Player Matchup

Ymir
Ymir
Betterblazed
Ymir
Level 17
God Stats
27W - 24L
1,458 SR
Queue Stats
74W - 85L
1,465 Elo+
Party 1
Kukulkan
Kukulkan
ConstantDoubt
Kukulkan
Level 11
God Stats
5W - 2L
1,271 SR
Queue Stats
17W - 18L
1,521 Elo+
Party 1
Cerberus
Cerberus
DrGreenThumb1
Cerberus
Level 29
God Stats
6W - 8L
1,656 SR
Queue Stats
70W - 61L
1,759 Elo+
Solo
Bakasura
Bakasura
R4mBolebg
Bakasura
Level 14
God Stats
2W - 3L
1,193 SR
Queue Stats
5W - 12L
1,275 Elo+
Solo
Hachiman
Hachiman
Retrimo
Hachiman
Level 13
God Stats
5W - 6L
1,386 SR
Queue Stats
16W - 17L
1,537 Elo+
Solo
Team Averages
Level 17
1,393 SR
1,512 Elo+

VS

Team Averages
Level 17
1,618 SR
1,544 Elo+
Xbalanque
Xbalanque
AzadCan
Xbalanque
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,428 Elo+
Solo
Anubis
Anubis
CrustyVibrator
Anubis
Level 28
God Stats
2W - 1L
1,715 SR
Queue Stats
42W - 40L
1,528 Elo+
Solo
Ymir
Ymir
KazumiiKK
Ymir
Level 15
God Stats
0W - 1L
1,719 SR
Queue Stats
8W - 10L
1,518 Elo+
Party 2
Vamana
Vamana
Liaquaa
Vamana
Level 15
God Stats
0W - 2L
1,521 SR
Queue Stats
2W - 6L
1,500 Elo+
Party 2
Fenrir
Fenrir
VolgaSolari
Fenrir
Level 25
God Stats
15W - 13L
1,635 SR
Queue Stats
205W - 198L
1,745 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 6 / 6
11,334
515
7,854
16,437
13,779
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Kukulkan
ConstantDoubt
Kukulkan
16
6 / 6 / 6
10,862
494
11,019
9,548
2,903
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cerberus
DrGreenThumb1
Cerberus
16
8 / 0 / 17
12,285
558
20,623
22,134
18,473
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bakasura
R4mBolebg
Bakasura
16
1 / 6 / 4
10,739
488
5,107
16,555
5,492
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hachiman
Retrimo
Hachiman
17
6 / 3 / 4
11,291
513
7,780
13,785
4,003
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
AzadCan
Xbalanque
2
0 / 2 / 0
5,813
264
307
1,513
300
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

17
11 / 7 / 1
11,624
528
24,768
19,007
7,353
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ymir
11
0 / 9 / 3
8,042
366
1,565
19,076
8,918
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Vamana
Liaquaa
Vamana
11
0 / 7 / 3
7,910
360
1,557
16,288
7,839
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Fenrir
17
10 / 4 / 1
11,011
501
14,051
20,002
6,937
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
29
28
Kills
21
21
Deaths
29
37
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Xbalanque
AzadCan
Xbalanque
0
2
0
0
W
7
6
6
1.67
W
Kukulkan
ConstantDoubt
Kukulkan
6
6
6
1.5
L
11
7
1
1.64
W
Cerberus
DrGreenThumb1
Cerberus
8
0
17
16.5
L
Ymir
0
9
3
0.17
L
Vamana
Liaquaa
Vamana
0
7
3
0.21
W
Bakasura
R4mBolebg
Bakasura
1
6
4
0.5
W
Hachiman
Retrimo
Hachiman
6
3
4
2.67
L
Fenrir
10
4
1
2.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,383
Damage
42,248
78,459
Taken
75,886
44,650
Mitigated
31,347
29,730
Healing
18,226
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xbalanque
AzadCan
Xbalanque
307
233
0
179
1,513
300
0
686
827
0
2,177
W
7,854
786
0
3,373
16,437
13,779
734
4,781
11,656
51,787
0
W
Kukulkan
ConstantDoubt
Kukulkan
11,019
553
171
854
9,548
2,903
245
3,973
5,575
64,746
0
L
24,768
971
0
9,013
19,007
7,353
1,225
11,115
7,857
88,542
0
W
Cerberus
DrGreenThumb1
Cerberus
20,623
1,688
0
12,096
22,134
18,473
56
7,044
15,090
43,568
0
L
Ymir
1,565
253
0
602
19,076
8,918
540
8,677
10,399
28,856
0
L
Vamana
Liaquaa
Vamana
1,557
438
0
1,670
16,288
7,839
189
9,477
6,671
0
18,218
W
Bakasura
R4mBolebg
Bakasura
5,107
4,385
0
6,574
16,555
5,492
0
5,625
10,930
0
48,412
W
Hachiman
Retrimo
Hachiman
7,780
5,280
0
6,662
13,785
4,003
2,359
7,893
5,892
0
64,768
L
Fenrir
14,051
5,137
0
6,762
20,002
6,937
696
9,711
10,221
0
63,812

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,511
Gold Earned
44,400
417
Minions Killed
310
0
Camps Cleared
0
1,940,294
Distance Traveled
1,503,505
13
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xbalanque
5,813
264
4
0
0
43,584
1
W
Ymir
11,334
515
75
3
0
343,324
0
W
Kukulkan
10,862
494
87
4
0
358,610
0
L
Anubis
11,624
528
136
6
0
336,433
9
W
Cerberus
12,285
558
32
1
0
473,461
10
L
Ymir
8,042
366
53
2
0
362,511
0
L
Vamana
7,910
360
17
1
0
365,154
0
W
Bakasura
10,739
488
126
6
0
404,720
0
W
Hachiman
11,291
513
97
4
0
360,179
3
L
Fenrir
11,011
501
100
5
0
395,823
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role