Player Matchup

Cthulhu
Cthulhu
BucketLad
Cthulhu
Level 63
God Stats
0W - 1L
1,284 SR
Queue Stats
12W - 22L
1,154 Elo+
Party 2
Odin
Odin
Hazdoctor124
Odin
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,193 Elo+
Party 2
Arachne
Arachne
Luke497
Arachne
Level 107
God Stats
13W - 10L
1,230 SR
Queue Stats
41W - 48L
1,154 Elo+
Party 2
Danzaburou
Danzaburou
TheUnsungOne
Danzaburou
Level 93
God Stats
4W - 10L
1,123 SR
Queue Stats
22W - 39L
1,154 Elo+
Party 2
Vulcan
Vulcan
earlymatters
Vulcan
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 28L
1,154 Elo+
Party 2
Team Averages
Level 79
1,327 SR
1,162 Elo+

VS

Team Averages
Level 89
1,609 SR
1,545 Elo+
Cthulhu
Cthulhu
Big420Hit
Cthulhu
Level 26
God Stats
15W - 21L
1,548 SR
Queue Stats
18W - 25L
1,544 Elo+
Party 1
Sylvanus
Sylvanus
ChaFourGuy
Sylvanus
Level 124
God Stats
2W - 2L
1,757 SR
Queue Stats
47W - 69L
1,503 Elo+
Party 1
Mercury
Mercury
GucciBudder
Mercury
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 34L
1,529 Elo+
Party 1
Baron Samedi
Baron Samedi
Its K den
Baron Samedi
Level 125
God Stats
3W - 1L
1,741 SR
Queue Stats
50W - 54L
1,630 Elo+
Party 1
Cupid
Cupid
Trekken214
Cupid
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 8L
1,520 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
BucketLad
Cthulhu
20
10 / 8 / 12
18,988
558
44,199
60,412
75,128
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

19
2 / 4 / 10
12,839
378
11,912
25,116
24,779
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Arachne
Luke497
Arachne
20
12 / 12 / 8
17,168
505
28,367
40,881
16,681
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Danzaburou
TheUnsungOne
Danzaburou
19
2 / 13 / 7
14,340
422
16,506
28,193
10,786
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Vulcan
20
5 / 15 / 6
14,266
420
22,932
27,497
15,031
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Big420Hit
Cthulhu
20
2 / 5 / 22
17,428
513
19,238
31,696
35,161
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sylvanus
ChaFourGuy
Sylvanus
20
9 / 5 / 22
17,939
528
31,339
41,310
50,824
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Mercury
GucciBudder
Mercury
20
19 / 5 / 10
20,782
611
21,901
30,315
19,136
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Baron Samedi
Its K den
Baron Samedi
20
16 / 8 / 11
18,930
557
42,095
41,229
26,195
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cupid
20
6 / 8 / 14
17,733
522
33,487
29,503
13,344
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
131
31
Kills
52
52
Deaths
31
43
Assists
79
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Big420Hit
Cthulhu
2
5
22
2.6
L
Cthulhu
BucketLad
Cthulhu
10
8
12
2
W
Sylvanus
ChaFourGuy
Sylvanus
9
5
22
4
W
Mercury
GucciBudder
Mercury
19
5
10
4.8
L
2
4
10
1.75
W
Baron Samedi
Its K den
Baron Samedi
16
8
11
2.69
L
Arachne
Luke497
Arachne
12
12
8
1.33
L
Danzaburou
TheUnsungOne
Danzaburou
2
13
7
0.42
W
Cupid
6
8
14
1.63
L
Vulcan
5
15
6
0.53

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

123,916
Damage
148,060
182,099
Taken
174,053
142,405
Mitigated
144,660
29,340
Healing
75,477
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Big420Hit
Cthulhu
19,238
744
2,701
2,299
31,696
35,161
961
15,448
16,248
72,285
0
L
Cthulhu
BucketLad
Cthulhu
44,199
3,725
928
8,098
60,412
75,128
252
27,811
32,601
120,033
0
W
Sylvanus
ChaFourGuy
Sylvanus
31,339
10,254
10,980
17,414
41,310
50,824
1,750
19,867
21,368
84,207
670
W
Mercury
GucciBudder
Mercury
21,901
15,415
0
5,463
30,315
19,136
2,587
9,873
20,442
0
248,366
L
11,912
3,718
0
250
25,116
24,779
300
12,048
13,068
0
48,520
W
Baron Samedi
Its K den
Baron Samedi
42,095
4,059
2,309
21,242
41,229
26,195
1,226
11,934
29,135
120,247
0
L
Arachne
Luke497
Arachne
28,367
17,981
0
15,085
40,881
16,681
1,430
19,317
21,564
0
110,547
L
Danzaburou
TheUnsungOne
Danzaburou
16,506
6,205
0
4,438
28,193
10,786
2,918
14,850
13,343
0
57,795
W
Cupid
33,487
14,106
2,507
10,562
29,503
13,344
5,953
12,198
17,305
0
114,333
L
Vulcan
22,932
7,843
0
541
27,497
15,031
213
18,109
9,388
64,789
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

77,601
Gold Earned
92,812
515
Minions Killed
659
0
Camps Cleared
0
2,803,794
Distance Traveled
2,969,304
15
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
17,428
513
115
3
0
617,252
3
L
Cthulhu
18,988
558
127
4
0
597,995
2
W
Sylvanus
17,939
528
77
2
0
552,999
5
W
Mercury
20,782
611
189
6
0
782,760
1
L
Odin
12,839
378
66
2
0
598,093
7
W
Baron Samedi
18,930
557
122
4
0
509,560
2
L
Arachne
17,168
505
150
4
0
549,632
4
L
Danzaburou
14,340
422
103
3
0
522,778
0
W
Cupid
17,733
522
156
5
0
506,733
2
L
Vulcan
14,266
420
69
2
0
535,296
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role