Player Matchup

Ra
Ra
Diamond V
Ev SharKy
Ra
Diamond V
Level 158
God Stats
9W - 2L
1,873 SR
Queue Stats
168W - 123L
2,004 MMR
Party 1
Thanatos
Thanatos
Diamond V
MrErik2911
Thanatos
Diamond V
Level 152
God Stats
3W - 4L
1,500 SR
Queue Stats
106W - 89L
2,147 MMR
Solo
Geb
Geb
Platinum V
WiiZz EU
Geb
Platinum V
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 5L
1,921 MMR
Party 1
Izanami
Izanami
Platinum I
klujakn
Izanami
Platinum I
Level 108
God Stats
40W - 30L
1,852 SR
Queue Stats
172W - 157L
2,083 MMR
Solo
Cerberus
Cerberus
Diamond V
luks_99_
Cerberus
Diamond V
Level 159
God Stats
12W - 9L
1,140 SR
Queue Stats
324W - 297L
2,080 MMR
Solo
Team Averages
Platinum I
Platinum I
Average Tier
Level 147
1,573 SR
2,047 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 132
1,736 SR
2,051 MMR
Sylvanus
Sylvanus
Platinum I
AstraI Arrow
Sylvanus
Platinum I
Level 107
God Stats
20W - 7L
1,957 SR
Queue Stats
281W - 224L
2,246 MMR
Party 2
Guan Yu
Guan Yu
Platinum I
I Luxerion I
Guan Yu
Platinum I
Level 159
God Stats
4W - 4L
1,586 SR
Queue Stats
314W - 248L
2,000 MMR
Solo
Tsukuyomi
Tsukuyomi
Platinum II
King Craap
Tsukuyomi
Platinum II
Level 156
God Stats
8W - 7L
1,660 SR
Queue Stats
553W - 527L
1,886 MMR
Solo
Ares
Ares
Platinum I
Sanguine Scribe
Ares
Platinum I
Level 78
God Stats
34W - 17L
2,002 SR
Queue Stats
103W - 62L
2,246 MMR
Party 2
Vulcan
Vulcan
Platinum III
hurrikane31
Vulcan
Platinum III
Level 158
God Stats
21W - 16L
1,477 SR
Queue Stats
295W - 276L
1,877 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 0 / 6
10,927
546
14,311
6,673
3,977
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
MrErik2911
Thanatos
19
9 / 3 / 5
11,844
592
17,391
18,227
7,868
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

14
0 / 1 / 9
9,108
455
6,426
18,181
15,835
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Izanami
klujakn
Izanami
16
0 / 9 / 4
9,716
486
8,689
13,650
4,948
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cerberus
luks_99_
Cerberus
16
1 / 4 / 6
9,927
496
5,895
19,452
16,012
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate

Breastplate

+20
Physical Protection

Bans
ScyllaSetJanusAo KuangErlang Shen

VS

Bans
DanzaburouCthulhuNu WaPersephoneNemesis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
AstraI Arrow
Sylvanus
18
12 / 3 / 2
11,886
594
17,384
16,365
12,122
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Guan Yu
I Luxerion I
Guan Yu
17
2 / 4 / 3
10,449
522
15,387
17,209
18,573
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Tsukuyomi
King Craap
Tsukuyomi
17
2 / 3 / 2
10,124
506
9,449
14,012
5,186
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

14
1 / 3 / 7
9,067
453
9,651
20,042
16,336
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Vulcan
10
0 / 4 / 0
7,586
379
2,603
5,156
1,784
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
31
16
Kills
17
17
Deaths
17
30
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
AstraI Arrow
Sylvanus
12
3
2
4.33
W
6
0
6
9
L
Guan Yu
I Luxerion I
Guan Yu
2
4
3
0.88
L
Tsukuyomi
King Craap
Tsukuyomi
2
3
2
1
W
Thanatos
MrErik2911
Thanatos
9
3
5
3.83
L
1
3
7
1.5
W
0
1
9
4.5
L
Vulcan
0
4
0
0
W
Izanami
klujakn
Izanami
0
9
4
0.22
W
Cerberus
luks_99_
Cerberus
1
4
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,712
Damage
54,474
76,183
Taken
72,784
48,640
Mitigated
54,001
38,259
Healing
25,561
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
AstraI Arrow
Sylvanus
17,384
5,227
4,664
6,959
16,365
12,122
790
5,246
10,961
87,159
0
W
14,311
1,097
4,150
4,160
6,673
3,977
640
3,018
3,595
96,253
0
L
Guan Yu
I Luxerion I
Guan Yu
15,387
3,814
0
6,276
17,209
18,573
132
6,228
10,893
0
76,755
L
Tsukuyomi
King Craap
Tsukuyomi
9,449
2,197
0
4,228
14,012
5,186
0
3,813
10,085
0
82,834
W
Thanatos
MrErik2911
Thanatos
17,391
4,872
0
18,220
18,227
7,868
391
2,697
15,278
0
84,759
L
9,651
701
0
3,184
20,042
16,336
0
9,836
9,892
37,045
0
W
6,426
1,265
0
4,382
18,181
15,835
0
10,464
7,583
25,333
0
L
Vulcan
2,603
806
0
250
5,156
1,784
0
1,483
3,573
37,672
0
W
Izanami
klujakn
Izanami
8,689
4,901
0
1,645
13,650
4,948
1,009
9,972
3,656
5,010
65,642
W
Cerberus
luks_99_
Cerberus
5,895
667
0
5,702
19,452
16,012
81
3,241
15,671
60,746
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,522
Gold Earned
49,112
659
Minions Killed
572
0
Camps Cleared
0
2,047,970
Distance Traveled
1,834,192
15
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
11,886
594
142
7
0
360,667
0
W
Ra
10,927
546
207
10
0
451,738
8
L
Guan Yu
10,449
522
156
8
0
419,752
4
L
Tsukuyomi
10,124
506
148
7
0
436,843
3
W
Thanatos
11,844
592
127
6
0
432,378
3
L
Ares
9,067
453
41
2
0
386,998
5
W
Geb
9,108
455
12
1
0
443,849
0
L
Vulcan
7,586
379
85
4
0
229,932
4
W
Izanami
9,716
486
148
7
0
339,002
2
W
Cerberus
9,927
496
165
8
0
381,003
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role