Player Matchup

Medusa
Medusa
Airbornehalo88
Medusa
Level 25
God Stats
1W - 1L
1,418 SR
Queue Stats
7W - 9L
1,457 Elo+
Party 1
Mercury
Mercury
GLYON_
Mercury
Level 18
God Stats
3W - 2L
1,674 SR
Queue Stats
39W - 68L
1,491 Elo+
Party 2
Arachne
Arachne
Lowcityhoodgang3
Arachne
Level 26
God Stats
5W - 11L
1,028 SR
Queue Stats
7W - 11L
1,295 Elo+
Solo
Nu Wa
Nu Wa
SashIara014
Nu Wa
Level 39
God Stats
10W - 6L
1,605 SR
Queue Stats
49W - 73L
1,493 Elo+
Party 2
Ganesha
Ganesha
wickedone50187
Ganesha
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 5L
1,228 Elo+
Party 1
Team Averages
Level 27
1,445 SR
1,393 Elo+

VS

Team Averages
Level 26
1,494 SR
1,428 Elo+
Baba Yaga
Baba Yaga
BeatenEgg67
Baba Yaga
Level 28
God Stats
55W - 53L
1,578 SR
Queue Stats
208W - 266L
1,426 Elo+
Solo
Apollo
Apollo
CanUMakeMagic
Apollo
Level 27
God Stats
5W - 9L
1,500 SR
Queue Stats
190W - 193L
1,551 Elo+
Solo
Agni
Agni
LiquidSnakeBr
Agni
Level 25
God Stats
43W - 33L
1,526 SR
Queue Stats
63W - 60L
1,401 Elo+
Solo
Neith
Neith
PauLatinaG
Neith
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 8L
1,440 Elo+
Solo
Cthulhu
Cthulhu
jonasgetbandz14
Cthulhu
Level 21
God Stats
3W - 6L
1,367 SR
Queue Stats
103W - 118L
1,324 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
15 / 2 / 5
14,389
1,107
25,574
11,532
6,033
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Mercury
GLYON_
Mercury
18
2 / 2 / 15
11,853
912
5,511
8,830
4,617
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

18
7 / 2 / 10
12,418
955
13,791
16,137
8,227
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

20
11 / 0 / 15
14,084
1,083
24,613
10,633
4,949
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

20
0 / 4 / 23
13,736
1,057
7,288
19,501
21,099
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Team 1 Tickets

215

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
BeatenEgg67
Baba Yaga
18
0 / 9 / 8
11,417
878
10,076
18,716
6,301
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

17
5 / 13 / 2
12,279
945
16,375
20,482
6,735
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

17
2 / 7 / 6
11,521
886
13,191
18,617
6,211
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Neith
13
0 / 0 / 0
7,850
604
0
870
295
18
3 / 6 / 6
12,161
935
16,711
24,154
31,324
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

103
Kill Participation
32
35
Kills
10
10
Deaths
35
68
Assists
22
Player
Kills
Deaths
Assists
KDA
W
15
2
5
8.75
L
Baba Yaga
BeatenEgg67
Baba Yaga
0
9
8
0.44
L
5
13
2
0.46
W
Mercury
GLYON_
Mercury
2
2
15
4.75
L
2
7
6
0.71
W
7
2
10
6
L
Neith
0
0
0
0
W
11
0
15
18.5
L
3
6
6
1
W
0
4
23
2.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,777
Damage
56,353
66,633
Taken
82,839
44,925
Mitigated
50,866
17,143
Healing
3,369
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
25,574
17,004
0
2,820
11,532
6,033
0
6,245
5,212
0
49,388
L
Baba Yaga
BeatenEgg67
Baba Yaga
10,076
1,116
0
1,000
18,716
6,301
0
6,853
11,863
39,791
0
L
16,375
9,311
0
358
20,482
6,735
0
8,530
11,952
0
40,642
W
Mercury
GLYON_
Mercury
5,511
3,073
0
41
8,830
4,617
0
3,445
5,335
0
10,454
L
13,191
694
0
0
18,617
6,211
0
5,758
12,859
48,342
0
W
13,791
10,313
0
4,085
16,137
8,227
0
9,581
6,335
0
31,999
L
Neith
0
0
0
0
870
295
0
870
0
0
0
W
24,613
9,000
2,334
5,927
10,633
4,949
0
7,395
3,188
59,397
0
L
16,711
1,043
694
1,317
24,154
31,324
0
9,890
14,264
45,814
0
W
7,288
538
0
1,936
19,501
21,099
0
12,591
6,585
22,088
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,480
Gold Earned
55,228
242
Minions Killed
269
4
Camps Cleared
3
1,172,261
Distance Traveled
805,650
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
14,389
1,107
101
8
1
230,423
0
L
Baba Yaga
11,417
878
78
6
0
207,307
0
L
Apollo
12,279
945
41
3
1
155,526
0
W
Mercury
11,853
912
17
1
1
251,411
0
L
Agni
11,521
886
74
6
0
208,700
0
W
Arachne
12,418
955
44
3
0
255,340
0
L
Neith
7,850
604
0
0
0
0
0
W
Nu Wa
14,084
1,083
80
6
2
198,423
1
L
Cthulhu
12,161
935
76
6
2
234,117
0
W
Ganesha
13,736
1,057
0
0
0
236,664
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role