Player Matchup

Chang'e
Chang'e
DaniW00
Chang'e
Level 104
God Stats
2W - 2L
1,500 SR
Queue Stats
82W - 83L
1,456 Elo+
Party 2
Cthulhu
Cthulhu
frenzunas
Cthulhu
Level 26
God Stats
2W - 0L
1,500 SR
Queue Stats
17W - 17L
1,123 Elo+
Solo
Danzaburou
Danzaburou
ivibarco7
Danzaburou
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Team Averages
Level 53
1,500 SR
1,360 Elo+

VS

Team Averages
Level 64
1,510 SR
1,348 Elo+
Neith
Neith
Chibik777
Neith
Level 25
God Stats
10W - 11L
1,603 SR
Queue Stats
26W - 39L
1,118 Elo+
Solo
Chaac
Chaac
Volya
Chaac
Level 106
God Stats
13W - 18L
1,409 SR
Queue Stats
249W - 265L
1,445 Elo+
Party 1
Chang'e
Chang'e
ultrajhera
Chang'e
Level 61
God Stats
21W - 16L
1,518 SR
Queue Stats
249W - 247L
1,479 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
DaniW00
Chang'e
12
2 / 3 / 5
9,328
666
6,977
10,173
3,258
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cthulhu
frenzunas
Cthulhu
12
2 / 1 / 4
9,217
658
7,953
11,246
10,738
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Danzaburou
ivibarco7
Danzaburou
14
3 / 0 / 4
9,687
692
5,111
4,282
1,539
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Chibik777
Neith
11
1 / 3 / 3
8,534
610
5,022
7,923
2,699
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Chaac
Volya
Chaac
10
1 / 1 / 2
8,501
607
6,427
8,296
6,237
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Chang'e
ultrajhera
Chang'e
13
2 / 3 / 1
8,933
638
5,957
9,949
3,465
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
10
7
Kills
4
4
Deaths
7
13
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Neith
Chibik777
Neith
1
3
3
0.83
W
Chang'e
DaniW00
Chang'e
2
3
5
1.5
L
Chaac
Volya
Chaac
1
1
2
2
W
Cthulhu
frenzunas
Cthulhu
2
1
4
4
W
Danzaburou
ivibarco7
Danzaburou
3
0
4
5
L
Chang'e
ultrajhera
Chang'e
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,041
Damage
17,406
25,701
Taken
26,168
15,535
Mitigated
12,401
10,554
Healing
10,412
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
Chibik777
Neith
5,022
2,180
405
1,804
7,923
2,699
1,144
5,132
2,491
0
25,233
W
Chang'e
DaniW00
Chang'e
6,977
377
2,802
4,147
10,173
3,258
1,046
2,633
7,252
41,569
0
L
Chaac
Volya
Chaac
6,427
685
0
2,553
8,296
6,237
336
3,469
4,652
0
30,184
W
Cthulhu
frenzunas
Cthulhu
7,953
350
169
2,131
11,246
10,738
377
2,242
8,844
22,461
0
W
Danzaburou
ivibarco7
Danzaburou
5,111
1,809
0
1,305
4,282
1,539
1,841
670
3,564
0
37,760
L
Chang'e
ultrajhera
Chang'e
5,957
726
1,791
3,859
9,949
3,465
527
5,723
4,001
31,346
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,232
Gold Earned
25,968
159
Minions Killed
153
0
Camps Cleared
0
818,156
Distance Traveled
692,110
3
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
8,534
610
46
3
0
233,657
4
W
Chang'e
9,328
666
66
5
0
273,222
3
L
Chaac
8,501
607
43
3
0
202,150
3
W
Cthulhu
9,217
658
31
2
0
270,567
0
W
Danzaburou
9,687
692
62
4
0
274,367
0
L
Chang'e
8,933
638
64
5
0
256,303
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role