Player Matchup

Nu Wa
Nu Wa
Emperor_leloush
Nu Wa
Level 32
God Stats
2W - 1L
1,500 SR
Queue Stats
12W - 14L
1,514 Elo+
Solo
Set
Set
KingSharkOG1
Set
Level 57
God Stats
9W - 9L
1,567 SR
Queue Stats
153W - 122L
1,479 Elo+
Party 2
Cu Chulainn
Cu Chulainn
LoneW4lker
Cu Chulainn
Level 128
God Stats
5W - 6L
1,686 SR
Queue Stats
187W - 148L
1,497 Elo+
Party 2
Rama
Rama
PUGBONGO
Rama
Level 107
God Stats
4W - 2L
1,559 SR
Queue Stats
193W - 143L
1,492 Elo+
Party 2
Cthulhu
Cthulhu
SpabloEsteban
Cthulhu
Level 28
God Stats
12W - 5L
1,709 SR
Queue Stats
195W - 147L
1,509 Elo+
Party 2
Team Averages
Level 70
1,604 SR
1,498 Elo+

VS

Team Averages
Level 52
1,461 SR
1,523 Elo+
Janus
Janus
BigSmokes124
Janus
Level 28
God Stats
0W - 4L
1,220 SR
Queue Stats
255W - 265L
1,429 Elo+
Party 3
Fenrir
Fenrir
FranCoD84
Fenrir
Level 49
God Stats
0W - 1L
1,705 SR
Queue Stats
115W - 158L
1,536 Elo+
Solo
Terra
Terra
NAWAFKOO
Terra
Level 119
God Stats
0W - 2L
1,297 SR
Queue Stats
17W - 19L
1,598 Elo+
Party 1
Chaac
Chaac
Pandev GOAT
Chaac
Level 37
God Stats
10W - 10L
1,345 SR
Queue Stats
289W - 293L
1,452 Elo+
Party 3
Danzaburou
Danzaburou
PrimeDopest
Danzaburou
Level 28
God Stats
12W - 10L
1,737 SR
Queue Stats
23W - 23L
1,601 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
2 / 0 / 5
5,273
586
3,069
3,099
813
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

10
5 / 0 / 2
5,717
635
2,484
4,519
1,233
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cu Chulainn
LoneW4lker
Cu Chulainn
10
3 / 1 / 0
5,551
617
5,405
3,776
2,765
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Rama
9
2 / 0 / 4
5,431
603
3,987
5,507
1,216
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Cthulhu
8
1 / 1 / 5
5,147
572
3,344
4,805
1,991
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 3 / 0
4,567
507
2,162
4,631
1,100
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes

Shoes

+6%
Movement Speed

Fenrir
FranCoD84
Fenrir
7
1 / 2 / 0
4,479
498
794
3,818
2,226
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Terra
NAWAFKOO
Terra
7
0 / 3 / 1
4,455
495
2,010
7,072
3,434
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

7
0 / 2 / 1
4,273
475
1,265
6,737
4,298
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Danzaburou
PrimeDopest
Danzaburou
8
1 / 3 / 0
4,535
504
3,232
6,793
1,813
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Boots

Boots

+6%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
4
13
Kills
2
2
Deaths
13
16
Assists
2
Player
Kills
Deaths
Assists
KDA
L
0
3
0
0
W
2
0
5
4.5
L
Fenrir
FranCoD84
Fenrir
1
2
0
0.5
W
5
0
2
6
W
Cu Chulainn
LoneW4lker
Cu Chulainn
3
1
0
3
L
Terra
NAWAFKOO
Terra
0
3
1
0.17
W
Rama
2
0
4
4
L
0
2
1
0.25
L
Danzaburou
PrimeDopest
Danzaburou
1
3
0
0.33
W
Cthulhu
1
1
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,289
Damage
9,463
21,706
Taken
29,051
8,018
Mitigated
12,871
7,474
Healing
9,556
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,162
321
0
869
4,631
1,100
108
1,815
2,816
20,930
0
W
3,069
1,444
0
61
3,099
813
742
1,428
1,434
18,855
0
L
Fenrir
FranCoD84
Fenrir
794
334
99
806
3,818
2,226
0
793
3,025
2,736
14,141
W
2,484
1,048
0
1,658
4,519
1,233
0
586
3,879
0
21,495
W
Cu Chulainn
LoneW4lker
Cu Chulainn
5,405
1,829
0
991
3,776
2,765
0
8
3,636
4,252
22,153
L
Terra
NAWAFKOO
Terra
2,010
351
474
2,379
7,072
3,434
0
1,884
5,188
9,606
0
W
Rama
3,987
3,661
0
3,168
5,507
1,216
189
969
4,538
0
32,058
L
1,265
436
0
2,456
6,737
4,298
0
653
6,084
0
13,589
L
Danzaburou
PrimeDopest
Danzaburou
3,232
1,347
0
2,473
6,793
1,813
0
1,783
5,010
0
21,065
W
Cthulhu
3,344
345
337
1,259
4,805
1,991
0
965
3,840
10,095
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,119
Gold Earned
22,309
204
Minions Killed
150
0
Camps Cleared
0
762,628
Distance Traveled
727,894
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
4,567
507
33
4
0
137,194
2
W
Nu Wa
5,273
586
28
3
0
146,078
0
L
Fenrir
4,479
498
34
4
0
134,700
0
W
Set
5,717
635
48
5
0
169,128
2
W
Cu Chulainn
5,551
617
49
5
0
165,900
0
L
Terra
4,455
495
14
2
0
153,046
0
W
Rama
5,431
603
60
7
0
126,049
1
L
Chaac
4,273
475
32
4
0
167,913
0
L
Danzaburou
4,535
504
37
4
0
135,041
0
W
Cthulhu
5,147
572
19
2
0
155,473
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role