Player Matchup

Hera
Hera
Didolord
Hera
Level 160
God Stats
2W - 2L
1,332 SR
Queue Stats
52W - 43L
1,465 Elo+
Party 1
Vamana
Vamana
WallissonPotter
Vamana
Level 160
God Stats
4W - 5L
1,292 SR
Queue Stats
238W - 188L
1,502 Elo+
Party 1
Nike
Nike
xTsunade
Nike
Level 148
God Stats
5W - 2L
1,715 SR
Queue Stats
39W - 22L
1,765 Elo+
Party 1
Team Averages
Level 156
1,447 SR
1,578 Elo+

VS

Team Averages
Level 99
1,546 SR
1,547 Elo+
Achilles
Achilles
DurantBR
Achilles
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
HHobbit
Chang'e
Level 107
God Stats
1W - 1L
1,716 SR
Queue Stats
1W - 1L
1,700 Elo+
Solo
Ullr
Ullr
SamuRai__019
Ullr
Level 49
God Stats
6W - 10L
1,423 SR
Queue Stats
201W - 222L
1,441 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
15
12 / 1 / 4
11,462
819
15,222
6,748
2,358
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

12
4 / 2 / 9
9,703
693
9,336
13,090
8,896
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Nike
13
1 / 2 / 15
9,690
692
13,206
14,228
10,050
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
DurantBR
Achilles
11
1 / 5 / 2
8,573
612
8,016
16,148
10,290
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Chang'e
HHobbit
Chang'e
11
1 / 5 / 1
8,344
596
8,983
13,617
4,472
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
2 / 7 / 0
8,589
614
4,856
13,481
4,786
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
7
17
Kills
4
5
Deaths
17
28
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Hera
12
1
4
14
L
Achilles
DurantBR
Achilles
1
5
2
0.4
L
Chang'e
HHobbit
Chang'e
1
5
1
0.3
L
2
7
0
0.29
W
4
2
9
4.25
W
Nike
1
2
15
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,764
Damage
21,855
34,066
Taken
43,246
21,304
Mitigated
19,548
12,959
Healing
11,044
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
15,222
4,561
0
3,499
6,748
2,358
1,249
1,552
5,108
60,857
0
L
Achilles
DurantBR
Achilles
8,016
1,961
0
2,386
16,148
10,290
0
8,158
7,715
0
25,729
L
Chang'e
HHobbit
Chang'e
8,983
570
3,417
4,417
13,617
4,472
0
6,402
7,040
25,611
0
L
4,856
2,678
0
824
13,481
4,786
0
4,896
8,485
0
33,933
W
9,336
4,245
0
5,629
13,090
8,896
1,045
3,963
8,737
0
27,399
W
Nike
13,206
1,727
0
3,831
14,228
10,050
398
2,758
11,182
14,144
33,376

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,855
Gold Earned
25,506
176
Minions Killed
142
0
Camps Cleared
0
788,526
Distance Traveled
727,451
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
11,462
819
82
6
0
257,199
3
L
Achilles
8,573
612
25
2
0
249,346
6
L
Chang'e
8,344
596
56
4
0
245,570
3
L
Ullr
8,589
614
61
4
0
232,535
3
W
Vamana
9,703
693
38
3
0
270,343
4
W
Nike
9,690
692
56
4
0
260,984
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role