Player Matchup

Jing Wei
Jing Wei
Felnoodle
Jing Wei
Level 25
God Stats
2W - 1L
1,737 SR
Queue Stats
4W - 2L
1,602 Elo+
Party 1
Ares
Ares
Lahkuda
Ares
Level 22
God Stats
2W - 0L
1,720 SR
Queue Stats
4W - 3L
1,546 Elo+
Party 1
Da Ji
Da Ji
Minorkos
Da Ji
Level 28
God Stats
1W - 0L
1,488 SR
Queue Stats
4W - 3L
1,546 Elo+
Party 1
Hades
Hades
Papypylly
Hades
Level 10
God Stats
1W - 0L
1,278 SR
Queue Stats
2W - 1L
1,548 Elo+
Party 1
He Bo
He Bo
h0lemaker
He Bo
Level 25
God Stats
1W - 1L
1,601 SR
Queue Stats
4W - 2L
1,602 Elo+
Party 1
Team Averages
Level 22
1,565 SR
1,569 Elo+

VS

Team Averages
Level 8
1,407 SR
1,289 Elo+
Olorun
Olorun
Beirutt
Olorun
Level 5
God Stats
4W - 3L
1,500 SR
Queue Stats
17W - 18L
1,332 Elo+
Party 2
Zeus
Zeus
Bull33n
Zeus
Level 6
God Stats
3W - 1L
1,500 SR
Queue Stats
4W - 5L
1,302 Elo+
Party 2
Kukulkan
Kukulkan
Jullbrutt
Kukulkan
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 12L
1,332 Elo+
Party 2
Thanatos
Thanatos
Zinjilito
Thanatos
Level 18
God Stats
1W - 5L
1,204 SR
Queue Stats
14W - 19L
1,175 Elo+
Party 2
Neith
Neith
bobbish
Neith
Level 7
God Stats
0W - 2L
1,333 SR
Queue Stats
15W - 18L
1,302 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Felnoodle
Jing Wei
13
7 / 1 / 8
7,887
607
8,512
7,431
2,676
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ares
Lahkuda
Ares
11
3 / 3 / 7
7,480
575
4,230
10,848
6,268
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Da Ji
Minorkos
Da Ji
12
7 / 1 / 7
7,655
589
10,742
9,952
5,756
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Hades
Papypylly
Hades
12
5 / 1 / 4
7,425
571
4,393
6,125
2,747
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

He Bo
h0lemaker
He Bo
13
5 / 3 / 6
7,811
601
3,715
5,036
1,499
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Beirutt
Olorun
9
3 / 5 / 2
6,090
468
5,176
10,611
3,491
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Zeus
Bull33n
Zeus
9
2 / 6 / 1
5,757
443
3,445
5,421
1,548
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Kukulkan
Jullbrutt
Kukulkan
8
0 / 7 / 2
5,257
404
2,567
6,273
1,859
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Thanatos
Zinjilito
Thanatos
10
3 / 6 / 3
7,038
541
6,240
12,882
3,821
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Neith
bobbish
Neith
10
1 / 3 / 5
5,923
456
3,932
6,631
2,065
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
22
27
Kills
9
9
Deaths
27
32
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Olorun
Beirutt
Olorun
3
5
2
0.8
L
Zeus
Bull33n
Zeus
2
6
1
0.42
W
Jing Wei
Felnoodle
Jing Wei
7
1
8
11
L
Kukulkan
Jullbrutt
Kukulkan
0
7
2
0.14
W
Ares
Lahkuda
Ares
3
3
7
2.17
W
Da Ji
Minorkos
Da Ji
7
1
7
10.5
W
Hades
Papypylly
Hades
5
1
4
7
L
Thanatos
Zinjilito
Thanatos
3
6
3
0.75
L
Neith
bobbish
Neith
1
3
5
1.17
W
He Bo
h0lemaker
He Bo
5
3
6
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,592
Damage
21,360
39,392
Taken
41,818
18,946
Mitigated
12,784
11,524
Healing
12,828
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
Beirutt
Olorun
5,176
2,406
159
2,883
10,611
3,491
288
3,301
7,310
19,425
0
L
Zeus
Bull33n
Zeus
3,445
809
0
295
5,421
1,548
286
1,843
3,578
16,638
0
W
Jing Wei
Felnoodle
Jing Wei
8,512
5,920
0
2,466
7,431
2,676
850
2,305
5,126
0
37,873
L
Kukulkan
Jullbrutt
Kukulkan
2,567
422
0
0
6,273
1,859
74
1,698
4,575
20,919
0
W
Ares
Lahkuda
Ares
4,230
411
0
1,493
10,848
6,268
459
3,584
7,264
23,902
0
W
Da Ji
Minorkos
Da Ji
10,742
2,366
0
3,662
9,952
5,756
156
2,310
7,642
0
33,862
W
Hades
Papypylly
Hades
4,393
636
0
3,120
6,125
2,747
1,652
1,487
4,638
26,490
0
L
Thanatos
Zinjilito
Thanatos
6,240
2,450
0
8,071
12,882
3,821
0
2,506
10,376
0
27,970
L
Neith
bobbish
Neith
3,932
1,935
0
1,420
6,631
2,065
224
2,990
3,641
0
19,275
W
He Bo
h0lemaker
He Bo
3,715
0
0
783
5,036
1,499
1,084
1,502
3,534
35,520
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,258
Gold Earned
30,065
287
Minions Killed
178
0
Camps Cleared
0
1,293,732
Distance Traveled
1,170,034
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
6,090
468
26
2
0
245,492
1
L
Zeus
5,757
443
38
3
0
222,588
0
W
Jing Wei
7,887
607
61
5
0
273,143
3
L
Kukulkan
5,257
404
31
2
0
227,528
2
W
Ares
7,480
575
36
3
0
245,562
2
W
Da Ji
7,655
589
52
4
0
286,555
1
W
Hades
7,425
571
62
5
0
224,738
1
L
Thanatos
7,038
541
50
4
0
239,152
1
L
Neith
5,923
456
33
3
0
235,274
0
W
He Bo
7,811
601
76
6
0
263,734
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role