Player Matchup

Arachne
Arachne
A-Nachev
Arachne
Level 29
God Stats
46W - 60L
1,545 SR
Queue Stats
199W - 315L
1,325 Elo+
Party 4
Bacchus
Bacchus
MarioMillonn
Bacchus
Level 88
God Stats
3W - 2L
1,500 SR
Queue Stats
271W - 240L
1,481 Elo+
Party 1
Cupid
Cupid
adrian11_69
Cupid
Level 26
God Stats
1W - 3L
1,500 SR
Queue Stats
203W - 243L
1,441 Elo+
Party 1
Artio
Artio
alex-_-debo
Artio
Level 106
God Stats
6W - 6L
1,646 SR
Queue Stats
102W - 105L
1,406 Elo+
Party 1
The Morrigan
The Morrigan
velkov__
The Morrigan
Level 54
God Stats
1W - 2L
1,280 SR
Queue Stats
223W - 339L
1,172 Elo+
Party 4
Team Averages
Level 61
1,494 SR
1,365 Elo+

VS

Team Averages
Level 66
1,370 SR
1,415 Elo+
Cu Chulainn
Cu Chulainn
Aifel_bejbe
Cu Chulainn
Level 76
God Stats
7W - 12L
1,072 SR
Queue Stats
363W - 389L
1,325 Elo+
Party 3
Fenrir
Fenrir
BrandishedSword
Fenrir
Level 84
God Stats
1W - 6L
1,234 SR
Queue Stats
94W - 116L
1,510 Elo+
Party 2
Janus
Janus
Death13Thirteen
Janus
Level 89
God Stats
2W - 2L
1,500 SR
Queue Stats
91W - 111L
1,510 Elo+
Party 2
Cthulhu
Cthulhu
andel_richard
Cthulhu
Level 67
God Stats
18W - 11L
1,447 SR
Queue Stats
226W - 263L
1,325 Elo+
Party 3
Neith
Neith
denislahodnacz
Neith
Level 15
God Stats
4W - 2L
1,598 SR
Queue Stats
4W - 3L
1,404 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
A-Nachev
Arachne
8
0 / 6 / 1
4,737
474
765
9,178
2,524
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bacchus
MarioMillonn
Bacchus
9
3 / 3 / 1
5,337
534
4,545
5,675
2,039
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

9
1 / 2 / 0
5,115
512
2,707
5,155
1,320
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

7
1 / 3 / 2
4,854
485
2,572
5,435
2,886
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

The Morrigan
velkov__
The Morrigan
9
0 / 1 / 0
4,709
471
1,181
5,577
1,631
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Aifel_bejbe
Cu Chulainn
12
1 / 0 / 1
6,467
647
5,377
3,185
2,236
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

11
9 / 0 / 4
7,197
720
7,833
6,815
2,312
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

10
1 / 3 / 3
5,764
576
3,892
4,717
1,401
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cthulhu
9
2 / 1 / 3
5,796
580
2,375
5,101
2,216
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

8
2 / 1 / 1
4,958
496
1,727
2,683
662
Boots

Boots

+6%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
27
5
Kills
15
15
Deaths
5
4
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Arachne
A-Nachev
Arachne
0
6
1
0.08
W
Cu Chulainn
Aifel_bejbe
Cu Chulainn
1
0
1
1.5
W
9
0
4
11
W
1
3
3
0.83
L
Bacchus
MarioMillonn
Bacchus
3
3
1
1.17
L
1
2
0
0.5
L
1
3
2
0.67
W
Cthulhu
2
1
3
3.5
W
2
1
1
2.5
L
The Morrigan
velkov__
The Morrigan
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,770
Damage
21,204
31,020
Taken
22,501
10,400
Mitigated
8,827
8,195
Healing
6,708
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
A-Nachev
Arachne
765
613
0
3,067
9,178
2,524
80
1,556
7,440
0
16,529
W
Cu Chulainn
Aifel_bejbe
Cu Chulainn
5,377
712
0
673
3,185
2,236
268
1,181
2,004
2,754
33,591
W
7,833
2,483
0
2,436
6,815
2,312
0
2,008
4,673
0
32,530
W
3,892
324
0
958
4,717
1,401
0
3,308
1,177
28,177
0
L
Bacchus
MarioMillonn
Bacchus
4,545
474
0
780
5,675
2,039
0
1,314
4,276
15,605
0
L
2,707
1,079
0
973
5,155
1,320
0
1,507
3,604
0
21,579
L
2,572
34
200
1,525
5,435
2,886
132
1,532
3,811
10,022
0
W
Cthulhu
2,375
216
222
2,109
5,101
2,216
0
1,169
3,878
20,980
0
W
1,727
545
0
310
2,683
662
0
212
2,471
0
11,013
L
The Morrigan
velkov__
The Morrigan
1,181
558
0
1,650
5,577
1,631
66
60
5,517
16,341
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,752
Gold Earned
30,182
168
Minions Killed
264
0
Camps Cleared
0
833,118
Distance Traveled
1,032,517
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
4,737
474
45
5
0
151,254
0
W
Cu Chulainn
6,467
647
78
8
0
207,892
1
W
Fenrir
7,197
720
61
6
0
247,548
0
W
Janus
5,764
576
59
6
0
202,738
1
L
Bacchus
5,337
534
21
2
0
200,869
2
L
Cupid
5,115
512
46
5
0
155,802
3
L
Artio
4,854
485
17
2
0
147,767
0
W
Cthulhu
5,796
580
42
4
0
210,062
0
W
Neith
4,958
496
24
2
0
164,277
0
L
The Morrigan
4,709
471
39
4
0
177,426
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role