Player Matchup

Hun Batz
Hun Batz
Games4Gamers12
Hun Batz
Level 110
God Stats
5W - 1L
1,872 SR
Queue Stats
18W - 18L
1,675 Elo+
Party 3
Cu Chulainn
Cu Chulainn
GoMifune6
Cu Chulainn
Level 82
God Stats
46W - 48L
1,400 SR
Queue Stats
640W - 600L
1,515 Elo+
Party 1
Jormungandr
Jormungandr
Inriel
Jormungandr
Level 118
God Stats
17W - 8L
1,441 SR
Queue Stats
85W - 83L
1,484 Elo+
Solo
Heimdallr
Heimdallr
President_Cheems
Heimdallr
Level 66
God Stats
33W - 18L
1,640 SR
Queue Stats
225W - 203L
1,452 Elo+
Party 1
Nu Wa
Nu Wa
camylo136
Nu Wa
Level 122
God Stats
1W - 6L
1,121 SR
Queue Stats
27W - 36L
1,332 Elo+
Party 3
Team Averages
Level 100
1,495 SR
1,492 Elo+

VS

Team Averages
Level 110
1,632 SR
1,529 Elo+
Serqet
Serqet
BonkNinja
Serqet
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
184W - 185L
1,525 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
TheFourF4ther
Ah Muzen Cab
Level 142
God Stats
3W - 5L
1,500 SR
Queue Stats
349W - 325L
1,551 Elo+
Solo
Thoth
Thoth
ZoroaasteR
Thoth
Level 160
God Stats
3W - 5L
1,782 SR
Queue Stats
351W - 345L
1,494 Elo+
Solo
Amaterasu
Amaterasu
minimonster07
Amaterasu
Level 93
God Stats
19W - 9L
1,598 SR
Queue Stats
90W - 81L
1,489 Elo+
Solo
Thor
Thor
xNEONxSCOPEZxx
Thor
Level 88
God Stats
9W - 6L
1,779 SR
Queue Stats
196W - 189L
1,589 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
9
3 / 1 / 1
5,635
564
1,599
5,704
1,555
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cu Chulainn
GoMifune6
Cu Chulainn
11
3 / 0 / 1
6,473
647
5,076
4,731
3,481
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Jormungandr
Inriel
Jormungandr
11
8 / 0 / 5
6,849
685
7,407
6,895
3,275
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Heimdallr
10
3 / 1 / 5
5,965
597
4,273
6,479
2,117
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Nu Wa
camylo136
Nu Wa
12
2 / 2 / 1
6,446
645
5,152
3,860
936
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
BonkNinja
Serqet
6
1 / 5 / 1
4,654
465
2,107
8,294
2,535
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Ah Muzen Cab
TheFourF4ther
Ah Muzen Cab
9
1 / 2 / 1
5,318
532
2,715
7,502
2,302
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thoth
7
0 / 6 / 1
4,560
456
3,625
6,911
1,663
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Amaterasu
minimonster07
Amaterasu
10
0 / 4 / 0
5,366
537
1,524
7,234
4,842
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

9
2 / 2 / 1
5,331
533
3,290
6,309
1,875
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
8
19
Kills
4
4
Deaths
19
13
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Serqet
BonkNinja
Serqet
1
5
1
0.3
W
Hun Batz
3
1
1
3.5
W
Cu Chulainn
GoMifune6
Cu Chulainn
3
0
1
3.5
W
Jormungandr
Inriel
Jormungandr
8
0
5
10.5
W
Heimdallr
3
1
5
5.5
L
Ah Muzen Cab
TheFourF4ther
Ah Muzen Cab
1
2
1
0.75
L
Thoth
0
6
1
0.08
W
Nu Wa
camylo136
Nu Wa
2
2
1
1.25
L
Amaterasu
minimonster07
Amaterasu
0
4
0
0
L
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,507
Damage
13,261
27,669
Taken
36,250
11,364
Mitigated
13,217
9,279
Healing
9,991
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
BonkNinja
Serqet
2,107
619
87
2,296
8,294
2,535
0
2,943
5,311
0
6,266
W
Hun Batz
1,599
268
0
1,632
5,704
1,555
55
0
5,704
0
23,494
W
Cu Chulainn
GoMifune6
Cu Chulainn
5,076
1,096
0
1,676
4,731
3,481
501
184
4,547
0
35,761
W
Jormungandr
Inriel
Jormungandr
7,407
1,727
111
3,154
6,895
3,275
362
1,561
5,188
29,202
0
W
Heimdallr
4,273
2,460
0
2,206
6,479
2,117
940
2,064
4,415
0
29,477
L
Ah Muzen Cab
TheFourF4ther
Ah Muzen Cab
2,715
1,305
0
2,629
7,502
2,302
0
3,341
4,027
0
32,055
L
Thoth
3,625
585
0
1,145
6,911
1,663
0
3,386
3,485
28,083
0
W
Nu Wa
camylo136
Nu Wa
5,152
1,566
0
500
3,860
936
0
0
3,860
38,760
0
L
Amaterasu
minimonster07
Amaterasu
1,524
483
0
1,544
7,234
4,842
0
335
6,553
2,879
27,603
L
3,290
605
0
2,290
6,309
1,875
0
2,238
3,999
0
20,621

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,368
Gold Earned
25,229
316
Minions Killed
219
0
Camps Cleared
0
935,299
Distance Traveled
923,176
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
4,654
465
7
1
0
192,490
3
W
Hun Batz
5,635
564
54
5
0
208,860
1
W
Cu Chulainn
6,473
647
77
8
0
172,563
0
W
Jormungandr
6,849
685
48
5
0
181,496
3
W
Heimdallr
5,965
597
53
5
0
186,451
2
L
Ah Muzen Cab
5,318
532
60
6
0
183,287
0
L
Thoth
4,560
456
47
5
0
161,126
1
W
Nu Wa
6,446
645
84
8
0
185,929
3
L
Amaterasu
5,366
537
65
7
0
182,629
1
L
Thor
5,331
533
40
4
0
203,644
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role