Player Matchup

Eset
Eset
Black27
Eset
Level 85
God Stats
11W - 8L
1,435 SR
Queue Stats
68W - 46L
1,509 Elo+
Party 1
Ymir
Ymir
Br4twurst
Ymir
Level 86
God Stats
3W - 6L
1,498 SR
Queue Stats
122W - 96L
1,513 Elo+
Party 1
Medusa
Medusa
Cl3tus
Medusa
Level 88
God Stats
26W - 12L
1,761 SR
Queue Stats
183W - 151L
1,633 Elo+
Party 1
Bakasura
Bakasura
Koreas
Bakasura
Level 124
God Stats
4W - 3L
1,500 SR
Queue Stats
333W - 247L
1,638 Elo+
Party 1
Osiris
Osiris
Rapo98
Osiris
Level 123
God Stats
16W - 14L
1,512 SR
Queue Stats
130W - 104L
1,612 Elo+
Party 1
Team Averages
Level 101
1,541 SR
1,581 Elo+

VS

Team Averages
Level 117
1,379 SR
1,496 Elo+
Cernunnos
Cernunnos
CarlitosOrNah
Cernunnos
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 4L
1,693 Elo+
Solo
Geb
Geb
JuicyMcFlavour
Geb
Level 107
God Stats
16W - 6L
1,298 SR
Queue Stats
211W - 209L
1,511 Elo+
Solo
Hun Batz
Hun Batz
ineedpancakes
Hun Batz
Level 106
God Stats
9W - 5L
1,314 SR
Queue Stats
470W - 465L
1,547 Elo+
Solo
Tyr
Tyr
suraknor
Tyr
Level 144
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 27L
1,197 Elo+
Solo
Scylla
Scylla
zzurxx
Scylla
Level 103
God Stats
8W - 11L
1,281 SR
Queue Stats
319W - 318L
1,534 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
Black27
Eset
15
0 / 4 / 2
9,447
472
4,945
7,031
2,614
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ymir
12
0 / 5 / 3
7,745
387
2,625
14,133
8,458
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Medusa
Cl3tus
Medusa
17
1 / 4 / 0
9,825
491
8,714
10,231
4,091
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bakasura
Koreas
Bakasura
16
4 / 4 / 1
9,505
475
7,439
12,808
6,235
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Osiris
Rapo98
Osiris
16
4 / 3 / 2
9,928
496
12,871
20,275
17,772
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
CarlitosOrNah
Cernunnos
19
8 / 1 / 2
12,039
602
10,740
12,382
5,875
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

15
0 / 0 / 13
10,163
508
4,586
11,627
9,098
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hun Batz
ineedpancakes
Hun Batz
18
4 / 3 / 9
11,505
575
8,074
14,403
5,188
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

15
1 / 5 / 3
10,087
504
11,264
19,655
15,958
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Scylla
zzurxx
Scylla
18
7 / 0 / 3
11,955
598
10,866
4,986
2,460
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
50
9
Kills
20
20
Deaths
9
8
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Eset
Black27
Eset
0
4
2
0.25
L
Ymir
0
5
3
0.3
W
Cernunnos
CarlitosOrNah
Cernunnos
8
1
2
9
L
Medusa
Cl3tus
Medusa
1
4
0
0.25
W
0
0
13
6.5
L
Bakasura
Koreas
Bakasura
4
4
1
1.13
L
Osiris
Rapo98
Osiris
4
3
2
1.67
W
Hun Batz
ineedpancakes
Hun Batz
4
3
9
2.83
W
1
5
3
0.5
W
Scylla
zzurxx
Scylla
7
0
3
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,594
Damage
45,530
64,478
Taken
63,053
39,170
Mitigated
38,579
18,563
Healing
27,317
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Eset
Black27
Eset
4,945
157
511
1,362
7,031
2,614
0
2,191
4,840
58,600
0
L
Ymir
2,625
436
0
1,550
14,133
8,458
0
2,797
11,336
30,357
0
W
Cernunnos
CarlitosOrNah
Cernunnos
10,740
7,405
0
9,386
12,382
5,875
2,137
1,638
10,700
0
86,827
L
Medusa
Cl3tus
Medusa
8,714
3,789
0
3,221
10,231
4,091
324
592
9,639
0
77,412
W
4,586
326
0
2,141
11,627
9,098
617
1,499
9,896
29,685
0
L
Bakasura
Koreas
Bakasura
7,439
5,932
0
3,540
12,808
6,235
0
3,578
9,230
0
46,916
L
Osiris
Rapo98
Osiris
12,871
4,337
0
8,379
20,275
17,772
688
6,489
13,786
6,357
46,391
W
Hun Batz
ineedpancakes
Hun Batz
8,074
4,014
0
6,110
14,403
5,188
0
2,517
11,080
0
87,477
W
11,264
1,997
0
6,663
19,655
15,958
593
2,365
16,964
195
56,879
W
Scylla
zzurxx
Scylla
10,866
2,054
0
3,017
4,986
2,460
1,740
784
4,084
86,038
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,450
Gold Earned
55,749
526
Minions Killed
623
0
Camps Cleared
0
1,900,019
Distance Traveled
1,909,325
25
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Eset
9,447
472
151
8
0
372,584
10
L
Ymir
7,745
387
47
2
0
368,435
4
W
Cernunnos
12,039
602
164
8
0
347,680
4
L
Medusa
9,825
491
125
6
0
349,419
6
W
Geb
10,163
508
35
2
0
400,362
8
L
Bakasura
9,505
475
105
5
0
424,918
3
L
Osiris
9,928
496
98
5
0
384,663
2
W
Hun Batz
11,505
575
144
7
0
428,749
8
W
Tyr
10,087
504
114
6
0
351,828
4
W
Scylla
11,955
598
166
8
0
380,706
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role