Player Matchup

Nemesis
Nemesis
InSequence
Nemesis
Level 5
God Stats
0W - 2L
1,313 SR
Queue Stats
5W - 6L
1,714 Elo+
Party 1
Odin
Odin
JesusCyber
Odin
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,714 Elo+
Party 1
Hera
Hera
LinaRouch
Hera
Level 15
God Stats
0W - 1L
1,164 SR
Queue Stats
6W - 7L
1,778 Elo+
Party 1
Cthulhu
Cthulhu
Ruvek
Cthulhu
Level 4
God Stats
1W - 2L
1,267 SR
Queue Stats
1W - 2L
1,714 Elo+
Party 1
Kukulkan
Kukulkan
tyranitar64
Kukulkan
Level 27
God Stats
0W - 1L
1,653 SR
Queue Stats
110W - 103L
1,574 Elo+
Solo
Team Averages
Level 11
1,379 SR
1,699 Elo+

VS

Team Averages
Level 25
1,678 SR
1,626 Elo+
Anubis
Anubis
NekiTao
Anubis
Level 29
God Stats
10W - 5L
1,567 SR
Queue Stats
23W - 23L
1,597 Elo+
Party 2
Yemoja
Yemoja
Sevross
Yemoja
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
50W - 52L
1,704 Elo+
Solo
Neith
Neith
ShavedPotato01
Neith
Level 23
God Stats
8W - 3L
1,876 SR
Queue Stats
36W - 30L
1,574 Elo+
Solo
Set
Set
Shawnz997
Set
Level 28
God Stats
14W - 10L
1,656 SR
Queue Stats
471W - 450L
1,657 Elo+
Solo
Janus
Janus
kodided
Janus
Level 23
God Stats
3W - 0L
1,792 SR
Queue Stats
21W - 19L
1,597 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
InSequence
Nemesis
16
6 / 8 / 2
10,452
454
15,923
21,962
9,798
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

13
1 / 11 / 2
7,989
347
5,197
19,243
12,769
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Hera
13
2 / 10 / 5
8,680
377
5,764
14,780
4,727
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cthulhu
Ruvek
Cthulhu
13
2 / 9 / 7
9,732
423
7,050
21,597
15,800
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Kukulkan
tyranitar64
Kukulkan
19
5 / 5 / 6
11,916
518
15,181
16,266
6,769
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
NekiTao
Anubis
8
0 / 3 / 4
8,180
356
3,037
3,894
1,556
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Yemoja
Sevross
Yemoja
16
3 / 1 / 13
12,133
528
7,604
17,222
17,362
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

18
7 / 7 / 8
12,556
546
8,564
17,589
6,742
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
26 / 0 / 3
16,257
707
34,621
16,035
14,170
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Janus
kodided
Janus
16
7 / 5 / 5
11,419
496
18,561
14,225
4,991
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
76
16
Kills
43
43
Deaths
16
22
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Nemesis
InSequence
Nemesis
6
8
2
0.88
L
1
11
2
0.18
L
Hera
2
10
5
0.45
W
Anubis
NekiTao
Anubis
0
3
4
0.67
L
Cthulhu
Ruvek
Cthulhu
2
9
7
0.61
W
Yemoja
Sevross
Yemoja
3
1
13
9.5
W
7
7
8
1.57
W
26
0
3
27.5
W
Janus
kodided
Janus
7
5
5
1.9
L
Kukulkan
tyranitar64
Kukulkan
5
5
6
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,115
Damage
72,387
93,848
Taken
68,965
49,863
Mitigated
44,821
7,602
Healing
22,103
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
InSequence
Nemesis
15,923
9,042
0
5,087
21,962
9,798
0
5,219
16,432
0
71,387
L
5,197
2,399
0
550
19,243
12,769
66
4,428
14,486
0
16,042
L
Hera
5,764
1,459
0
0
14,780
4,727
434
5,685
8,854
41,019
0
W
Anubis
NekiTao
Anubis
3,037
129
0
557
3,894
1,556
463
2,063
1,770
12,646
0
L
Cthulhu
Ruvek
Cthulhu
7,050
834
369
526
21,597
15,800
0
7,315
13,970
30,298
0
W
Yemoja
Sevross
Yemoja
7,604
2,226
2,565
3,643
17,222
17,362
603
7,947
9,127
28,746
0
W
8,564
4,058
195
6,965
17,589
6,742
3,075
6,395
11,144
0
83,715
W
34,621
20,246
0
5,277
16,035
14,170
4,542
4,375
11,361
0
129,785
W
Janus
kodided
Janus
18,561
850
0
2,901
14,225
4,991
1,237
7,215
6,935
77,579
0
L
Kukulkan
tyranitar64
Kukulkan
15,181
1,778
0
1,070
16,266
6,769
0
5,667
10,121
102,081
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,769
Gold Earned
60,545
379
Minions Killed
528
0
Camps Cleared
0
2,080,274
Distance Traveled
1,824,759
8
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
10,452
454
97
4
0
418,260
0
L
Odin
7,989
347
22
1
0
420,339
0
L
Hera
8,680
377
46
2
0
411,864
4
W
Anubis
8,180
356
24
1
0
163,383
2
L
Cthulhu
9,732
423
33
1
0
452,152
0
W
Yemoja
12,133
528
45
2
0
410,059
4
W
Neith
12,556
546
134
6
0
367,891
1
W
Set
16,257
707
209
9
0
479,447
6
W
Janus
11,419
496
116
5
0
403,979
1
L
Kukulkan
11,916
518
181
8
0
377,659
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role