Player Matchup

Baron Samedi
Baron Samedi
BatFlashDC
Baron Samedi
Level 107
God Stats
0W - 1L
1,755 SR
Queue Stats
7W - 9L
1,479 Elo+
Party 1
Bellona
Bellona
ReaLityVoxez-
Bellona
Level 4
God Stats
0W - 4L
1,500 SR
Queue Stats
2W - 8L
1,446 Elo+
Party 1
Fenrir
Fenrir
gabyjuarez10
Fenrir
Level 6
God Stats
1W - 2L
1,500 SR
Queue Stats
3W - 5L
1,673 Elo+
Solo
Kali
Kali
kyle-fridgewalke
Kali
Level 18
God Stats
1W - 1L
1,690 SR
Queue Stats
7W - 4L
1,819 Elo+
Solo
Tsukuyomi
Tsukuyomi
soupityy
Tsukuyomi
Level 7
God Stats
0W - 4L
1,179 SR
Queue Stats
5W - 14L
1,227 Elo+
Party 1
Team Averages
Level 28
1,525 SR
1,529 Elo+

VS

Team Averages
Level 20
1,368 SR
1,311 Elo+
Medusa
Medusa
Cpl Mcnuggets
Medusa
Level 26
God Stats
6W - 3L
1,457 SR
Queue Stats
72W - 79L
1,392 Elo+
Party 2
Hel
Hel
Enderbender69
Hel
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
79W - 93L
1,316 Elo+
Solo
Nu Wa
Nu Wa
OGK-_-Snags
Nu Wa
Level 8
God Stats
2W - 3L
1,326 SR
Queue Stats
10W - 13L
1,156 Elo+
Solo
Fenrir
Fenrir
Rabid Wookies
Fenrir
Level 27
God Stats
15W - 12L
1,286 SR
Queue Stats
124W - 131L
1,281 Elo+
Solo
Nemesis
Nemesis
St Xeon
Nemesis
Level 21
God Stats
4W - 3L
1,269 SR
Queue Stats
65W - 68L
1,410 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
BatFlashDC
Baron Samedi
20
13 / 2 / 15
18,303
1,220
34,755
23,906
21,340
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bellona
20
5 / 6 / 17
16,303
1,087
19,716
33,517
34,792
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Fenrir
17
1 / 6 / 1
12,029
802
2,352
10,543
3,996
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

20
21 / 15 / 13
20,556
1,370
58,863
42,876
22,698
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Tsukuyomi
soupityy
Tsukuyomi
20
1 / 7 / 10
13,090
873
3,747
19,055
11,174
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Team 1 Tickets

0

VS

Team 2 Tickets

5

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 5 / 17
16,622
1,108
27,508
21,733
10,049
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

20
4 / 8 / 25
15,610
1,041
28,072
27,374
12,774
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
3 / 11 / 24
15,203
1,014
23,740
27,900
17,678
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Breastplate

Breastplate

+20
Physical Protection

20
8 / 10 / 17
15,619
1,041
22,006
26,704
17,021
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Nemesis
St Xeon
Nemesis
20
11 / 7 / 13
16,401
1,093
18,105
24,546
11,581
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
132
41
Kills
36
36
Deaths
41
56
Assists
96
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
BatFlashDC
Baron Samedi
13
2
15
10.25
W
10
5
17
3.7
W
4
8
25
2.06
W
3
11
24
1.36
W
8
10
17
1.65
L
Bellona
5
6
17
2.25
W
Nemesis
St Xeon
Nemesis
11
7
13
2.5
L
Fenrir
1
6
1
0.25
L
21
15
13
1.83
L
Tsukuyomi
soupityy
Tsukuyomi
1
7
10
0.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

119,433
Damage
119,431
129,897
Taken
128,257
94,000
Mitigated
69,103
31,672
Healing
19,266
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
BatFlashDC
Baron Samedi
34,755
1,188
5,242
6,310
23,906
21,340
0
11,113
12,793
89,828
0
W
27,508
17,871
0
1,661
21,733
10,049
0
2,486
19,159
0
63,438
W
28,072
4,948
6,948
6,227
27,374
12,774
0
8,698
18,272
76,049
0
W
23,740
10,342
96
1,489
27,900
17,678
0
8,323
19,239
45,512
0
W
22,006
5,344
0
1,023
26,704
17,021
0
8,060
18,394
0
37,682
L
Bellona
19,716
8,602
0
5,579
33,517
34,792
0
11,591
21,926
0
39,618
W
Nemesis
St Xeon
Nemesis
18,105
7,820
0
1,822
24,546
11,581
0
5,874
18,438
0
24,764
L
Fenrir
2,352
485
0
155
10,543
3,996
0
5,706
4,837
0
13,552
L
58,863
34,352
205
14,147
42,876
22,698
0
14,551
28,325
0
92,776
L
Tsukuyomi
soupityy
Tsukuyomi
3,747
371
0
34
19,055
11,174
0
8,851
10,204
0
14,552

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

80,281
Gold Earned
79,455
263
Minions Killed
262
2
Camps Cleared
5
1,156,109
Distance Traveled
1,300,492
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
18,303
1,220
117
8
0
304,893
0
W
Medusa
16,622
1,108
82
5
0
272,426
0
W
Hel
15,610
1,041
102
7
1
274,133
0
W
Nu Wa
15,203
1,014
34
2
0
202,723
0
W
Fenrir
15,619
1,041
34
2
4
277,902
2
L
Bellona
16,303
1,087
46
3
1
294,942
0
W
Nemesis
16,401
1,093
10
1
0
273,308
0
L
Fenrir
12,029
802
20
1
0
111,505
2
L
Kali
20,556
1,370
68
5
1
257,773
3
L
Tsukuyomi
13,090
873
12
1
0
186,996
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role