Player Matchup

Danzaburou
Danzaburou
Chris_Sonido
Danzaburou
Level 27
God Stats
8W - 4L
1,473 SR
Queue Stats
24W - 25L
1,493 Elo+
Solo
Bellona
Bellona
MrHeartlesNobody
Bellona
Level 23
God Stats
15W - 10L
1,471 SR
Queue Stats
118W - 114L
1,525 Elo+
Solo
Cupid
Cupid
gueraosuna
Cupid
Level 13
God Stats
9W - 5L
1,631 SR
Queue Stats
21W - 24L
1,611 Elo+
Solo
Bacchus
Bacchus
mr_SkereXD-_-
Bacchus
Level 16
God Stats
4W - 3L
1,500 SR
Queue Stats
574W - 538L
1,560 Elo+
Solo
Arachne
Arachne
x_Zendo_
Arachne
Level 15
God Stats
1W - 1L
1,287 SR
Queue Stats
20W - 10L
1,601 Elo+
Solo
Team Averages
Level 19
1,472 SR
1,558 Elo+

VS

Team Averages
Level 18
1,500 SR
1,625 Elo+
Thanatos
Thanatos
Gsoliveira-2k
Thanatos
Level 25
God Stats
1W - 5L
1,500 SR
Queue Stats
75W - 87L
1,607 Elo+
Solo
Arachne
Arachne
MaddyPocket
Arachne
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 11L
1,677 Elo+
Party 1
Cabrakan
Cabrakan
NerfTiamat
Cabrakan
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 18L
1,774 Elo+
Party 1
Scylla
Scylla
Thelepherchaun
Scylla
Level 29
God Stats
13W - 14L
1,500 SR
Queue Stats
416W - 342L
1,600 Elo+
Solo
Artemis
Artemis
nomtan26
Artemis
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 13L
1,466 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Chris_Sonido
Danzaburou
17
7 / 2 / 7
11,546
608
11,586
13,054
4,456
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

18
7 / 1 / 1
11,765
619
8,091
14,900
17,844
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cupid
16
4 / 2 / 3
10,554
555
11,435
11,403
3,894
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bacchus
11
2 / 7 / 6
8,576
451
4,202
15,253
11,164
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Arachne
x_Zendo_
Arachne
18
6 / 1 / 5
11,636
612
10,586
13,211
8,762
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Gsoliveira-2k
Thanatos
14
2 / 4 / 0
8,758
461
5,790
12,845
4,369
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Arachne
MaddyPocket
Arachne
14
3 / 5 / 4
8,697
458
5,095
11,820
7,621
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Cabrakan
NerfTiamat
Cabrakan
10
2 / 7 / 2
6,821
359
6,528
12,719
10,258
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

15
3 / 4 / 1
9,591
505
10,139
12,227
3,663
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Artemis
nomtan26
Artemis
13
3 / 6 / 3
8,469
446
3,435
11,841
4,397
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
23
26
Kills
13
13
Deaths
26
22
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Chris_Sonido
Danzaburou
7
2
7
5.25
L
Thanatos
Gsoliveira-2k
Thanatos
2
4
0
0.5
L
Arachne
MaddyPocket
Arachne
3
5
4
1
W
7
1
1
7.5
L
Cabrakan
NerfTiamat
Cabrakan
2
7
2
0.43
L
3
4
1
0.88
W
Cupid
4
2
3
2.75
W
Bacchus
2
7
6
0.71
L
Artemis
nomtan26
Artemis
3
6
3
0.75
W
Arachne
x_Zendo_
Arachne
6
1
5
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,900
Damage
30,987
67,821
Taken
61,452
46,120
Mitigated
30,308
23,948
Healing
13,292
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Chris_Sonido
Danzaburou
11,586
5,909
0
6,078
13,054
4,456
3,120
5,369
7,585
0
61,126
L
Thanatos
Gsoliveira-2k
Thanatos
5,790
1,852
0
6,822
12,845
4,369
0
562
12,283
0
41,711
L
Arachne
MaddyPocket
Arachne
5,095
3,387
0
2,860
11,820
7,621
805
718
11,102
7,914
40,407
W
8,091
3,060
0
4,551
14,900
17,844
50
812
14,081
12,238
75,961
L
Cabrakan
NerfTiamat
Cabrakan
6,528
965
170
570
12,719
10,258
0
2,138
10,581
19,971
0
L
10,139
1,044
0
1,673
12,227
3,663
1,046
414
11,813
53,367
0
W
Cupid
11,435
6,060
346
6,721
11,403
3,894
3,454
3,972
7,137
0
66,422
W
Bacchus
4,202
555
0
1,341
15,253
11,164
172
2,911
12,342
20,454
0
L
Artemis
nomtan26
Artemis
3,435
2,011
0
1,197
11,841
4,397
642
1,690
10,151
0
32,257
W
Arachne
x_Zendo_
Arachne
10,586
6,583
0
4,911
13,211
8,762
54
3,358
9,758
11,063
80,732

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,077
Gold Earned
42,336
509
Minions Killed
357
0
Camps Cleared
0
1,722,124
Distance Traveled
1,501,136
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
11,546
608
100
5
0
323,140
3
L
Thanatos
8,758
461
85
4
0
335,160
0
L
Arachne
8,697
458
77
4
0
287,123
0
W
Bellona
11,765
619
151
8
0
358,595
1
L
Cabrakan
6,821
359
37
2
0
260,996
1
L
Scylla
9,591
505
97
5
0
333,941
0
W
Cupid
10,554
555
102
5
0
316,174
0
W
Bacchus
8,576
451
19
1
0
304,970
0
L
Artemis
8,469
446
61
3
0
283,916
0
W
Arachne
11,636
612
137
7
0
419,245
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role