Player Matchup

Cerberus
Cerberus
ColdAsh5812
Cerberus
Level 16
God Stats
1W - 1L
1,318 SR
Queue Stats
3W - 5L
1,309 Elo+
Party 3
Guan Yu
Guan Yu
Harishikachi
Guan Yu
Level 28
God Stats
5W - 3L
1,654 SR
Queue Stats
12W - 8L
1,680 Elo+
Party 1
Mercury
Mercury
MisTerSam12
Mercury
Level 78
God Stats
3W - 1L
1,654 SR
Queue Stats
40W - 44L
1,618 Elo+
Party 1
Neith
Neith
S0M3 SK1TTL3
Neith
Level 85
God Stats
4W - 14L
1,314 SR
Queue Stats
414W - 566L
1,598 Elo+
Party 3
Ullr
Ullr
whazha13
Ullr
Level 125
God Stats
17W - 9L
1,568 SR
Queue Stats
285W - 254L
1,549 Elo+
Party 1
Team Averages
Level 66
1,502 SR
1,551 Elo+

VS

Team Averages
Level 81
1,666 SR
1,533 Elo+
Janus
Janus
Amerrica
Janus
Level 28
God Stats
3W - 1L
1,735 SR
Queue Stats
71W - 48L
1,651 Elo+
Party 2
Medusa
Medusa
DEICIED4Hanibal
Medusa
Level 127
God Stats
1W - 3L
1,500 SR
Queue Stats
199W - 231L
1,559 Elo+
Party 2
Ymir
Ymir
ItsCaverty
Ymir
Level 17
God Stats
2W - 2L
1,795 SR
Queue Stats
56W - 68L
1,476 Elo+
Party 4
Guan Yu
Guan Yu
TAYTAYSTONER559
Guan Yu
Level 144
God Stats
4W - 4L
1,802 SR
Queue Stats
332W - 272L
1,621 Elo+
Party 2
King Arthur
King Arthur
ktDaboss98
King Arthur
Level 87
God Stats
4W - 3L
1,500 SR
Queue Stats
31W - 41L
1,360 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
ColdAsh5812
Cerberus
8
1 / 1 / 5
4,997
555
4,305
5,613
1,741
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Guan Yu
Harishikachi
Guan Yu
9
0 / 1 / 0
4,839
538
1,535
5,278
3,455
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Mercury
MisTerSam12
Mercury
11
3 / 0 / 4
5,983
665
1,843
5,281
1,435
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

9
5 / 3 / 2
5,839
649
4,506
6,011
1,541
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ullr
10
7 / 0 / 2
6,163
685
5,673
5,534
1,720
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Amerrica
Janus
8
0 / 7 / 0
4,581
509
2,873
5,841
1,347
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

8
3 / 4 / 1
4,869
541
4,076
6,483
1,594
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

7
1 / 3 / 2
4,665
518
2,533
7,152
2,583
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

9
0 / 2 / 0
5,027
559
1,898
5,991
2,113
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

King Arthur
ktDaboss98
King Arthur
5
1 / 0 / 0
4,033
448
1,580
2,066
636
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
8
16
Kills
5
5
Deaths
16
13
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Janus
Amerrica
Janus
0
7
0
0
W
Cerberus
ColdAsh5812
Cerberus
1
1
5
3.5
L
3
4
1
0.88
W
Guan Yu
Harishikachi
Guan Yu
0
1
0
0
L
1
3
2
0.67
W
Mercury
MisTerSam12
Mercury
3
0
4
5
W
5
3
2
2
L
0
2
0
0
L
King Arthur
ktDaboss98
King Arthur
1
0
0
1
W
Ullr
7
0
2
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,862
Damage
12,960
27,717
Taken
27,533
9,892
Mitigated
8,273
9,636
Healing
5,159
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
Amerrica
Janus
2,873
235
0
0
5,841
1,347
0
0
5,841
23,483
0
W
Cerberus
ColdAsh5812
Cerberus
4,305
628
0
948
5,613
1,741
0
1,327
4,286
16,352
0
L
4,076
1,933
212
1,460
6,483
1,594
0
1,831
4,652
0
18,342
W
Guan Yu
Harishikachi
Guan Yu
1,535
273
0
2,761
5,278
3,455
283
0
5,278
0
17,052
L
2,533
448
0
267
7,152
2,583
0
2,474
4,678
12,244
0
W
Mercury
MisTerSam12
Mercury
1,843
681
0
2,646
5,281
1,435
0
507
4,774
0
25,173
W
4,506
1,517
0
2,183
6,011
1,541
590
1,112
4,899
0
22,985
L
1,898
483
135
2,459
5,991
2,113
0
0
5,916
0
23,349
L
King Arthur
ktDaboss98
King Arthur
1,580
326
0
626
2,066
636
0
0
1,898
0
8,422
W
Ullr
5,673
2,189
0
1,098
5,534
1,720
684
2,460
3,074
0
23,469

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,821
Gold Earned
23,175
227
Minions Killed
150
0
Camps Cleared
0
897,016
Distance Traveled
783,250
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
4,581
509
36
4
0
169,201
2
W
Cerberus
4,997
555
31
3
0
189,515
1
L
Medusa
4,869
541
22
2
0
163,186
1
W
Guan Yu
4,839
538
38
4
0
165,764
0
L
Ymir
4,665
518
26
3
0
187,180
0
W
Mercury
5,983
665
60
7
0
212,107
0
W
Neith
5,839
649
56
6
0
172,741
0
L
Guan Yu
5,027
559
55
6
0
192,904
0
L
King Arthur
4,033
448
11
1
0
70,779
0
W
Ullr
6,163
685
42
5
0
156,889
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role