Player Matchup

Cupid
Cupid
Boêmio
Cupid
Level 50
God Stats
1W - 0L
1,477 SR
Queue Stats
6W - 5L
1,500 Elo+
Solo
Discordia
Discordia
Jarbaas
Discordia
Level 98
God Stats
5W - 1L
1,596 SR
Queue Stats
77W - 73L
1,124 Elo+
Solo
Cthulhu
Cthulhu
Padocks
Cthulhu
Level 60
God Stats
2W - 1L
1,285 SR
Queue Stats
62W - 47L
1,568 Elo+
Solo
Guan Yu
Guan Yu
Revi21
Guan Yu
Level 149
God Stats
4W - 0L
1,771 SR
Queue Stats
254W - 226L
1,471 Elo+
Solo
Zhong Kui
Zhong Kui
odirlei
Zhong Kui
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 81
1,526 SR
1,433 Elo+

VS

Team Averages
Level 69
1,547 SR
1,536 Elo+
Cernunnos
Cernunnos
LuissGodoy
Cernunnos
Level 53
God Stats
0W - 4L
1,500 SR
Queue Stats
76W - 75L
1,487 Elo+
Solo
Fenrir
Fenrir
PsychicAz
Fenrir
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 64L
1,686 Elo+
Solo
Anhur
Anhur
Revenguinha
Anhur
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Bacchus
Bacchus
Scottivan96
Bacchus
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Chang'e
Chang'e
brunoromanos
Chang'e
Level 128
God Stats
14W - 14L
1,733 SR
Queue Stats
981W - 1,082L
1,505 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Boêmio
Cupid
16
3 / 1 / 15
9,126
913
9,898
6,105
2,858
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Boots

Boots

+6%
Movement Speed

Discordia
Jarbaas
Discordia
17
12 / 1 / 11
10,447
1,045
17,865
6,704
3,108
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cthulhu
Padocks
Cthulhu
14
3 / 1 / 15
8,609
861
9,995
15,291
12,854
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman

Talisman

+75
Health
+15
Magical Protection

Guan Yu
Revi21
Guan Yu
13
3 / 5 / 15
8,427
843
5,920
17,854
15,119
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Zhong Kui
odirlei
Zhong Kui
14
3 / 2 / 10
8,579
858
11,987
11,439
7,561
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
LuissGodoy
Cernunnos
15
4 / 3 / 4
8,106
811
11,123
10,555
3,530
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fenrir
PsychicAz
Fenrir
13
4 / 6 / 3
7,144
714
9,375
13,834
9,178
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

12
0 / 7 / 6
6,853
685
6,921
10,892
3,423
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bacchus
Scottivan96
Bacchus
12
1 / 4 / 4
6,720
672
7,625
12,544
10,546
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chang'e
brunoromanos
Chang'e
13
0 / 4 / 8
6,774
677
7,713
11,612
3,590
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
34
24
Kills
9
10
Deaths
24
66
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Cupid
Boêmio
Cupid
3
1
15
10.5
W
Discordia
Jarbaas
Discordia
12
1
11
17.5
L
Cernunnos
LuissGodoy
Cernunnos
4
3
4
2
W
Cthulhu
Padocks
Cthulhu
3
1
15
10.5
L
Fenrir
PsychicAz
Fenrir
4
6
3
0.92
L
0
7
6
0.43
W
Guan Yu
Revi21
Guan Yu
3
5
15
2.1
L
Bacchus
Scottivan96
Bacchus
1
4
4
0.75
L
Chang'e
brunoromanos
Chang'e
0
4
8
1
W
Zhong Kui
odirlei
Zhong Kui
3
2
10
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,665
Damage
42,757
57,393
Taken
59,437
41,500
Mitigated
30,267
29,633
Healing
21,755
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
Boêmio
Cupid
9,898
3,126
3,626
401
6,105
2,858
1,915
1,686
4,419
0
25,729
W
Discordia
Jarbaas
Discordia
17,865
1,042
658
732
6,704
3,108
1,780
1,453
5,251
27,625
0
L
Cernunnos
LuissGodoy
Cernunnos
11,123
4,848
1,289
2,913
10,555
3,530
0
8,229
2,048
0
21,451
W
Cthulhu
Padocks
Cthulhu
9,995
541
1,686
1,551
15,291
12,854
262
5,128
10,163
21,606
0
L
Fenrir
PsychicAz
Fenrir
9,375
3,163
1,478
2,725
13,834
9,178
0
8,040
5,494
0
14,539
L
6,921
2,852
0
644
10,892
3,423
0
6,962
3,730
0
13,320
W
Guan Yu
Revi21
Guan Yu
5,920
1,471
10,465
6,916
17,854
15,119
217
5,691
12,163
0
9,313
L
Bacchus
Scottivan96
Bacchus
7,625
346
0
0
12,544
10,546
0
7,916
4,375
11,488
0
L
Chang'e
brunoromanos
Chang'e
7,713
466
7,266
5,440
11,612
3,590
0
7,299
3,943
14,370
0
W
Zhong Kui
odirlei
Zhong Kui
11,987
1,554
1,623
1,975
11,439
7,561
280
1,380
10,059
21,287
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,188
Gold Earned
35,597
105
Minions Killed
68
0
Camps Cleared
0
983,335
Distance Traveled
875,130
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
9,126
913
37
4
0
190,071
1
W
Discordia
10,447
1,045
21
2
0
178,622
0
L
Cernunnos
8,106
811
15
2
0
186,691
1
W
Cthulhu
8,609
861
21
2
0
211,274
2
L
Fenrir
7,144
714
9
1
0
170,979
0
L
Anhur
6,853
685
21
2
0
151,120
1
W
Guan Yu
8,427
843
4
0
0
205,904
4
L
Bacchus
6,720
672
9
1
0
178,459
3
L
Chang'e
6,774
677
14
1
0
187,881
0
W
Zhong Kui
8,579
858
22
2
0
197,464
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role