Player Matchup

Tsukuyomi
Tsukuyomi
GipparhMao
Tsukuyomi
Level 154
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 8L
1,893 Elo+
Party 1
Merlin
Merlin
Housted
Merlin
Level 122
God Stats
3W - 12L
1,343 SR
Queue Stats
133W - 124L
1,615 Elo+
Party 1
Xing Tian
Xing Tian
Marieezy
Xing Tian
Level 129
God Stats
5W - 3L
1,267 SR
Queue Stats
190W - 164L
1,329 Elo+
Solo
Ymir
Ymir
Riate
Ymir
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Yemoja
Yemoja
Wxznuoh
Yemoja
Level 65
God Stats
3W - 1L
1,477 SR
Queue Stats
51W - 30L
1,640 Elo+
Party 1
Team Averages
Level 124
1,417 SR
1,595 Elo+

VS

Team Averages
Level 111
1,406 SR
1,529 Elo+
Hel
Hel
Eblovski
Hel
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 43L
1,605 Elo+
Party 3
Thor
Thor
GattoMelatto
Thor
Level 116
God Stats
1W - 1L
1,500 SR
Queue Stats
21W - 30L
1,570 Elo+
Party 3
Tyr
Tyr
Pejoratywny
Tyr
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 30L
1,436 Elo+
Party 2
Sun Wukong
Sun Wukong
myszaa
Sun Wukong
Level 117
God Stats
0W - 2L
1,285 SR
Queue Stats
17W - 29L
1,436 Elo+
Party 2
Nox
Nox
xxcuzme
Nox
Level 109
God Stats
2W - 6L
1,247 SR
Queue Stats
246W - 237L
1,597 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
GipparhMao
Tsukuyomi
20
10 / 6 / 15
14,095
742
36,012
25,137
19,910
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Merlin
Housted
Merlin
20
8 / 2 / 15
13,624
717
36,911
18,999
13,269
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Xing Tian
Marieezy
Xing Tian
20
2 / 3 / 20
12,311
648
10,637
26,845
40,418
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ymir
Riate
Ymir
20
6 / 5 / 19
13,455
708
14,449
29,508
35,982
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Yemoja
Wxznuoh
Yemoja
19
5 / 2 / 17
12,302
647
4,724
14,221
20,063
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 7 / 8
11,456
603
8,258
24,585
16,467
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

20
7 / 3 / 7
13,057
687
15,864
16,611
11,819
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

18
3 / 7 / 9
11,496
605
18,861
31,975
34,868
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sun Wukong
myszaa
Sun Wukong
20
6 / 6 / 10
14,342
755
17,499
27,965
41,469
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Nox
17
0 / 8 / 9
10,824
570
16,781
15,457
5,808
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

117
Kill Participation
60
31
Kills
17
18
Deaths
31
86
Assists
43
Player
Kills
Deaths
Assists
KDA
L
1
7
8
0.71
L
7
3
7
3.5
W
Tsukuyomi
GipparhMao
Tsukuyomi
10
6
15
2.92
W
Merlin
Housted
Merlin
8
2
15
7.75
W
Xing Tian
Marieezy
Xing Tian
2
3
20
4
L
3
7
9
1.07
W
Ymir
Riate
Ymir
6
5
19
3.1
W
Yemoja
Wxznuoh
Yemoja
5
2
17
6.75
L
Sun Wukong
myszaa
Sun Wukong
6
6
10
1.83
L
Nox
0
8
9
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

102,733
Damage
77,263
114,710
Taken
116,593
129,642
Mitigated
110,431
55,250
Healing
48,738
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,258
593
16,922
10,832
24,585
16,467
169
18,921
5,447
12,579
0
L
15,864
1,570
73
1,435
16,611
11,819
0
8,154
8,122
0
21,412
W
Tsukuyomi
GipparhMao
Tsukuyomi
36,012
9,064
2,112
2,732
25,137
19,910
1,672
5,486
19,389
0
49,234
W
Merlin
Housted
Merlin
36,911
2,693
4,260
2,382
18,999
13,269
2,254
2,545
16,329
83,201
0
W
Xing Tian
Marieezy
Xing Tian
10,637
622
1,413
1,263
26,845
40,418
745
5,738
20,606
23,409
0
L
18,861
2,736
3,488
7,153
31,975
34,868
201
17,773
13,858
0
36,219
W
Ymir
Riate
Ymir
14,449
1,437
4
726
29,508
35,982
328
6,577
22,692
35,040
0
W
Yemoja
Wxznuoh
Yemoja
4,724
1,465
34,598
5,760
14,221
20,063
913
4,693
9,459
15,172
0
L
Sun Wukong
myszaa
Sun Wukong
17,499
3,817
2,472
5,151
27,965
41,469
392
15,384
12,193
0
55,057
L
Nox
16,781
895
648
564
15,457
5,808
573
6,265
8,960
32,359
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,787
Gold Earned
61,175
185
Minions Killed
156
0
Camps Cleared
0
1,569,742
Distance Traveled
1,652,121
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
11,456
603
16
1
0
328,900
0
L
Thor
13,057
687
21
1
0
339,499
3
W
Tsukuyomi
14,095
742
32
2
0
335,940
1
W
Merlin
13,624
717
89
5
0
336,328
1
W
Xing Tian
12,311
648
10
1
0
323,956
2
L
Tyr
11,496
605
30
2
0
348,291
1
W
Ymir
13,455
708
39
2
0
293,321
0
W
Yemoja
12,302
647
15
1
0
280,197
0
L
Sun Wukong
14,342
755
51
3
0
328,645
1
L
Nox
10,824
570
38
2
0
306,786
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role