Player Matchup

Ares
Ares
KillerPeanut101
Ares
Level 16
God Stats
0W - 2L
1,285 SR
Queue Stats
8W - 9L
1,437 Elo+
Party 2
Ra
Ra
OakesScopes
Ra
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
24W - 32L
1,500 Elo+
Solo
Nemesis
Nemesis
Saria_mp4
Nemesis
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Guan Yu
Guan Yu
bulletstormmaste
Guan Yu
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 7L
1,701 Elo+
Party 2
Cthulhu
Cthulhu
hgfddrt043
Cthulhu
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 6L
1,628 Elo+
Solo
Team Averages
Level 16
1,457 SR
1,553 Elo+

VS

Team Averages
Level 40
1,443 SR
1,444 Elo+
Freya
Freya
Dyl_Mac420
Freya
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,308 Elo+
Party 1
Chernobog
Chernobog
Karkat00
Chernobog
Level 28
God Stats
2W - 1L
1,500 SR
Queue Stats
2W - 6L
1,308 Elo+
Party 1
Bakasura
Bakasura
LiamNeesonsDad
Bakasura
Level 26
God Stats
1W - 1L
1,318 SR
Queue Stats
20W - 19L
1,523 Elo+
Solo
Danzaburou
Danzaburou
pun_daddy69420
Danzaburou
Level 27
God Stats
24W - 23L
1,516 SR
Queue Stats
29W - 25L
1,539 Elo+
Party 1
Mulan
Mulan
v2 Dark
Mulan
Level 99
God Stats
5W - 4L
1,383 SR
Queue Stats
91W - 70L
1,539 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 3 / 0
8,744
437
10,119
15,896
16,594
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

13
2 / 5 / 0
8,055
403
3,437
8,916
2,914
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Nemesis
Saria_mp4
Nemesis
10
0 / 6 / 0
6,654
333
3,638
11,923
3,263
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

15
1 / 6 / 0
8,687
434
3,444
16,722
13,175
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cthulhu
hgfddrt043
Cthulhu
11
0 / 5 / 2
7,240
362
9,881
10,938
13,080
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
12
0 / 2 / 2
8,670
434
2,452
5,119
2,789
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Chernobog
Karkat00
Chernobog
15
1 / 0 / 5
10,199
510
7,327
13,236
5,126
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bakasura
19
6 / 1 / 1
12,254
613
10,562
16,841
7,971
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Danzaburou
pun_daddy69420
Danzaburou
19
6 / 1 / 2
12,905
645
14,342
16,550
6,997
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mulan
v2 Dark
Mulan
20
12 / 2 / 3
13,344
667
16,179
19,791
21,889
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
38
5
Kills
25
25
Deaths
6
2
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Freya
0
2
2
0.5
W
Chernobog
Karkat00
Chernobog
1
0
5
3.5
L
2
3
0
0.67
W
Bakasura
6
1
1
6.5
L
2
5
0
0.4
L
Nemesis
Saria_mp4
Nemesis
0
6
0
0
L
1
6
0
0.17
L
Cthulhu
hgfddrt043
Cthulhu
0
5
2
0.2
W
Danzaburou
pun_daddy69420
Danzaburou
6
1
2
7
W
Mulan
v2 Dark
Mulan
12
2
3
6.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,519
Damage
50,862
64,395
Taken
71,537
49,026
Mitigated
44,772
10,123
Healing
38,741
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Freya
2,452
768
0
1,514
5,119
2,789
394
3,078
1,991
16,154
0
W
Chernobog
Karkat00
Chernobog
7,327
5,511
0
9,071
13,236
5,126
3,029
7,851
4,965
0
54,939
L
10,119
1,066
0
926
15,896
16,594
107
1,494
13,748
33,168
0
W
Bakasura
10,562
8,031
0
9,332
16,841
7,971
0
2,335
14,356
0
86,031
L
3,437
330
336
970
8,916
2,914
0
0
8,916
27,621
0
L
Nemesis
Saria_mp4
Nemesis
3,638
1,289
0
1,801
11,923
3,263
0
12
11,422
0
22,731
L
3,444
490
150
5,052
16,722
13,175
646
160
16,240
0
33,580
L
Cthulhu
hgfddrt043
Cthulhu
9,881
304
0
888
10,938
13,080
35
997
9,857
33,489
0
W
Danzaburou
pun_daddy69420
Danzaburou
14,342
9,414
0
9,248
16,550
6,997
8,501
7,735
8,565
0
104,056
W
Mulan
v2 Dark
Mulan
16,179
2,065
0
9,576
19,791
21,889
2,677
1,618
17,843
5,385
85,807

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,380
Gold Earned
57,372
271
Minions Killed
619
0
Camps Cleared
0
1,747,360
Distance Traveled
1,664,349
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Freya
8,670
434
27
1
0
245,441
0
W
Chernobog
10,199
510
104
5
0
342,116
2
L
Ares
8,744
437
50
3
0
368,375
2
W
Bakasura
12,254
613
170
9
0
386,974
2
L
Ra
8,055
403
53
3
0
284,570
2
L
Nemesis
6,654
333
51
3
0
378,436
0
L
Guan Yu
8,687
434
75
4
0
376,092
3
L
Cthulhu
7,240
362
42
2
0
339,887
0
W
Danzaburou
12,905
645
163
8
0
310,237
0
W
Mulan
13,344
667
155
8
0
379,581
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role