Player Matchup

Neith
Neith
Jesra
Neith
Level 27
God Stats
3W - 1L
1,500 SR
Queue Stats
16W - 17L
1,389 Elo+
Party 1
Danzaburou
Danzaburou
LucyFang
Danzaburou
Level 14
God Stats
39W - 24L
1,733 SR
Queue Stats
47W - 30L
1,617 Elo+
Solo
Ymir
Ymir
babJONES
Ymir
Level 7
God Stats
0W - 2L
1,500 SR
Queue Stats
46W - 54L
1,474 Elo+
Solo
Nemesis
Nemesis
bananasquid
Nemesis
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 21L
1,389 Elo+
Party 1
Zeus
Zeus
ferrerbg
Zeus
Level 26
God Stats
2W - 2L
1,849 SR
Queue Stats
386W - 394L
1,570 Elo+
Solo
Team Averages
Level 18
1,616 SR
1,488 Elo+

VS

Team Averages
Level 22
1,462 SR
1,456 Elo+
Scylla
Scylla
Eljafpro
Scylla
Level 8
God Stats
2W - 3L
1,221 SR
Queue Stats
10W - 19L
1,594 Elo+
Solo
Ra
Ra
JasonJolly69
Ra
Level 18
God Stats
1W - 1L
1,319 SR
Queue Stats
115W - 76L
1,372 Elo+
Party 2
Cupid
Cupid
bigbabydavis68
Cupid
Level 17
God Stats
1W - 1L
1,698 SR
Queue Stats
141W - 89L
1,500 Elo+
Party 2
Ares
Ares
bvonski
Ares
Level 7
God Stats
12W - 11L
1,573 SR
Queue Stats
14W - 13L
1,425 Elo+
Party 2
Mercury
Mercury
xXEvO88Xx
Mercury
Level 62
God Stats
3W - 1L
1,500 SR
Queue Stats
17W - 8L
1,389 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Jesra
Neith
17
2 / 6 / 13
10,573
1,057
11,103
19,173
7,443
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Danzaburou
LucyFang
Danzaburou
17
6 / 4 / 9
12,222
1,222
14,055
19,467
6,730
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Ymir
13
0 / 0 / 0
7,993
799
61
977
321
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Nemesis
bananasquid
Nemesis
16
4 / 11 / 8
10,601
1,060
16,520
24,527
11,725
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Zeus
17
5 / 11 / 10
11,560
1,156
16,188
15,617
8,380
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

98

VS

Team 2 Tickets

222

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Eljafpro
Scylla
18
5 / 2 / 17
11,582
1,158
21,130
9,453
4,437
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

18
6 / 3 / 19
11,797
1,180
17,818
9,141
4,905
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
8 / 3 / 13
11,461
1,146
15,088
10,367
4,882
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ares
bvonski
Ares
18
2 / 3 / 21
11,882
1,188
8,336
17,854
20,486
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Mercury
xXEvO88Xx
Mercury
17
11 / 6 / 12
11,790
1,179
11,646
15,526
8,050
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
114
17
Kills
32
32
Deaths
17
40
Assists
82
Player
Kills
Deaths
Assists
KDA
W
Scylla
Eljafpro
Scylla
5
2
17
6.75
W
6
3
19
5.17
L
Neith
Jesra
Neith
2
6
13
1.42
L
Danzaburou
LucyFang
Danzaburou
6
4
9
2.63
L
Ymir
0
0
0
0
L
Nemesis
bananasquid
Nemesis
4
11
8
0.73
W
8
3
13
4.83
W
Ares
bvonski
Ares
2
3
21
4.17
L
Zeus
5
11
10
0.91
W
Mercury
xXEvO88Xx
Mercury
11
6
12
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,927
Damage
74,018
79,761
Taken
62,341
34,599
Mitigated
42,760
11,281
Healing
10,606
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
Eljafpro
Scylla
21,130
1,239
0
799
9,453
4,437
0
1,815
7,638
47,645
0
W
17,818
903
2,734
1,433
9,141
4,905
0
2,931
6,210
43,540
0
L
Neith
Jesra
Neith
11,103
4,801
0
2,349
19,173
7,443
0
11,906
7,067
0
24,596
L
Danzaburou
LucyFang
Danzaburou
14,055
5,914
669
1,901
19,467
6,730
0
12,852
6,375
0
42,239
L
Ymir
61
0
0
546
977
321
0
477
466
6,598
0
L
Nemesis
bananasquid
Nemesis
16,520
8,114
0
5,341
24,527
11,725
0
13,535
10,758
0
30,261
W
15,088
9,751
233
1,930
10,367
4,882
0
1,817
8,550
0
32,615
W
Ares
bvonski
Ares
8,336
314
0
1,344
17,854
20,486
0
4,696
13,158
11,813
0
L
Zeus
16,188
1,776
275
200
15,617
8,380
0
7,662
7,811
41,616
0
W
Mercury
xXEvO88Xx
Mercury
11,646
6,582
0
2,133
15,526
8,050
0
4,990
10,536
0
23,936

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,949
Gold Earned
58,512
152
Minions Killed
205
4
Camps Cleared
8
786,637
Distance Traveled
977,183
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
11,582
1,158
73
7
3
204,959
1
W
Ra
11,797
1,180
60
6
0
198,396
0
L
Neith
10,573
1,057
21
2
0
180,984
1
L
Danzaburou
12,222
1,222
52
5
0
203,582
0
L
Ymir
7,993
799
5
1
0
41,151
0
L
Nemesis
10,601
1,060
27
3
3
208,434
1
W
Cupid
11,461
1,146
48
5
1
175,192
0
W
Ares
11,882
1,188
6
1
1
209,997
1
L
Zeus
11,560
1,156
47
5
1
152,486
0
W
Mercury
11,790
1,179
18
2
3
188,639
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role