Player Matchup

Chaac
Chaac
 
Chaac
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Yemoja
Yemoja
AhmedQc
Yemoja
Level 59
God Stats
3W - 0L
1,890 SR
Queue Stats
165W - 142L
1,495 Elo+
Party 2
Aphrodite
Aphrodite
Drix1794
Aphrodite
Level 120
God Stats
20W - 10L
1,080 SR
Queue Stats
460W - 362L
1,470 Elo+
Party 2
Team Averages
Level 109
1,490 SR
1,488 Elo+

VS

Team Averages
Level 120
1,665 SR
1,532 Elo+
Chaac
Chaac
MissionCrowd46
Chaac
Level 128
God Stats
7W - 5L
1,746 SR
Queue Stats
45W - 51L
1,462 Elo+
Party 1
Janus
Janus
PlantedSquirrel
Janus
Level 107
God Stats
1W - 1L
1,748 SR
Queue Stats
6W - 6L
1,654 Elo+
Party 1
Tsukuyomi
Tsukuyomi
lonley wolf1997
Tsukuyomi
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 50L
1,481 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
13
8 / 0 / 6
9,705
809
10,848
15,572
13,927
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Yemoja
AhmedQc
Yemoja
12
3 / 1 / 10
8,568
714
6,682
8,367
4,257
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Aphrodite
Drix1794
Aphrodite
12
3 / 1 / 11
8,841
737
10,084
9,084
3,244
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 5 / 2
7,129
594
7,770
14,561
7,916
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

11
1 / 1 / 1
7,560
630
8,073
4,164
1,101
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tsukuyomi
lonley wolf1997
Tsukuyomi
10
1 / 8 / 1
7,264
605
7,044
11,824
4,002
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
6
14
Kills
2
2
Deaths
14
27
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
8
0
6
11
W
Yemoja
AhmedQc
Yemoja
3
1
10
8
W
Aphrodite
Drix1794
Aphrodite
3
1
11
8.5
L
0
5
2
0.2
L
1
1
1
1.5
L
Tsukuyomi
lonley wolf1997
Tsukuyomi
1
8
1
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,614
Damage
22,887
33,023
Taken
30,549
21,428
Mitigated
13,019
24,582
Healing
6,320
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
10,848
1,648
734
6,348
15,572
13,927
1,300
2,565
12,780
0
35,483
W
Yemoja
AhmedQc
Yemoja
6,682
676
3,584
2,788
8,367
4,257
1,297
2,712
5,515
22,437
0
W
Aphrodite
Drix1794
Aphrodite
10,084
1,315
5,757
5,371
9,084
3,244
854
2,403
6,475
33,960
0
L
7,770
1,118
361
4,736
14,561
7,916
0
8,664
5,651
1,222
23,560
L
8,073
244
0
371
4,164
1,101
0
1,340
2,724
28,932
0
L
Tsukuyomi
lonley wolf1997
Tsukuyomi
7,044
899
62
790
11,824
4,002
0
6,790
4,803
0
24,787

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,114
Gold Earned
21,953
137
Minions Killed
131
0
Camps Cleared
0
672,648
Distance Traveled
653,821
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
9,705
809
44
4
0
254,343
1
W
Yemoja
8,568
714
28
2
0
197,098
2
W
Aphrodite
8,841
737
65
5
0
221,207
2
L
Chaac
7,129
594
33
3
0
237,259
3
L
Janus
7,560
630
62
5
0
220,453
1
L
Tsukuyomi
7,264
605
36
3
0
196,109
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role