Player Matchup

King Arthur
King Arthur
Brafero
King Arthur
Level 6
God Stats
3W - 1L
1,675 SR
Queue Stats
4W - 2L
1,601 Elo+
Party 1
Kali
Kali
Lucian9752
Kali
Level 9
God Stats
24W - 15L
1,815 SR
Queue Stats
203W - 238L
1,358 Elo+
Solo
Olorun
Olorun
Shorlong
Olorun
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 26L
1,384 Elo+
Solo
Nu Wa
Nu Wa
josGamb230
Nu Wa
Level 27
God Stats
90W - 67L
1,776 SR
Queue Stats
378W - 379L
1,594 Elo+
Party 1
Apollo
Apollo
xXhuracan016Xx
Apollo
Level 24
God Stats
26W - 27L
1,594 SR
Queue Stats
109W - 117L
1,545 Elo+
Party 1
Team Averages
Level 18
1,672 SR
1,496 Elo+

VS

Team Averages
Level 17
1,531 SR
1,441 Elo+
Ra
Ra
JawnK
Ra
Level 12
God Stats
0W - 4L
1,220 SR
Queue Stats
5W - 13L
1,360 Elo+
Solo
Tsukuyomi
Tsukuyomi
Stengiskhan
Tsukuyomi
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 14L
1,636 Elo+
Party 2
Kumbhakarna
Kumbhakarna
SundayNightTorr
Kumbhakarna
Level 33
God Stats
1W - 2L
1,500 SR
Queue Stats
20W - 15L
1,500 Elo+
Party 2
Fenrir
Fenrir
Tobias-Ochi
Fenrir
Level 3
God Stats
0W - 5L
1,500 SR
Queue Stats
4W - 7L
1,209 Elo+
Solo
Rama
Rama
obriwann
Rama
Level 11
God Stats
1W - 1L
1,933 SR
Queue Stats
3W - 3L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Brafero
King Arthur
9
2 / 2 / 6
5,741
574
4,733
7,457
4,403
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

9
5 / 2 / 2
5,930
593
4,016
6,471
2,014
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Olorun
Shorlong
Olorun
9
1 / 1 / 1
5,560
556
2,132
6,417
1,924
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Nu Wa
10
6 / 1 / 2
6,534
653
6,011
3,768
1,004
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

12
8 / 1 / 1
6,826
683
6,207
7,477
2,422
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
8
0 / 4 / 0
4,592
459
1,858
4,345
933
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Tsukuyomi
Stengiskhan
Tsukuyomi
8
3 / 5 / 0
5,251
525
2,428
7,670
2,401
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Kumbhakarna
SundayNightTorr
Kumbhakarna
6
0 / 0 / 0
4,047
405
244
5,060
3,785
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

Fenrir
5
1 / 10 / 2
4,262
426
4,331
8,312
3,621
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Rama
8
1 / 3 / 1
4,483
448
2,570
6,743
1,446
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
8
22
Kills
5
7
Deaths
22
12
Assists
3
Player
Kills
Deaths
Assists
KDA
W
King Arthur
Brafero
King Arthur
2
2
6
2.5
L
Ra
0
4
0
0
W
5
2
2
3
W
Olorun
Shorlong
Olorun
1
1
1
1.5
L
Tsukuyomi
Stengiskhan
Tsukuyomi
3
5
0
0.6
L
Kumbhakarna
SundayNightTorr
Kumbhakarna
0
0
0
0
L
Fenrir
1
10
2
0.2
W
Nu Wa
6
1
2
7
L
Rama
1
3
1
0.5
W
8
1
1
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,099
Damage
11,431
31,590
Taken
32,130
11,767
Mitigated
12,186
10,941
Healing
3,927
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
Brafero
King Arthur
4,733
869
0
917
7,457
4,403
450
634
6,756
0
23,443
L
Ra
1,858
303
0
174
4,345
933
0
2,167
1,990
23,492
0
W
4,016
2,024
0
1,893
6,471
2,014
160
0
6,371
0
17,352
W
Olorun
Shorlong
Olorun
2,132
817
55
2,729
6,417
1,924
776
134
6,233
29,932
0
L
Tsukuyomi
Stengiskhan
Tsukuyomi
2,428
925
161
1,364
7,670
2,401
0
705
6,883
0
14,890
L
Kumbhakarna
SundayNightTorr
Kumbhakarna
244
37
0
0
5,060
3,785
0
1,398
3,613
9,389
0
L
Fenrir
4,331
2,462
0
336
8,312
3,621
0
3,128
4,874
0
8,444
W
Nu Wa
6,011
2,082
0
318
3,768
1,004
698
1,066
2,602
26,553
0
L
Rama
2,570
2,194
0
1,892
6,743
1,446
0
227
6,273
0
13,210
W
6,207
4,582
0
5,029
7,477
2,422
0
268
7,134
0
39,135

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,591
Gold Earned
22,635
247
Minions Killed
124
0
Camps Cleared
0
938,971
Distance Traveled
908,803
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
5,741
574
45
5
0
193,961
1
L
Ra
4,592
459
38
4
0
194,304
2
W
Kali
5,930
593
34
3
0
206,631
1
W
Olorun
5,560
556
48
5
0
155,949
5
L
Tsukuyomi
5,251
525
37
4
0
174,177
2
L
Kumbhakarna
4,047
405
10
1
0
163,761
1
L
Fenrir
4,262
426
12
1
0
210,925
0
W
Nu Wa
6,534
653
45
5
0
183,483
0
L
Rama
4,483
448
27
3
0
165,636
1
W
Apollo
6,826
683
75
8
0
198,947
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role