Player Matchup

Cthulhu
Cthulhu
Barry-18001
Cthulhu
Level 101
God Stats
4W - 2L
1,449 SR
Queue Stats
13W - 8L
1,791 Elo+
Party 1
Hachiman
Hachiman
ImNasty_jr
Hachiman
Level 8
God Stats
1W - 0L
1,312 SR
Queue Stats
2W - 5L
1,519 Elo+
Party 1
Chaac
Chaac
Night_BIoody
Chaac
Level 67
God Stats
1W - 0L
1,344 SR
Queue Stats
1W - 2L
1,314 Elo+
Party 1
Team Averages
Level 59
1,368 SR
1,541 Elo+

VS

Team Averages
Level 48
1,512 SR
1,449 Elo+
Heimdallr
Heimdallr
HpZ SpeedzZ5641
Heimdallr
Level 23
God Stats
7W - 6L
1,564 SR
Queue Stats
27W - 19L
1,527 Elo+
Party 2
Odin
Odin
MerguezT90
Odin
Level 96
God Stats
3W - 1L
1,500 SR
Queue Stats
118W - 127L
1,537 Elo+
Party 2
Kukulkan
Kukulkan
Romic94
Kukulkan
Level 25
God Stats
21W - 18L
1,472 SR
Queue Stats
43W - 71L
1,282 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Barry-18001
Cthulhu
13
4 / 7 / 6
11,171
745
12,539
17,867
20,935
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Hachiman
ImNasty_jr
Hachiman
11
1 / 5 / 2
8,931
595
2,690
11,834
3,631
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

15
7 / 3 / 3
11,228
749
14,739
12,744
11,071
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
HpZ SpeedzZ5641
Heimdallr
14
5 / 5 / 8
10,446
696
11,185
14,089
6,105
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
6 / 2 / 6
10,315
688
10,362
13,198
10,132
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Kukulkan
Romic94
Kukulkan
14
4 / 5 / 8
10,030
669
10,607
7,968
3,211
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
37
12
Kills
15
15
Deaths
12
11
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Barry-18001
Cthulhu
4
7
6
1
L
Heimdallr
HpZ SpeedzZ5641
Heimdallr
5
5
8
1.8
W
Hachiman
ImNasty_jr
Hachiman
1
5
2
0.4
L
6
2
6
4.5
W
7
3
3
2.83
L
Kukulkan
Romic94
Kukulkan
4
5
8
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,968
Damage
32,154
42,445
Taken
35,255
35,637
Mitigated
19,448
6,696
Healing
8,525
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Barry-18001
Cthulhu
12,539
850
160
1,278
17,867
20,935
210
4,657
12,956
37,959
0
L
Heimdallr
HpZ SpeedzZ5641
Heimdallr
11,185
5,585
0
2,689
14,089
6,105
0
5,190
8,899
0
41,039
W
Hachiman
ImNasty_jr
Hachiman
2,690
2,145
0
293
11,834
3,631
1,985
3,170
8,439
0
7,371
L
10,362
2,138
1,268
3,758
13,198
10,132
0
3,902
9,296
0
20,523
W
14,739
1,853
0
4,965
12,744
11,071
777
2,853
9,716
0
48,787
L
Kukulkan
Romic94
Kukulkan
10,607
352
0
810
7,968
3,211
394
3,515
4,453
39,014
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,330
Gold Earned
30,791
132
Minions Killed
140
0
Camps Cleared
0
877,448
Distance Traveled
784,213
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
11,171
745
35
2
0
289,543
1
L
Heimdallr
10,446
696
51
3
0
253,382
3
W
Hachiman
8,931
595
11
1
0
276,042
0
L
Odin
10,315
688
20
1
0
276,451
0
W
Chaac
11,228
749
86
6
0
311,863
2
L
Kukulkan
10,030
669
69
5
0
254,380
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role