Player Matchup

Hera
Hera
DaTimeLordDW
Hera
Level 128
God Stats
6W - 1L
1,500 SR
Queue Stats
323W - 339L
1,463 Elo+
Party 1
Thanatos
Thanatos
Kazyone06
Thanatos
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 31L
1,446 Elo+
Party 1
Sun Wukong
Sun Wukong
Vlexiii
Sun Wukong
Level 89
God Stats
15W - 13L
1,384 SR
Queue Stats
49W - 50L
1,426 Elo+
Party 1
Team Averages
Level 88
1,461 SR
1,445 Elo+

VS

Team Averages
Level 94
1,408 SR
1,453 Elo+
Zhong Kui
Zhong Kui
DarkLordBubbles
Zhong Kui
Level 124
God Stats
9W - 11L
1,323 SR
Queue Stats
153W - 215L
1,516 Elo+
Solo
Osiris
Osiris
El Raymundo871
Osiris
Level 63
God Stats
0W - 1L
1,496 SR
Queue Stats
37W - 51L
1,444 Elo+
Solo
Neith
Neith
princessprvybrd
Neith
Level 94
God Stats
25W - 64L
1,405 SR
Queue Stats
605W - 747L
1,398 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
11 / 10 / 11
16,235
706
29,192
17,508
6,477
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Thanatos
Kazyone06
Thanatos
18
13 / 9 / 3
16,548
719
20,004
20,560
12,059
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sun Wukong
Vlexiii
Sun Wukong
19
5 / 1 / 18
15,806
687
12,768
27,477
27,577
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
DarkLordBubbles
Zhong Kui
18
10 / 10 / 5
16,394
713
23,685
30,261
15,534
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

18
5 / 7 / 10
15,571
677
11,992
20,761
25,698
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

18
4 / 13 / 8
14,709
640
12,311
25,809
8,849
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
42
29
Kills
19
20
Deaths
30
32
Assists
23
Player
Kills
Deaths
Assists
KDA
W
11
10
11
1.65
L
Zhong Kui
DarkLordBubbles
Zhong Kui
10
10
5
1.25
L
5
7
10
1.43
W
Thanatos
Kazyone06
Thanatos
13
9
3
1.61
W
Sun Wukong
Vlexiii
Sun Wukong
5
1
18
14
L
4
13
8
0.62

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,964
Damage
47,988
65,545
Taken
76,831
46,113
Mitigated
50,081
16,999
Healing
21,320
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
29,192
10,838
0
0
17,508
6,477
1,937
8,990
8,518
71,612
0
L
Zhong Kui
DarkLordBubbles
Zhong Kui
23,685
2,550
390
14,597
30,261
15,534
1,031
14,252
15,757
85,018
0
L
11,992
4,325
233
2,132
20,761
25,698
164
8,757
11,707
6,657
50,053
W
Thanatos
Kazyone06
Thanatos
20,004
7,352
0
13,090
20,560
12,059
272
6,606
13,748
4,124
75,597
W
Sun Wukong
Vlexiii
Sun Wukong
12,768
2,759
267
3,642
27,477
27,577
711
8,744
18,733
0
51,138
L
12,311
4,635
0
3,968
25,809
8,849
1,005
6,703
18,862
0
75,003

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,589
Gold Earned
46,674
201
Minions Killed
228
0
Camps Cleared
0
1,154,325
Distance Traveled
980,952
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
16,235
706
82
4
0
315,221
0
L
Zhong Kui
16,394
713
81
4
0
343,138
3
L
Osiris
15,571
677
43
2
0
350,894
0
W
Thanatos
16,548
719
72
3
0
417,998
0
W
Sun Wukong
15,806
687
47
2
0
421,106
0
L
Neith
14,709
640
104
5
0
286,920
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role