
4,237
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mace

Mace

+10
Physical Power

13
3 / 3 / 5
7,620
508
7,568
11,333
9,392
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
43
16
Kills
22
22
Deaths
16
16
Assists
21
Player
Kills
Deaths
Assists
KDA
L
0
3
2
0.33
W
Tyr
1
1
2
2
W
Fenrir
4
4
6
1.75
W
3
6
5
0.92
L
Baron Samedi
Ryan2hill
Baron Samedi
3
2
6
3
L
4
6
1
0.75
W
11
2
3
6.25
L
Tsukuyomi
nekofox771
Tsukuyomi
6
3
1
2.17
L
3
8
6
0.75
W
3
3
5
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,065
Damage
38,545
54,575
Taken
63,357
24,643
Mitigated
29,737
17,990
Healing
21,770
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,031
659
0
5,890
11,730
8,105
413
401
11,134
0
41,487
W
Tyr
5,556
823
0
7,469
14,661
8,015
114
0
14,061
0
48,377
W
Fenrir
6,981
1,650
0
3,366
13,800
4,134
110
7,711
5,939
0
12,164
W
7,823
366
1,092
4,444
12,486
3,959
470
5,967
6,071
38,566
0
L
Baron Samedi
Ryan2hill
Baron Samedi
7,717
1,170
663
2,889
9,072
5,165
186
2,768
6,304
27,523
0
L
7,057
3,953
0
1,899
11,139
2,496
610
4,895
6,244
0
28,333
W
10,617
6,094
0
2,013
11,077
4,237
2,151
1,407
9,418
0
60,355
L
Tsukuyomi
nekofox771
Tsukuyomi
9,086
2,012
0
3,835
11,371
4,805
1,299
2,381
8,990
0
55,811
L
11,174
832
461
2,353
11,263
4,072
590
4,946
6,317
33,416
0
W
7,568
2,626
633
2,753
11,333
9,392
366
3,044
8,252
45,268
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,735
Gold Earned
41,205
334
Minions Killed
355
0
Camps Cleared
0
1,293,685
Distance Traveled
1,345,265
9
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
7,201
480
75
5
0
233,299
2
W
Tyr
8,275
552
106
7
0
289,328
1
W
Fenrir
7,254
484
15
1
0
274,830
5
W
Chang'e
7,885
526
54
4
0
250,259
5
L
Baron Samedi
7,467
498
36
2
0
264,015
3
L
Anhur
6,967
464
58
4
0
246,316
0
W
Ne Zha
10,171
678
99
7
0
317,710
3
L
Tsukuyomi
8,520
568
103
7
0
303,168
1
L
Eset
7,580
505
62
4
0
246,887
3
W
Sylvanus
7,620
508
81
5
0
213,138
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role