Player Matchup

Fenrir
Fenrir
GloomK9
Fenrir
Level 93
God Stats
6W - 5L
1,351 SR
Queue Stats
274W - 240L
1,452 Elo+
Party 2
Jing Wei
Jing Wei
H0agi3
Jing Wei
Level 27
God Stats
2W - 0L
1,500 SR
Queue Stats
27W - 33L
1,711 Elo+
Party 3
Ra
Ra
KeesterKreeper
Ra
Level 120
God Stats
6W - 8L
1,500 SR
Queue Stats
333W - 285L
1,549 Elo+
Party 2
Bacchus
Bacchus
Scuffed_Robyn
Bacchus
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 33L
1,711 Elo+
Party 3
Osiris
Osiris
mangood88
Osiris
Level 40
God Stats
1W - 1L
1,500 SR
Queue Stats
215W - 207L
1,472 Elo+
Party 2
Team Averages
Level 73
1,470 SR
1,579 Elo+

VS

Team Averages
Level 59
1,554 SR
1,410 Elo+
Neith
Neith
LORDxMrMoses
Neith
Level 122
God Stats
1W - 4L
1,564 SR
Queue Stats
7W - 14L
1,329 Elo+
Party 1
Athena
Athena
LordArt21
Athena
Level 67
God Stats
1W - 5L
1,492 SR
Queue Stats
9W - 10L
1,408 Elo+
Party 1
Loki
Loki
Ocheese
Loki
Level 44
God Stats
5W - 4L
1,604 SR
Queue Stats
104W - 87L
1,566 Elo+
Solo
Ra
Ra
PrinceTemper
Ra
Level 10
God Stats
1W - 4L
1,403 SR
Queue Stats
1W - 4L
1,329 Elo+
Party 1
Bellona
Bellona
ThaACeV1
Bellona
Level 50
God Stats
1W - 1L
1,709 SR
Queue Stats
3W - 5L
1,417 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
GloomK9
Fenrir
11
3 / 0 / 6
6,487
590
3,423
5,179
1,942
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Jing Wei
H0agi3
Jing Wei
11
4 / 0 / 3
6,254
569
3,964
3,395
2,086
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

11
7 / 3 / 1
6,795
618
6,771
6,028
2,081
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Bacchus
10
0 / 1 / 7
6,080
553
4,109
6,867
5,873
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Osiris
mangood88
Osiris
12
4 / 2 / 2
6,658
605
7,823
7,795
8,744
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 2 / 0
5,297
482
3,260
5,713
1,701
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Athena
LordArt21
Athena
8
1 / 4 / 1
5,276
480
1,551
8,836
4,196
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Loki
Ocheese
Loki
11
4 / 2 / 0
6,353
578
4,761
6,333
3,423
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

7
0 / 8 / 2
4,694
427
1,218
6,078
2,003
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Bellona
ThaACeV1
Bellona
8
0 / 2 / 1
4,736
431
2,992
7,331
4,347
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
10
18
Kills
6
6
Deaths
18
19
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Fenrir
GloomK9
Fenrir
3
0
6
6
W
Jing Wei
H0agi3
Jing Wei
4
0
3
5.5
W
7
3
1
2.5
L
1
2
0
0.5
L
Athena
LordArt21
Athena
1
4
1
0.38
L
Loki
Ocheese
Loki
4
2
0
2
L
0
8
2
0.13
W
Bacchus
0
1
7
3.5
L
Bellona
ThaACeV1
Bellona
0
2
1
0.25
W
Osiris
mangood88
Osiris
4
2
2
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,090
Damage
13,782
29,264
Taken
34,291
20,726
Mitigated
15,670
11,380
Healing
6,538
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
GloomK9
Fenrir
3,423
650
0
3,136
5,179
1,942
195
137
5,042
0
31,234
W
Jing Wei
H0agi3
Jing Wei
3,964
2,326
0
1,951
3,395
2,086
433
452
2,943
3,924
25,923
W
6,771
872
217
1,967
6,028
2,081
35
1,177
4,676
32,603
0
L
3,260
620
353
2,136
5,713
1,701
0
3,038
2,669
0
27,624
L
Athena
LordArt21
Athena
1,551
667
0
1,177
8,836
4,196
0
2,691
6,101
15,131
0
L
Loki
Ocheese
Loki
4,761
1,443
0
726
6,333
3,423
0
1,860
4,407
0
29,977
L
1,218
553
96
253
6,078
2,003
0
3,949
1,883
13,554
0
W
Bacchus
4,109
662
0
2,051
6,867
5,873
66
931
5,890
16,324
0
L
Bellona
ThaACeV1
Bellona
2,992
623
0
1,797
7,331
4,347
0
951
6,380
0
17,761
W
Osiris
mangood88
Osiris
7,823
2,652
0
2,058
7,795
8,744
550
72
7,682
10,072
30,888

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,274
Gold Earned
26,356
290
Minions Killed
214
0
Camps Cleared
0
1,013,749
Distance Traveled
1,016,906
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
6,487
590
59
5
0
207,089
3
W
Jing Wei
6,254
569
72
7
0
185,394
2
W
Ra
6,795
618
62
6
0
215,179
1
L
Neith
5,297
482
51
5
0
190,148
3
L
Athena
5,276
480
35
3
0
211,947
1
L
Loki
6,353
578
65
6
0
214,493
0
L
Ra
4,694
427
20
2
0
197,048
3
W
Bacchus
6,080
553
22
2
0
204,738
1
L
Bellona
4,736
431
43
4
0
203,270
2
W
Osiris
6,658
605
75
7
0
201,349
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role