Player Matchup

Merlin
Merlin
Buckypie
Merlin
Level 6
God Stats
0W - 3L
1,500 SR
Queue Stats
3W - 12L
1,384 Elo+
Party 3
King Arthur
King Arthur
Burger98
King Arthur
Level 7
God Stats
0W - 2L
1,315 SR
Queue Stats
0W - 2L
1,248 Elo+
Solo
Cupid
Cupid
Lordyuka
Cupid
Level 24
God Stats
6W - 3L
1,658 SR
Queue Stats
35W - 51L
1,409 Elo+
Solo
Ares
Ares
Matthew_Eberlein
Ares
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,384 Elo+
Party 3
Thor
Thor
ndead89
Thor
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 9L
1,609 Elo+
Solo
Team Averages
Level 12
1,495 SR
1,407 Elo+

VS

Team Averages
Level 36
1,500 SR
1,535 Elo+
Yemoja
Yemoja
Ballsöcker
Yemoja
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tyr
Tyr
Gurian
Tyr
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 5L
1,547 Elo+
Party 2
Ah Puch
Ah Puch
Hallex
Ah Puch
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,500 Elo+
Party 2
Neith
Neith
JohnvdSneuvel
Neith
Level 3
God Stats
1W - 2L
1,500 SR
Queue Stats
7W - 7L
1,500 Elo+
Party 1
Thor
Thor
Nava1force
Thor
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 5L
1,628 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Buckypie
Merlin
15
1 / 5 / 1
8,840
465
5,236
9,085
2,894
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

King Arthur
Burger98
King Arthur
14
3 / 3 / 2
8,435
444
6,275
17,143
10,484
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cupid
Lordyuka
Cupid
13
5 / 5 / 1
8,716
459
13,903
14,198
5,232
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

9
0 / 4 / 0
6,236
328
627
8,279
5,977
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Thor
ndead89
Thor
15
2 / 6 / 1
9,153
482
6,257
14,439
4,762
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
15
7 / 3 / 3
10,131
533
13,631
13,144
13,251
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Tyr
Gurian
Tyr
15
1 / 1 / 5
8,974
472
6,367
11,957
8,366
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ah Puch
Hallex
Ah Puch
17
6 / 3 / 4
10,646
560
14,420
7,572
2,469
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

13
2 / 3 / 4
7,986
420
3,838
8,024
2,963
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

16
7 / 2 / 5
10,161
535
7,648
14,884
5,682
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
44
11
Kills
23
23
Deaths
12
5
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Yemoja
7
3
3
2.83
L
Merlin
Buckypie
Merlin
1
5
1
0.3
L
King Arthur
Burger98
King Arthur
3
3
2
1.33
W
Tyr
Gurian
Tyr
1
1
5
3.5
W
Ah Puch
Hallex
Ah Puch
6
3
4
2.67
W
2
3
4
1.33
L
Cupid
Lordyuka
Cupid
5
5
1
1.1
L
0
4
0
0
W
7
2
5
4.75
L
Thor
ndead89
Thor
2
6
1
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,298
Damage
45,904
63,144
Taken
55,581
29,349
Mitigated
32,731
10,357
Healing
13,540
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
13,631
3,337
1,038
2,409
13,144
13,251
1,371
886
12,258
51,565
0
L
Merlin
Buckypie
Merlin
5,236
602
0
550
9,085
2,894
1,314
4,846
4,214
46,978
0
L
King Arthur
Burger98
King Arthur
6,275
834
0
2,591
17,143
10,484
0
7,237
9,613
28
27,278
W
Tyr
Gurian
Tyr
6,367
1,296
0
2,726
11,957
8,366
179
848
10,810
0
38,866
W
Ah Puch
Hallex
Ah Puch
14,420
1,469
0
1,047
7,572
2,469
628
2,248
5,224
62,923
0
W
3,838
2,480
0
2,106
8,024
2,963
875
371
7,653
0
32,993
L
Cupid
Lordyuka
Cupid
13,903
7,551
0
3,492
14,198
5,232
0
8,269
5,929
0
50,166
L
627
259
0
0
8,279
5,977
177
4,483
3,796
7,169
0
W
7,648
2,315
0
4,214
14,884
5,682
180
1,510
13,199
0
61,047
L
Thor
ndead89
Thor
6,257
1,521
0
3,724
14,439
4,762
0
3,216
11,148
0
60,317

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,380
Gold Earned
47,898
358
Minions Killed
396
0
Camps Cleared
0
1,352,566
Distance Traveled
1,682,173
3
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
10,131
533
62
3
0
326,290
4
L
Merlin
8,840
465
108
6
0
264,767
0
L
King Arthur
8,435
444
55
3
0
361,370
1
W
Tyr
8,974
472
78
4
0
414,002
5
W
Ah Puch
10,646
560
113
6
0
353,518
1
W
Neith
7,986
420
55
3
0
249,806
1
L
Cupid
8,716
459
90
5
0
283,169
0
L
Ares
6,236
328
4
0
0
109,251
0
W
Thor
10,161
535
88
5
0
338,557
1
L
Thor
9,153
482
101
5
0
334,009
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role