Player Matchup

Ullr
Ullr
Aanguzz
Ullr
Level 124
God Stats
0W - 1L
1,305 SR
Queue Stats
2W - 3L
1,700 Elo+
Solo
Ne Zha
Ne Zha
BaddEggWee
Ne Zha
Level 160
God Stats
26W - 22L
1,935 SR
Queue Stats
1,051W - 864L
1,414 Elo+
Party 1
Zeus
Zeus
Lalo-jasiel
Zeus
Level 118
God Stats
4W - 2L
1,500 SR
Queue Stats
108W - 91L
1,457 Elo+
Solo
Hou Yi
Hou Yi
Retoided
Hou Yi
Level 160
God Stats
6W - 8L
1,500 SR
Queue Stats
1,026W - 833L
1,413 Elo+
Party 1
Anhur
Anhur
TJamal92
Anhur
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 24L
1,733 Elo+
Solo
Team Averages
Level 130
1,548 SR
1,543 Elo+

VS

Team Averages
Level 134
1,500 SR
1,425 Elo+
Thoth
Thoth
 
Thoth
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
 
Scylla
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vamana
Vamana
Absolutex32
Vamana
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
131W - 137L
1,517 Elo+
Party 2
Janus
Janus
FullCDR
Janus
Level 154
God Stats
3W - 3L
1,500 SR
Queue Stats
137W - 131L
1,188 Elo+
Party 2
Hachiman
Hachiman
One00kDre
Hachiman
Level 118
God Stats
8W - 5L
1,500 SR
Queue Stats
593W - 608L
1,420 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
Aanguzz
Ullr
20
5 / 4 / 16
11,747
783
8,925
13,825
5,837
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ne Zha
BaddEggWee
Ne Zha
15
2 / 8 / 11
9,962
664
10,664
13,632
5,052
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

18
11 / 3 / 11
11,762
784
23,902
11,058
4,175
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hou Yi
Retoided
Hou Yi
20
6 / 5 / 13
12,012
801
12,467
16,077
15,213
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Anhur
TJamal92
Anhur
18
6 / 3 / 12
10,984
732
5,672
11,162
4,273
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
19
10 / 7 / 6
12,317
821
13,791
13,782
5,706
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Scylla
 
Scylla
18
3 / 7 / 7
10,985
732
10,099
11,542
4,258
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Vamana
17
1 / 5 / 10
10,213
681
5,668
17,280
17,611
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Janus
FullCDR
Janus
19
3 / 5 / 12
11,582
772
14,897
13,815
7,019
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hachiman
One00kDre
Hachiman
20
6 / 6 / 7
12,245
816
10,957
13,034
5,308
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
65
30
Kills
23
23
Deaths
30
63
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Thoth
 
Thoth
10
7
6
1.86
W
Scylla
 
Scylla
3
7
7
0.93
L
Ullr
Aanguzz
Ullr
5
4
16
3.25
W
Vamana
1
5
10
1.2
L
Ne Zha
BaddEggWee
Ne Zha
2
8
11
0.94
W
Janus
FullCDR
Janus
3
5
12
1.8
L
11
3
11
5.5
W
Hachiman
One00kDre
Hachiman
6
6
7
1.58
L
Hou Yi
Retoided
Hou Yi
6
5
13
2.5
L
Anhur
TJamal92
Anhur
6
3
12
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,630
Damage
55,412
65,754
Taken
69,453
34,550
Mitigated
39,902
23,380
Healing
22,122
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thoth
 
Thoth
13,791
1,305
1,666
1,979
13,782
5,706
888
5,369
8,253
21,708
0
W
Scylla
 
Scylla
10,099
108
821
1,685
11,542
4,258
722
2,913
8,525
23,987
0
L
Ullr
Aanguzz
Ullr
8,925
3,745
0
1,878
13,825
5,837
1,413
9,198
4,627
0
22,831
W
Vamana
5,668
2,823
202
5,094
17,280
17,611
900
5,399
11,549
0
15,214
L
Ne Zha
BaddEggWee
Ne Zha
10,664
3,212
366
3,097
13,632
5,052
279
8,393
5,239
0
23,035
W
Janus
FullCDR
Janus
14,897
307
236
4,000
13,815
7,019
448
4,605
8,998
41,910
0
L
23,902
1,786
1,074
4,223
11,058
4,175
0
7,017
4,041
38,621
0
W
Hachiman
One00kDre
Hachiman
10,957
4,225
3,014
3,425
13,034
5,308
1,822
4,560
8,226
0
30,231
L
Hou Yi
Retoided
Hou Yi
12,467
5,247
2,477
3,910
16,077
15,213
1,008
6,944
9,133
0
30,015
L
Anhur
TJamal92
Anhur
5,672
949
3,384
2,971
11,162
4,273
652
7,235
3,927
0
14,453

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,467
Gold Earned
57,342
151
Minions Killed
151
0
Camps Cleared
0
1,122,832
Distance Traveled
1,341,430
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
12,317
821
25
2
0
256,666
0
W
Scylla
10,985
732
39
3
0
260,834
0
L
Ullr
11,747
783
44
3
0
239,497
0
W
Vamana
10,213
681
8
1
0
271,710
0
L
Ne Zha
9,962
664
5
0
0
223,150
4
W
Janus
11,582
772
48
3
0
302,327
3
L
Zeus
11,762
784
39
3
0
151,584
0
W
Hachiman
12,245
816
31
2
0
249,893
1
L
Hou Yi
12,012
801
43
3
0
213,370
2
L
Anhur
10,984
732
20
1
0
295,231
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role