Player Matchup

Vamana
Vamana
LordNax
Vamana
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 47L
1,651 Elo+
Party 2
Olorun
Olorun
Lyddern
Olorun
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 27L
1,638 Elo+
Party 2
Baron Samedi
Baron Samedi
MariusDG
Baron Samedi
Level 21
God Stats
20W - 21L
1,532 SR
Queue Stats
31W - 39L
1,478 Elo+
Party 3
Tyr
Tyr
SorcierCréole667
Tyr
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,589 Elo+
Party 3
Bacchus
Bacchus
Xa313
Bacchus
Level 26
God Stats
3W - 3L
1,741 SR
Queue Stats
72W - 62L
1,591 Elo+
Solo
Team Averages
Level 22
1,555 SR
1,590 Elo+

VS

Team Averages
Level 40
1,797 SR
1,810 Elo+
Cerberus
Cerberus
Giorgaras30
Cerberus
Level 29
God Stats
9W - 11L
1,634 SR
Queue Stats
64W - 70L
1,661 Elo+
Solo
Nemesis
Nemesis
Natefo
Nemesis
Level 147
God Stats
1W - 0L
1,830 SR
Queue Stats
241W - 78L
2,019 Elo+
Party 1
Scylla
Scylla
NàTeFo
Scylla
Level 4
God Stats
25W - 0L
2,011 SR
Queue Stats
75W - 9L
1,984 Elo+
Party 1
Cthulhu
Cthulhu
NáTeFo
Cthulhu
Level 7
God Stats
48W - 6L
2,071 SR
Queue Stats
56W - 7L
2,019 Elo+
Party 1
Thanatos
Thanatos
Slash1577
Thanatos
Level 11
God Stats
15W - 11L
1,440 SR
Queue Stats
16W - 11L
1,369 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
LordNax
Vamana
15
2 / 10 / 3
9,455
946
8,699
24,105
9,540
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Olorun
Lyddern
Olorun
15
0 / 7 / 5
8,958
896
6,564
16,060
4,986
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Baron Samedi
MariusDG
Baron Samedi
14
0 / 10 / 2
8,654
865
6,557
15,854
5,415
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
2 / 11 / 1
9,090
909
7,639
22,674
18,962
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Bacchus
Xa313
Bacchus
15
2 / 9 / 3
10,037
1,004
11,003
19,158
18,142
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Team 1 Tickets

0

VS

Team 2 Tickets

324

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Giorgaras30
Cerberus
18
7 / 0 / 24
11,340
1,134
15,991
11,408
7,647
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Nemesis
Natefo
Nemesis
17
10 / 2 / 23
11,563
1,156
17,528
13,054
6,415
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Scylla
NàTeFo
Scylla
19
13 / 0 / 22
12,353
1,235
25,262
3,961
1,676
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
NáTeFo
Cthulhu
19
11 / 0 / 30
12,521
1,252
20,166
10,707
9,764
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Thanatos
Slash1577
Thanatos
16
6 / 4 / 22
10,832
1,083
9,735
7,631
3,201
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
168
6
Kills
47
47
Deaths
6
14
Assists
121
Player
Kills
Deaths
Assists
KDA
W
Cerberus
Giorgaras30
Cerberus
7
0
24
19
L
Vamana
LordNax
Vamana
2
10
3
0.35
L
Olorun
Lyddern
Olorun
0
7
5
0.36
L
Baron Samedi
MariusDG
Baron Samedi
0
10
2
0.1
W
Nemesis
Natefo
Nemesis
10
2
23
10.75
W
Scylla
NàTeFo
Scylla
13
0
22
24
W
Cthulhu
NáTeFo
Cthulhu
11
0
30
26
W
Thanatos
Slash1577
Thanatos
6
4
22
4.25
L
2
11
1
0.23
L
Bacchus
Xa313
Bacchus
2
9
3
0.39

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,462
Damage
88,682
97,851
Taken
46,761
57,045
Mitigated
28,703
9,270
Healing
14,261
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
Giorgaras30
Cerberus
15,991
703
0
3,310
11,408
7,647
0
5,921
5,387
26,544
0
L
Vamana
LordNax
Vamana
8,699
4,852
0
2,552
24,105
9,540
0
14,146
9,516
0
26,207
L
Olorun
Lyddern
Olorun
6,564
2,808
448
1,433
16,060
4,986
0
8,190
7,669
23,793
0
L
Baron Samedi
MariusDG
Baron Samedi
6,557
591
861
686
15,854
5,415
0
9,047
6,559
23,952
0
W
Nemesis
Natefo
Nemesis
17,528
9,021
0
1,065
13,054
6,415
0
7,494
5,435
0
28,181
W
Scylla
NàTeFo
Scylla
25,262
3,843
0
744
3,961
1,676
0
1,387
2,524
45,671
0
W
Cthulhu
NáTeFo
Cthulhu
20,166
1,499
773
4,497
10,707
9,764
0
6,088
4,514
44,359
0
W
Thanatos
Slash1577
Thanatos
9,735
2,279
0
3,872
7,631
3,201
0
3,234
4,347
0
15,747
L
7,639
702
171
1,270
22,674
18,962
0
15,156
7,013
0
15,401
L
Bacchus
Xa313
Bacchus
11,003
943
668
1,181
19,158
18,142
0
13,084
5,675
26,131
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,194
Gold Earned
58,609
131
Minions Killed
192
4
Camps Cleared
7
895,888
Distance Traveled
964,522
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
11,340
1,134
35
4
3
199,957
0
L
Vamana
9,455
946
24
2
3
200,762
0
L
Olorun
8,958
896
28
3
0
171,298
0
L
Baron Samedi
8,654
865
33
3
1
160,313
0
W
Nemesis
11,563
1,156
21
2
2
208,599
0
W
Scylla
12,353
1,235
71
7
2
209,790
2
W
Cthulhu
12,521
1,252
48
5
0
206,891
3
W
Thanatos
10,832
1,083
17
2
0
139,285
2
L
Tyr
9,090
909
13
1
0
194,122
0
L
Bacchus
10,037
1,004
33
3
0
169,393
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role