Player Matchup

Sylvanus
Sylvanus
DOLLITA
Sylvanus
Level 20
God Stats
0W - 2L
1,500 SR
Queue Stats
228W - 210L
1,427 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Escobeer
Tsukuyomi
Level 16
God Stats
7W - 4L
1,720 SR
Queue Stats
9W - 7L
1,487 Elo+
Solo
Loki
Loki
Lerchserino
Loki
Level 7
God Stats
7W - 7L
1,455 SR
Queue Stats
14W - 13L
1,473 Elo+
Party 2
Serqet
Serqet
Salomon52rus
Serqet
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 21L
1,554 Elo+
Solo
Sol
Sol
TonySir
Sol
Level 22
God Stats
3W - 4L
1,712 SR
Queue Stats
106W - 127L
1,394 Elo+
Solo
Team Averages
Level 19
1,577 SR
1,467 Elo+

VS

Team Averages
Level 18
1,526 SR
1,590 Elo+
Skadi
Skadi
Beretta
Skadi
Level 27
God Stats
6W - 2L
1,668 SR
Queue Stats
171W - 112L
1,620 Elo+
Party 1
Kukulkan
Kukulkan
Penguinhell
Kukulkan
Level 17
God Stats
9W - 3L
1,447 SR
Queue Stats
67W - 36L
1,693 Elo+
Party 1
Artemis
Artemis
Rrrocqo
Artemis
Level 8
God Stats
11W - 11L
1,513 SR
Queue Stats
39W - 39L
1,448 Elo+
Solo
Ah Puch
Ah Puch
Vorgulremik
Ah Puch
Level 25
God Stats
2W - 0L
1,500 SR
Queue Stats
153W - 113L
1,611 Elo+
Party 1
Bellona
Bellona
jeopody
Bellona
Level 13
God Stats
2W - 2L
1,500 SR
Queue Stats
120W - 86L
1,579 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
DOLLITA
Sylvanus
17
0 / 4 / 11
11,343
1,031
5,012
19,724
21,398
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Tsukuyomi
Escobeer
Tsukuyomi
17
2 / 8 / 8
10,590
963
7,771
16,767
7,268
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

16
8 / 8 / 1
11,698
1,063
8,351
15,505
5,771
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Serqet
17
6 / 7 / 8
11,927
1,084
12,555
16,020
6,170
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sol
17
1 / 3 / 13
10,932
994
9,797
19,199
7,449
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Team 1 Tickets

74

VS

Team 2 Tickets

200

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Beretta
Skadi
18
11 / 5 / 12
12,917
1,174
20,071
11,993
4,398
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Kukulkan
Penguinhell
Kukulkan
17
2 / 2 / 12
10,752
977
11,557
5,497
2,181
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Artemis
Rrrocqo
Artemis
18
5 / 6 / 15
11,870
1,079
16,532
12,788
4,973
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ah Puch
Vorgulremik
Ah Puch
18
6 / 3 / 13
12,335
1,121
22,697
6,140
2,055
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bellona
jeopody
Bellona
19
6 / 1 / 19
12,652
1,150
12,169
10,300
9,729
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
101
17
Kills
30
30
Deaths
17
41
Assists
71
Player
Kills
Deaths
Assists
KDA
W
Skadi
Beretta
Skadi
11
5
12
3.4
L
Sylvanus
DOLLITA
Sylvanus
0
4
11
1.38
L
Tsukuyomi
Escobeer
Tsukuyomi
2
8
8
0.75
L
8
8
1
1.06
W
Kukulkan
Penguinhell
Kukulkan
2
2
12
4
W
Artemis
Rrrocqo
Artemis
5
6
15
2.08
L
Serqet
6
7
8
1.43
L
Sol
1
3
13
2.5
W
Ah Puch
Vorgulremik
Ah Puch
6
3
13
4.17
W
Bellona
jeopody
Bellona
6
1
19
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,486
Damage
83,026
87,215
Taken
46,718
48,056
Mitigated
23,336
9,615
Healing
3,648
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
Beretta
Skadi
20,071
10,986
0
0
11,993
4,398
0
3,418
7,794
0
30,339
L
Sylvanus
DOLLITA
Sylvanus
5,012
1,284
805
3,142
19,724
21,398
0
8,493
11,081
13,663
0
L
Tsukuyomi
Escobeer
Tsukuyomi
7,771
2,119
0
1,244
16,767
7,268
0
8,064
8,553
0
28,502
L
8,351
1,663
0
411
15,505
5,771
0
6,415
8,967
0
22,143
W
Kukulkan
Penguinhell
Kukulkan
11,557
1,297
0
0
5,497
2,181
0
1,804
3,693
35,964
0
W
Artemis
Rrrocqo
Artemis
16,532
9,171
0
2,968
12,788
4,973
0
4,668
7,861
0
35,765
L
Serqet
12,555
2,761
0
564
16,020
6,170
0
4,912
11,058
0
23,899
L
Sol
9,797
1,240
0
3,449
19,199
7,449
0
6,496
12,653
34,453
0
W
Ah Puch
Vorgulremik
Ah Puch
22,697
1,292
0
94
6,140
2,055
0
1,535
3,800
55,430
0
W
Bellona
jeopody
Bellona
12,169
3,898
0
586
10,300
9,729
0
3,384
6,124
147
22,664

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,490
Gold Earned
60,526
219
Minions Killed
241
4
Camps Cleared
13
979,259
Distance Traveled
985,338
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
12,917
1,174
18
2
4
182,592
0
L
Sylvanus
11,343
1,031
24
2
0
161,449
0
L
Tsukuyomi
10,590
963
38
3
0
201,882
0
L
Loki
11,698
1,063
53
5
2
176,039
0
W
Kukulkan
10,752
977
61
6
1
206,761
0
W
Artemis
11,870
1,079
50
5
1
165,249
1
L
Serqet
11,927
1,084
37
3
1
226,441
0
L
Sol
10,932
994
67
6
1
213,448
1
W
Ah Puch
12,335
1,121
90
8
2
197,757
0
W
Bellona
12,652
1,150
22
2
5
232,979
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role