Player Matchup

Tsukuyomi
Tsukuyomi
Bronze III
Optye
Tsukuyomi
Bronze III
Level 160
God Stats
2W - 0L
1,434 SR
Queue Stats
16W - 11L
1,500 MMR
Party 2
Chang'e
Chang'e
Bronze III
StormingShadows
Chang'e
Bronze III
Level 156
God Stats
4W - 0L
1,820 SR
Queue Stats
17W - 11L
1,500 MMR
Party 2
Fafnir
Fafnir
Bronze III
oosweetbabyjesus
Fafnir
Bronze III
Level 129
God Stats
1W - 0L
1,412 SR
Queue Stats
6W - 1L
1,500 MMR
Party 2
Team Averages
Bronze III
Bronze III
Average Tier
Level 148
1,556 SR
1,500 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 83
1,482 SR
1,745 MMR
Kuzenbo
Kuzenbo
Platinum V
B0NIFACY
Kuzenbo
Platinum V
Level 160
God Stats
0W - 2L
1,447 SR
Queue Stats
83W - 20L
1,850 MMR
Party 1
Athena
Athena
Bronze III
Promeneus
Athena
Bronze III
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,463 MMR
Solo
Ullr
Ullr
Gold I
YebacPolakow
Ullr
Gold I
Level 49
God Stats
19W - 10L
1,500 SR
Queue Stats
93W - 30L
1,921 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Optye
Tsukuyomi
17
4 / 6 / 7
13,416
639
19,997
23,011
10,094
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

18
7 / 4 / 4
14,253
679
23,572
18,582
9,013
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

17
3 / 1 / 10
15,421
734
11,193
23,813
35,937
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Bans
CthulhuAphroditeSetThothTerra

VS

Bans
PersephoneVulcanCabrakanRaAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
B0NIFACY
Kuzenbo
18
9 / 2 / 2
14,255
679
23,509
26,534
37,927
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Athena
Promeneus
Athena
13
0 / 7 / 5
12,267
584
9,651
22,078
20,240
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

17
2 / 5 / 6
13,327
635
16,874
17,254
6,673
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
24
14
Kills
11
11
Deaths
14
21
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
B0NIFACY
Kuzenbo
9
2
2
5
W
Tsukuyomi
Optye
Tsukuyomi
4
6
7
1.25
L
Athena
Promeneus
Athena
0
7
5
0.36
W
7
4
4
2.25
L
2
5
6
1
W
3
1
10
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,762
Damage
50,034
65,406
Taken
65,866
55,044
Mitigated
64,840
25,684
Healing
13,253
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
B0NIFACY
Kuzenbo
23,509
6,625
502
7,834
26,534
37,927
529
12,512
13,485
63,997
0
W
Tsukuyomi
Optye
Tsukuyomi
19,997
5,155
0
4,151
23,011
10,094
879
9,947
11,405
0
77,288
L
Athena
Promeneus
Athena
9,651
2,841
0
2,158
22,078
20,240
552
12,598
8,816
29,642
0
W
23,572
2,284
7,232
8,676
18,582
9,013
1,359
11,194
6,757
107,515
0
L
16,874
6,509
0
2,759
17,254
6,673
1,417
8,548
8,508
0
108,334
W
11,193
2,587
0
5,625
23,813
35,937
628
10,392
12,950
26,323
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,090
Gold Earned
39,849
280
Minions Killed
243
0
Camps Cleared
0
1,218,940
Distance Traveled
1,188,502
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
14,255
679
44
2
0
434,938
2
W
Tsukuyomi
13,416
639
88
4
0
417,482
3
L
Athena
12,267
584
42
2
0
387,411
4
W
Chang'e
14,253
679
178
8
0
393,709
1
L
Ullr
13,327
635
157
7
0
366,153
1
W
Fafnir
15,421
734
14
1
0
407,749
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role