Player Matchup

Ah Puch
Ah Puch
Baconsaber
Ah Puch
Level 127
God Stats
19W - 14L
1,500 SR
Queue Stats
908W - 909L
1,507 Elo+
Party 1
Hachiman
Hachiman
CaptAwesom3
Hachiman
Level 127
God Stats
1W - 3L
1,234 SR
Queue Stats
133W - 122L
1,553 Elo+
Party 1
Cupid
Cupid
Okilubb
Cupid
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cerberus
Cerberus
Semoi
Cerberus
Level 63
God Stats
1W - 1L
1,500 SR
Queue Stats
51W - 38L
1,583 Elo+
Party 1
Cabrakan
Cabrakan
ilyNoobz
Cabrakan
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 12L
1,575 Elo+
Party 1
Team Averages
Level 109
1,447 SR
1,544 Elo+

VS

Team Averages
Level 99
1,538 SR
1,695 Elo+
Hun Batz
Hun Batz
LocoMcFly8842
Hun Batz
Level 26
God Stats
2W - 0L
1,500 SR
Queue Stats
50W - 32L
1,715 Elo+
Solo
Neith
Neith
ONYX SA1NT
Neith
Level 135
God Stats
4W - 2L
1,500 SR
Queue Stats
199W - 135L
1,722 Elo+
Party 2
He Bo
He Bo
StankyPanky24
He Bo
Level 88
God Stats
6W - 4L
1,500 SR
Queue Stats
293W - 223L
1,719 Elo+
Party 2
Medusa
Medusa
x4o6 MoNtAGEx
Medusa
Level 86
God Stats
3W - 3L
1,500 SR
Queue Stats
373W - 269L
1,667 Elo+
Party 2
Janus
Janus
xKING OF CRUNKx
Janus
Level 159
God Stats
5W - 1L
1,688 SR
Queue Stats
343W - 252L
1,648 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Baconsaber
Ah Puch
20
9 / 5 / 6
12,407
730
25,413
19,086
8,992
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hachiman
CaptAwesom3
Hachiman
16
6 / 7 / 5
10,517
619
16,310
19,827
9,133
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cupid
Okilubb
Cupid
15
1 / 4 / 6
9,602
565
5,343
12,724
5,989
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cerberus
Semoi
Cerberus
17
0 / 7 / 9
10,504
618
8,910
26,749
27,528
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cabrakan
ilyNoobz
Cabrakan
17
1 / 9 / 6
9,898
582
9,637
21,853
21,794
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
LocoMcFly8842
Hun Batz
20
7 / 3 / 19
13,053
768
11,817
17,540
19,850
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Neith
20
5 / 1 / 25
12,642
744
13,535
14,889
8,023
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Boots

Boots

+6%
Movement Speed

18
5 / 5 / 14
11,383
670
18,173
12,211
5,944
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

19
4 / 4 / 17
11,543
679
15,881
18,106
9,385
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

20
11 / 4 / 16
13,399
788
27,866
13,807
7,075
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
123
17
Kills
32
32
Deaths
17
32
Assists
91
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
Baconsaber
Ah Puch
9
5
6
2.4
L
Hachiman
CaptAwesom3
Hachiman
6
7
5
1.21
W
Hun Batz
LocoMcFly8842
Hun Batz
7
3
19
5.5
W
Neith
5
1
25
17.5
L
Cupid
Okilubb
Cupid
1
4
6
1
L
Cerberus
Semoi
Cerberus
0
7
9
0.64
W
5
5
14
2.4
L
Cabrakan
ilyNoobz
Cabrakan
1
9
6
0.44
W
4
4
17
3.13
W
11
4
16
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,613
Damage
87,272
100,239
Taken
76,553
73,436
Mitigated
50,277
30,165
Healing
26,798
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
Baconsaber
Ah Puch
25,413
516
2,306
4,411
19,086
8,992
0
8,125
10,495
52,861
0
L
Hachiman
CaptAwesom3
Hachiman
16,310
7,512
2,814
2,892
19,827
9,133
185
10,590
8,680
0
26,934
W
Hun Batz
LocoMcFly8842
Hun Batz
11,817
1,198
1,371
3,180
17,540
19,850
290
7,028
10,131
0
24,164
W
Neith
13,535
3,194
861
6,218
14,889
8,023
1,949
9,129
5,760
0
35,559
L
Cupid
Okilubb
Cupid
5,343
3,190
5,488
1,998
12,724
5,989
222
4,662
7,805
0
18,294
L
Cerberus
Semoi
Cerberus
8,910
301
2,567
4,489
26,749
27,528
0
11,495
14,507
19,338
0
W
18,173
201
1,305
1,641
12,211
5,944
0
5,166
7,045
22,346
0
L
Cabrakan
ilyNoobz
Cabrakan
9,637
232
1,710
1,490
21,853
21,794
0
8,453
12,713
22,679
0
W
15,881
3,589
40
6,866
18,106
9,385
1,779
12,802
5,304
0
48,298
W
27,866
317
1,642
3,674
13,807
7,075
1,023
9,835
3,972
47,533
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,928
Gold Earned
62,020
145
Minions Killed
217
0
Camps Cleared
0
1,276,239
Distance Traveled
1,516,644
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
12,407
730
57
3
0
277,690
1
L
Hachiman
10,517
619
22
1
0
262,289
0
W
Hun Batz
13,053
768
26
2
0
290,480
0
W
Neith
12,642
744
61
4
0
280,914
0
L
Cupid
9,602
565
30
2
0
190,387
0
L
Cerberus
10,504
618
17
1
0
288,795
1
W
He Bo
11,383
670
20
1
0
313,520
1
L
Cabrakan
9,898
582
19
1
0
257,078
3
W
Medusa
11,543
679
66
4
0
327,691
0
W
Janus
13,399
788
44
3
0
304,039
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role