Player Matchup

Ao Kuang
Ao Kuang
HENDRYX21
Ao Kuang
Level 8
God Stats
9W - 2L
1,743 SR
Queue Stats
28W - 14L
1,634 Elo+
Party 2
The Morrigan
The Morrigan
L1l_P3P3-_-
The Morrigan
Level 65
God Stats
11W - 17L
1,317 SR
Queue Stats
279W - 313L
1,448 Elo+
Party 2
Cthulhu
Cthulhu
iBetskii
Cthulhu
Level 65
God Stats
10W - 7L
1,500 SR
Queue Stats
192W - 227L
1,488 Elo+
Party 2
Danzaburou
Danzaburou
iTaiiger
Danzaburou
Level 100
God Stats
13W - 20L
1,386 SR
Queue Stats
112W - 127L
1,365 Elo+
Party 2
Cu Chulainn
Cu Chulainn
tito_cr17
Cu Chulainn
Level 99
God Stats
4W - 10L
1,262 SR
Queue Stats
70W - 105L
1,365 Elo+
Party 2
Team Averages
Level 67
1,442 SR
1,460 Elo+

VS

Team Averages
Level 42
1,457 SR
1,532 Elo+
Chang'e
Chang'e
Ardvarrkk
Chang'e
Level 87
God Stats
15W - 12L
1,390 SR
Queue Stats
470W - 423L
1,523 Elo+
Party 1
Thor
Thor
LongFromTW
Thor
Level 31
God Stats
17W - 20L
1,624 SR
Queue Stats
17W - 21L
1,584 Elo+
Solo
Chaac
Chaac
ReactReality1
Chaac
Level 35
God Stats
4W - 10L
1,500 SR
Queue Stats
131W - 136L
1,578 Elo+
Solo
Scylla
Scylla
RecoN_Scb
Scylla
Level 29
God Stats
2W - 4L
1,305 SR
Queue Stats
221W - 204L
1,477 Elo+
Party 1
Danzaburou
Danzaburou
northHart09
Danzaburou
Level 29
God Stats
15W - 17L
1,468 SR
Queue Stats
53W - 66L
1,499 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
HENDRYX21
Ao Kuang
18
8 / 4 / 5
11,935
519
14,483
22,071
8,511
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

The Morrigan
L1l_P3P3-_-
The Morrigan
20
7 / 4 / 2
12,914
561
11,766
12,907
4,733
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cthulhu
iBetskii
Cthulhu
18
7 / 3 / 5
12,409
540
12,754
23,843
23,027
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate

Breastplate

+20
Physical Protection

Danzaburou
iTaiiger
Danzaburou
19
5 / 5 / 4
12,520
544
16,098
14,770
6,019
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cu Chulainn
tito_cr17
Cu Chulainn
17
2 / 2 / 7
11,838
515
15,583
18,636
16,978
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Ardvarrkk
Chang'e
17
5 / 4 / 7
10,472
455
13,902
19,821
9,910
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

16
2 / 7 / 2
9,993
434
6,138
16,150
5,979
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

13
1 / 8 / 1
8,480
369
9,515
22,784
19,306
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Scylla
RecoN_Scb
Scylla
20
4 / 3 / 2
12,191
530
12,764
10,005
3,711
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Danzaburou
northHart09
Danzaburou
17
4 / 7 / 3
10,785
469
13,819
20,269
8,396
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
31
29
Kills
16
18
Deaths
29
23
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Chang'e
Ardvarrkk
Chang'e
5
4
7
2.13
W
Ao Kuang
HENDRYX21
Ao Kuang
8
4
5
2.63
W
The Morrigan
L1l_P3P3-_-
The Morrigan
7
4
2
2
L
2
7
2
0.43
L
1
8
1
0.19
L
Scylla
RecoN_Scb
Scylla
4
3
2
1.67
W
Cthulhu
iBetskii
Cthulhu
7
3
5
3.17
W
Danzaburou
iTaiiger
Danzaburou
5
5
4
1.4
L
Danzaburou
northHart09
Danzaburou
4
7
3
0.79
W
Cu Chulainn
tito_cr17
Cu Chulainn
2
2
7
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,684
Damage
56,138
92,227
Taken
89,029
59,268
Mitigated
47,302
31,840
Healing
26,940
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
Ardvarrkk
Chang'e
13,902
903
2,857
7,329
19,821
9,910
422
10,195
9,626
57,078
0
W
Ao Kuang
HENDRYX21
Ao Kuang
14,483
4,724
0
12,742
22,071
8,511
528
7,531
14,377
73,576
0
W
The Morrigan
L1l_P3P3-_-
The Morrigan
11,766
1,949
0
3,611
12,907
4,733
941
6,817
5,681
82,272
2,535
L
6,138
1,260
0
1,330
16,150
5,979
680
8,341
7,809
0
67,835
L
9,515
2,622
0
7,877
22,784
19,306
536
9,604
13,180
0
36,681
L
Scylla
RecoN_Scb
Scylla
12,764
996
0
1,052
10,005
3,711
355
6,058
3,947
70,092
0
W
Cthulhu
iBetskii
Cthulhu
12,754
371
303
6,931
23,843
23,027
207
4,709
19,020
59,177
0
W
Danzaburou
iTaiiger
Danzaburou
16,098
6,251
0
2,460
14,770
6,019
2,399
5,800
8,924
0
68,466
L
Danzaburou
northHart09
Danzaburou
13,819
7,509
0
6,495
20,269
8,396
663
6,000
14,269
0
70,769
W
Cu Chulainn
tito_cr17
Cu Chulainn
15,583
4,004
0
5,793
18,636
16,978
54
5,062
13,056
14,655
72,363

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,616
Gold Earned
51,921
571
Minions Killed
484
0
Camps Cleared
0
1,961,501
Distance Traveled
1,886,183
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
10,472
455
62
3
0
426,069
6
W
Ao Kuang
11,935
519
87
4
0
402,622
0
W
The Morrigan
12,914
561
153
7
0
371,315
0
L
Thor
9,993
434
102
4
0
362,454
0
L
Chaac
8,480
369
67
3
0
337,160
2
L
Scylla
12,191
530
124
5
0
404,256
1
W
Cthulhu
12,409
540
76
3
0
423,560
4
W
Danzaburou
12,520
544
119
5
0
343,659
1
L
Danzaburou
10,785
469
129
6
0
356,244
0
W
Cu Chulainn
11,838
515
136
6
0
420,345
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role