Player Matchup

Chiron
Chiron
MajinVargas
Chiron
Level 25
God Stats
23W - 13L
1,634 SR
Queue Stats
95W - 85L
1,523 Elo+
Party 1
Izanami
Izanami
Sataniclaus
Izanami
Level 11
God Stats
24W - 29L
1,252 SR
Queue Stats
40W - 52L
1,354 Elo+
Solo
Aphrodite
Aphrodite
TurcoBangz
Aphrodite
Level 27
God Stats
8W - 5L
1,728 SR
Queue Stats
81W - 74L
1,502 Elo+
Party 1
Nemesis
Nemesis
caronte1947
Nemesis
Level 16
God Stats
5W - 6L
1,528 SR
Queue Stats
68W - 55L
1,537 Elo+
Solo
Scylla
Scylla
hoodrichla
Scylla
Level 16
God Stats
6W - 6L
1,500 SR
Queue Stats
184W - 157L
1,269 Elo+
Solo
Team Averages
Level 19
1,528 SR
1,437 Elo+

VS

Team Averages
Level 18
1,396 SR
1,527 Elo+
Chronos
Chronos
PotentPlant
Chronos
Level 6
God Stats
1W - 0L
1,307 SR
Queue Stats
7W - 12L
1,643 Elo+
Solo
Xbalanque
Xbalanque
Saamuraii
Xbalanque
Level 27
God Stats
8W - 6L
1,292 SR
Queue Stats
58W - 52L
1,489 Elo+
Solo
Thor
Thor
TheHRex
Thor
Level 7
God Stats
1W - 0L
1,380 SR
Queue Stats
3W - 7L
1,278 Elo+
Solo
Anubis
Anubis
cHatred
Anubis
Level 26
God Stats
3W - 0L
1,572 SR
Queue Stats
22W - 11L
1,728 Elo+
Solo
Ymir
Ymir
gavdeady
Ymir
Level 26
God Stats
16W - 22L
1,428 SR
Queue Stats
317W - 261L
1,496 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
20
22 / 9 / 12
19,417
525
70,406
42,991
25,804
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Izanami
Sataniclaus
Izanami
17
2 / 16 / 12
13,025
352
12,485
31,166
14,987
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Aphrodite
TurcoBangz
Aphrodite
20
1 / 5 / 28
15,037
406
14,287
31,316
30,996
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Nemesis
caronte1947
Nemesis
20
15 / 8 / 12
20,279
548
21,330
33,672
22,831
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Scylla
hoodrichla
Scylla
20
15 / 8 / 19
18,291
494
29,071
15,677
7,060
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
PotentPlant
Chronos
20
6 / 10 / 15
17,565
475
21,170
33,016
13,289
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Xbalanque
Saamuraii
Xbalanque
20
12 / 10 / 13
20,924
566
31,073
35,558
14,588
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thor
TheHRex
Thor
19
3 / 17 / 12
15,389
416
9,030
32,186
11,507
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Anubis
cHatred
Anubis
20
21 / 7 / 15
21,321
576
50,334
34,186
18,031
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ymir
20
3 / 11 / 20
17,872
483
12,542
55,160
58,429
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

138
Kill Participation
120
55
Kills
45
46
Deaths
55
83
Assists
75
Player
Kills
Deaths
Assists
KDA
L
Chiron
22
9
12
3.11
W
Chronos
PotentPlant
Chronos
6
10
15
1.35
W
Xbalanque
Saamuraii
Xbalanque
12
10
13
1.85
L
Izanami
Sataniclaus
Izanami
2
16
12
0.5
W
Thor
TheHRex
Thor
3
17
12
0.53
L
Aphrodite
TurcoBangz
Aphrodite
1
5
28
3
W
Anubis
cHatred
Anubis
21
7
15
4.07
L
Nemesis
caronte1947
Nemesis
15
8
12
2.63
W
Ymir
3
11
20
1.18
L
Scylla
hoodrichla
Scylla
15
8
19
3.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

147,579
Damage
124,149
154,822
Taken
190,106
101,678
Mitigated
115,844
44,688
Healing
60,825
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
70,406
39,877
2,335
7,812
42,991
25,804
4,194
24,347
18,299
7,319
157,273
W
Chronos
PotentPlant
Chronos
21,170
7,268
0
11,485
33,016
13,289
5,340
4,843
27,843
112,215
0
W
Xbalanque
Saamuraii
Xbalanque
31,073
25,433
0
12,819
35,558
14,588
3,025
6,184
29,272
0
152,504
L
Izanami
Sataniclaus
Izanami
12,485
7,654
0
3,893
31,166
14,987
1,397
16,964
13,908
0
49,661
W
Thor
TheHRex
Thor
9,030
973
0
3,786
32,186
11,507
2,192
5,715
26,305
0
43,447
L
Aphrodite
TurcoBangz
Aphrodite
14,287
2,737
13,747
14,011
31,316
30,996
991
20,313
10,753
48,173
0
W
Anubis
cHatred
Anubis
50,334
777
0
19,889
34,186
18,031
1,937
8,567
25,449
162,902
0
L
Nemesis
caronte1947
Nemesis
21,330
11,241
0
1,526
33,672
22,831
3,597
12,063
21,277
0
154,766
W
Ymir
12,542
657
0
12,846
55,160
58,429
1,121
19,128
35,737
59,237
0
L
Scylla
hoodrichla
Scylla
29,071
1,388
0
1,364
15,677
7,060
476
9,199
6,334
61,413
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

86,049
Gold Earned
93,071
604
Minions Killed
683
0
Camps Cleared
0
3,032,912
Distance Traveled
2,914,327
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
19,417
525
144
4
0
643,168
3
W
Chronos
17,565
475
155
4
0
628,295
0
W
Xbalanque
20,924
566
178
5
0
570,959
2
L
Izanami
13,025
352
62
2
0
450,187
4
W
Thor
15,389
416
74
2
0
606,072
2
L
Aphrodite
15,037
406
74
2
0
655,600
1
W
Anubis
21,321
576
205
6
0
616,557
2
L
Nemesis
20,279
548
251
7
0
679,202
0
W
Ymir
17,872
483
71
2
0
492,444
2
L
Scylla
18,291
494
73
2
0
604,755
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role