Player Matchup

Loki
Loki
GoldPicerno
Loki
Level 103
God Stats
12W - 26L
1,414 SR
Queue Stats
139W - 134L
1,501 Elo+
Solo
Sun Wukong
Sun Wukong
IgorBotafogo
Sun Wukong
Level 127
God Stats
1W - 2L
1,471 SR
Queue Stats
21W - 20L
1,442 Elo+
Solo
Fenrir
Fenrir
TTV_Huracanlive
Fenrir
Level 103
God Stats
2W - 3L
1,500 SR
Queue Stats
319W - 322L
1,564 Elo+
Party 1
Ra
Ra
TT_AGUSTRON
Ra
Level 42
God Stats
2W - 4L
1,508 SR
Queue Stats
32W - 46L
1,624 Elo+
Party 1
Olorun
Olorun
virgomanoriginal
Olorun
Level 85
God Stats
4W - 1L
1,500 SR
Queue Stats
306W - 310L
1,541 Elo+
Party 1
Team Averages
Level 92
1,479 SR
1,534 Elo+

VS

Team Averages
Level 105
1,490 SR
1,521 Elo+
Heimdallr
Heimdallr
CaliforniaBulls
Heimdallr
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Terra
Terra
Guhkun
Terra
Level 113
God Stats
1W - 3L
1,500 SR
Queue Stats
81W - 104L
1,493 Elo+
Solo
Ra
Ra
IIDrakoII
Ra
Level 42
God Stats
2W - 2L
1,273 SR
Queue Stats
18W - 26L
1,444 Elo+
Solo
The Morrigan
The Morrigan
Juanvaa
The Morrigan
Level 142
God Stats
2W - 0L
1,500 SR
Queue Stats
36W - 22L
1,643 Elo+
Solo
Cu Chulainn
Cu Chulainn
NathanV8x
Cu Chulainn
Level 87
God Stats
42W - 20L
1,676 SR
Queue Stats
1,032W - 1,014L
1,523 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 4 / 5
10,511
501
7,904
12,859
5,455
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Heavy Mace

Heavy Mace

+30
Physical Power

Sun Wukong
IgorBotafogo
Sun Wukong
16
2 / 4 / 5
10,458
498
16,506
21,217
15,958
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

14
5 / 1 / 7
9,171
437
10,579
21,261
9,009
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

14
0 / 11 / 4
8,691
414
5,415
13,251
4,998
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

17
5 / 5 / 6
10,793
514
17,334
18,775
10,329
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
CaliforniaBulls
Heimdallr
19
3 / 3 / 1
10,830
516
8,964
16,413
6,768
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Terra
Guhkun
Terra
16
3 / 3 / 5
10,202
486
10,720
16,930
15,890
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
7 / 6 / 7
10,698
509
10,073
11,272
4,940
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

The Morrigan
Juanvaa
The Morrigan
19
9 / 3 / 5
12,038
573
20,395
12,722
6,010
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Cu Chulainn
NathanV8x
Cu Chulainn
18
3 / 4 / 3
11,251
536
19,148
29,108
19,466
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
46
19
Kills
25
25
Deaths
19
27
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
CaliforniaBulls
Heimdallr
3
3
1
1.17
L
7
4
5
2.38
W
Terra
Guhkun
Terra
3
3
5
1.83
W
7
6
7
1.75
L
Sun Wukong
IgorBotafogo
Sun Wukong
2
4
5
1.13
W
The Morrigan
Juanvaa
The Morrigan
9
3
5
3.83
W
Cu Chulainn
NathanV8x
Cu Chulainn
3
4
3
1.13
L
5
1
7
8.5
L
0
11
4
0.18
L
5
5
6
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,738
Damage
69,300
87,363
Taken
86,445
45,749
Mitigated
53,074
24,958
Healing
35,473
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
CaliforniaBulls
Heimdallr
8,964
4,282
0
9,642
16,413
6,768
2,051
5,909
10,504
0
86,379
L
7,904
1,985
0
0
12,859
5,455
0
5,551
7,308
0
59,368
W
Terra
Guhkun
Terra
10,720
1,501
1,945
6,844
16,930
15,890
282
8,562
8,368
41,476
0
W
10,073
1,505
526
2,113
11,272
4,940
231
1,982
9,290
55,806
0
L
Sun Wukong
IgorBotafogo
Sun Wukong
16,506
2,710
0
5,294
21,217
15,958
276
4,636
16,581
330
60,243
W
The Morrigan
Juanvaa
The Morrigan
20,395
2,977
84
3,596
12,722
6,010
155
3,171
9,497
88,066
2,372
W
Cu Chulainn
NathanV8x
Cu Chulainn
19,148
1,900
0
10,723
29,108
19,466
1,062
3,455
25,653
0
84,489
L
10,579
1,824
0
6,703
21,261
9,009
0
11,041
10,220
0
38,062
L
5,415
970
1,222
2,168
13,251
4,998
630
7,673
5,574
40,671
0
L
17,334
9,188
1,129
8,442
18,775
10,329
1,981
10,285
8,490
68,204
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,624
Gold Earned
55,019
459
Minions Killed
571
0
Camps Cleared
0
1,989,062
Distance Traveled
1,932,762
22
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
10,830
516
131
6
0
347,863
2
L
Loki
10,511
501
102
5
0
423,055
8
W
Terra
10,202
486
41
2
0
427,768
11
W
Ra
10,698
509
90
4
0
379,542
4
L
Sun Wukong
10,458
498
106
5
0
328,641
5
W
The Morrigan
12,038
573
153
7
0
407,984
2
W
Cu Chulainn
11,251
536
156
7
0
369,605
1
L
Fenrir
9,171
437
58
3
0
513,512
2
L
Ra
8,691
414
74
4
0
366,913
4
L
Olorun
10,793
514
119
6
0
356,941
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role