Player Matchup

King Arthur
King Arthur
Elcryss22
King Arthur
Level 7
God Stats
3W - 4L
1,500 SR
Queue Stats
10W - 13L
1,126 Elo+
Solo
Cerberus
Cerberus
Wurrukatte
Cerberus
Level 29
God Stats
20W - 13L
1,760 SR
Queue Stats
113W - 149L
1,394 Elo+
Solo
Anhur
Anhur
abramowitz
Anhur
Level 21
God Stats
1W - 1L
1,687 SR
Queue Stats
16W - 19L
1,459 Elo+
Solo
Fenrir
Fenrir
andresfelipe2009
Fenrir
Level 29
God Stats
0W - 1L
1,656 SR
Queue Stats
4W - 9L
1,451 Elo+
Solo
Thanatos
Thanatos
satnsubwayman21
Thanatos
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,296 Elo+
Solo
Team Averages
Level 18
1,621 SR
1,345 Elo+

VS

Team Averages
Level 24
1,563 SR
1,493 Elo+
Hou Yi
Hou Yi
Aestheticken
Hou Yi
Level 42
God Stats
7W - 11L
1,701 SR
Queue Stats
11W - 17L
1,641 Elo+
Party 1
Bellona
Bellona
DEUSdetchi
Bellona
Level 28
God Stats
7W - 5L
1,597 SR
Queue Stats
76W - 70L
1,475 Elo+
Solo
Janus
Janus
PacaBTW
Janus
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 8L
1,658 Elo+
Solo
Ymir
Ymir
edubbs182
Ymir
Level 8
God Stats
6W - 6L
1,518 SR
Queue Stats
9W - 14L
1,500 Elo+
Party 1
Tsukuyomi
Tsukuyomi
gpserna30
Tsukuyomi
Level 26
God Stats
6W - 12L
1,500 SR
Queue Stats
62W - 104L
1,191 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Elcryss22
King Arthur
16
2 / 7 / 3
9,645
419
8,950
20,691
20,542
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cerberus
Wurrukatte
Cerberus
15
2 / 12 / 3
9,909
431
5,613
25,580
20,799
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Anhur
15
1 / 15 / 3
9,921
431
8,977
23,942
7,373
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

17
7 / 9 / 2
12,141
528
10,752
17,677
6,732
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Thanatos
16
2 / 16 / 4
9,994
435
5,772
26,482
10,675
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
20
25 / 2 / 4
15,073
655
28,361
16,683
6,749
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bellona
DEUSdetchi
Bellona
19
7 / 4 / 7
12,513
544
11,663
14,931
15,847
Cudgel

Cudgel

+10
Physical Power
+50
Health

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Janus
PacaBTW
Janus
19
20 / 3 / 9
13,949
606
27,159
12,567
4,659
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ymir
15
1 / 2 / 24
11,275
490
8,153
17,026
19,047
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Tsukuyomi
gpserna30
Tsukuyomi
19
6 / 3 / 15
12,546
545
11,115
13,443
6,192
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
118
14
Kills
59
59
Deaths
14
15
Assists
59
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
25
2
4
13.5
W
Bellona
DEUSdetchi
Bellona
7
4
7
2.63
L
King Arthur
Elcryss22
King Arthur
2
7
3
0.5
W
Janus
PacaBTW
Janus
20
3
9
8.17
L
Cerberus
Wurrukatte
Cerberus
2
12
3
0.29
L
Anhur
1
15
3
0.17
L
7
9
2
0.89
W
Ymir
1
2
24
6.5
W
Tsukuyomi
gpserna30
Tsukuyomi
6
3
15
4.5
L
Thanatos
2
16
4
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,064
Damage
86,451
114,372
Taken
74,650
66,121
Mitigated
52,494
14,320
Healing
20,589
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
28,361
21,044
0
7,185
16,683
6,749
5,268
1,762
14,921
0
112,093
W
Bellona
DEUSdetchi
Bellona
11,663
5,140
0
3,252
14,931
15,847
3,636
1,218
13,339
0
62,626
L
King Arthur
Elcryss22
King Arthur
8,950
742
0
797
20,691
20,542
0
4,018
16,224
0
43,557
W
Janus
PacaBTW
Janus
27,159
2,174
0
4,095
12,567
4,659
2,195
940
11,577
84,396
0
L
Cerberus
Wurrukatte
Cerberus
5,613
560
0
2,651
25,580
20,799
0
7,560
17,700
43,025
0
L
Anhur
8,977
2,988
0
3,900
23,942
7,373
908
6,926
16,912
0
48,417
L
10,752
1,822
0
1,084
17,677
6,732
826
5,214
12,176
0
39,416
W
Ymir
8,153
1,746
0
839
17,026
19,047
718
1,402
15,599
20,344
0
W
Tsukuyomi
gpserna30
Tsukuyomi
11,115
4,845
0
5,218
13,443
6,192
248
291
13,081
0
74,209
L
Thanatos
5,772
2,647
0
5,888
26,482
10,675
0
10,427
15,629
0
32,569

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,610
Gold Earned
65,356
369
Minions Killed
568
0
Camps Cleared
0
1,650,843
Distance Traveled
2,020,327
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
15,073
655
147
6
0
362,590
0
W
Bellona
12,513
544
118
5
0
391,451
2
L
King Arthur
9,645
419
89
4
0
340,040
0
W
Janus
13,949
606
156
7
0
408,625
2
L
Cerberus
9,909
431
93
4
0
299,085
1
L
Anhur
9,921
431
81
4
0
264,780
0
L
Fenrir
12,141
528
54
2
0
404,721
0
W
Ymir
11,275
490
18
1
0
409,954
1
W
Tsukuyomi
12,546
545
129
6
0
447,707
0
L
Thanatos
9,994
435
52
2
0
342,217
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role