Player Matchup

Chang'e
Chang'e
Autokorrektur
Chang'e
Level 89
God Stats
11W - 10L
1,691 SR
Queue Stats
40W - 30L
1,685 Elo+
Party 1
Osiris
Osiris
Chronomobil
Osiris
Level 114
God Stats
2W - 1L
1,474 SR
Queue Stats
49W - 32L
1,685 Elo+
Party 1
Sylvanus
Sylvanus
JohnMclaine0815
Sylvanus
Level 158
God Stats
9W - 6L
1,764 SR
Queue Stats
37W - 40L
1,466 Elo+
Party 1
Ullr
Ullr
Plutagat
Ullr
Level 127
God Stats
2W - 1L
1,500 SR
Queue Stats
59W - 47L
1,685 Elo+
Party 1
Nemesis
Nemesis
Schnitzelkitzel
Nemesis
Level 125
God Stats
19W - 10L
1,703 SR
Queue Stats
59W - 46L
1,685 Elo+
Party 1
Team Averages
Level 123
1,626 SR
1,641 Elo+

VS

Team Averages
Level 126
1,518 SR
1,551 Elo+
Apollo
Apollo
Daedraxi
Apollo
Level 129
God Stats
1W - 4L
1,500 SR
Queue Stats
148W - 153L
1,550 Elo+
Party 2
Baron Samedi
Baron Samedi
HatsMummels
Baron Samedi
Level 150
God Stats
3W - 4L
1,500 SR
Queue Stats
207W - 201L
1,540 Elo+
Party 3
Bellona
Bellona
MaxMiester
Bellona
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Bacchus
Bacchus
Pommipoika
Bacchus
Level 109
God Stats
3W - 3L
1,500 SR
Queue Stats
113W - 114L
1,526 Elo+
Party 2
Ne Zha
Ne Zha
SoBM
Ne Zha
Level 105
God Stats
24W - 24L
1,588 SR
Queue Stats
241W - 231L
1,640 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
11
1 / 3 / 1
6,488
499
3,630
7,227
2,047
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Osiris
11
0 / 4 / 0
5,867
451
2,065
10,293
6,305
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sylvanus
9
1 / 2 / 2
5,967
459
7,107
9,335
6,327
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ullr
10
3 / 3 / 1
5,972
459
8,369
9,275
4,927
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
1 / 5 / 2
6,229
479
4,791
11,191
3,700
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Daedraxi
Apollo
11
2 / 3 / 4
6,594
507
5,264
9,345
2,498
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Baron Samedi
HatsMummels
Baron Samedi
13
3 / 1 / 5
7,443
573
5,841
5,217
2,249
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bellona
MaxMiester
Bellona
14
5 / 1 / 4
8,734
672
8,620
6,122
5,861
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bacchus
Pommipoika
Bacchus
9
2 / 0 / 3
6,228
479
5,196
9,497
6,692
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ne Zha
SoBM
Ne Zha
14
5 / 1 / 5
7,977
614
5,527
9,795
3,282
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
38
6
Kills
17
17
Deaths
6
6
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Chang'e
1
3
1
0.5
L
Osiris
0
4
0
0
W
Apollo
Daedraxi
Apollo
2
3
4
1.33
W
Baron Samedi
HatsMummels
Baron Samedi
3
1
5
5.5
L
Sylvanus
1
2
2
1
W
Bellona
MaxMiester
Bellona
5
1
4
7
L
Ullr
3
3
1
1.17
W
Bacchus
Pommipoika
Bacchus
2
0
3
3.5
L
1
5
2
0.4
W
Ne Zha
SoBM
Ne Zha
5
1
5
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,962
Damage
30,448
47,321
Taken
39,976
23,306
Mitigated
20,582
15,567
Healing
15,312
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
3,630
190
190
2,043
7,227
2,047
52
2,093
4,836
33,737
0
L
Osiris
2,065
351
0
3,937
10,293
6,305
0
1,260
9,033
0
31,170
W
Apollo
Daedraxi
Apollo
5,264
2,764
0
3,356
9,345
2,498
710
2,900
6,445
0
34,798
W
Baron Samedi
HatsMummels
Baron Samedi
5,841
537
81
2,266
5,217
2,249
0
2,149
3,068
40,246
0
L
Sylvanus
7,107
2,419
2,563
4,086
9,335
6,327
272
3,895
5,380
21,091
0
W
Bellona
MaxMiester
Bellona
8,620
1,854
0
2,258
6,122
5,861
122
504
5,217
9,066
44,990
L
Ullr
8,369
3,811
0
225
9,275
4,927
100
2,699
6,576
3,650
31,406
W
Bacchus
Pommipoika
Bacchus
5,196
1,098
318
1,444
9,497
6,692
192
3,670
5,827
14,547
0
L
4,791
1,909
0
2,523
11,191
3,700
773
2,104
8,974
0
33,370
W
Ne Zha
SoBM
Ne Zha
5,527
1,817
0
5,589
9,795
3,282
0
2,170
7,625
0
46,407

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,523
Gold Earned
36,976
288
Minions Killed
384
0
Camps Cleared
0
1,112,652
Distance Traveled
1,266,763
14
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
6,488
499
76
6
0
235,867
4
L
Osiris
5,867
451
65
5
0
215,764
2
W
Apollo
6,594
507
60
5
0
228,585
5
W
Baron Samedi
7,443
573
88
7
0
242,177
5
L
Sylvanus
5,967
459
37
3
0
204,946
5
W
Bellona
8,734
672
121
9
0
264,574
4
L
Ullr
5,972
459
54
4
0
218,385
2
W
Bacchus
6,228
479
25
2
0
272,256
4
L
Nemesis
6,229
479
56
4
0
237,690
1
W
Ne Zha
7,977
614
90
7
0
259,171
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role