Player Matchup

Chang'e
Chang'e
DudduPedrina12
Chang'e
Level 48
God Stats
1W - 1L
1,243 SR
Queue Stats
106W - 175L
1,379 Elo+
Party 3
Sun Wukong
Sun Wukong
Nand-LQ
Sun Wukong
Level 59
God Stats
6W - 5L
1,561 SR
Queue Stats
177W - 251L
1,419 Elo+
Party 3
Odin
Odin
TeteuLeal69
Odin
Level 28
God Stats
2W - 2L
1,500 SR
Queue Stats
24W - 49L
1,414 Elo+
Party 3
Neith
Neith
richetta10
Neith
Level 26
God Stats
20W - 6L
1,678 SR
Queue Stats
31W - 9L
1,941 Elo+
Party 2
Ao Kuang
Ao Kuang
veeyam
Ao Kuang
Level 67
God Stats
2W - 1L
1,285 SR
Queue Stats
63W - 36L
1,809 Elo+
Party 2
Team Averages
Level 46
1,453 SR
1,592 Elo+

VS

Team Averages
Level 48
1,374 SR
1,382 Elo+
Vulcan
Vulcan
Luciferxitox
Vulcan
Level 55
God Stats
1W - 4L
1,143 SR
Queue Stats
21W - 43L
1,258 Elo+
Party 1
Nike
Nike
Nc_gabriel_alves
Nike
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
150W - 178L
1,597 Elo+
Solo
Artemis
Artemis
Wala_Car
Artemis
Level 29
God Stats
43W - 54L
1,591 SR
Queue Stats
60W - 111L
1,473 Elo+
Party 1
Cthulhu
Cthulhu
duimo
Cthulhu
Level 49
God Stats
4W - 8L
1,229 SR
Queue Stats
15W - 29L
1,295 Elo+
Party 1
Nemesis
Nemesis
hernandezjorge22
Nemesis
Level 42
God Stats
1W - 4L
1,408 SR
Queue Stats
9W - 18L
1,286 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 2 / 1
4,142
414
720
4,454
1,389
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Sun Wukong
Nand-LQ
Sun Wukong
10
1 / 0 / 1
5,688
569
2,392
5,158
2,587
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

9
2 / 0 / 2
5,254
525
1,895
3,958
1,800
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

Neith
9
1 / 0 / 2
5,120
512
2,594
3,056
1,216
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ao Kuang
veeyam
Ao Kuang
12
8 / 1 / 2
6,793
679
6,513
6,664
2,070
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
9
0 / 4 / 0
5,093
509
2,590
4,513
1,448
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

10
0 / 2 / 0
5,278
528
3,937
5,127
3,563
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Artemis
Wala_Car
Artemis
9
1 / 2 / 2
5,326
533
3,220
4,714
1,330
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cthulhu
duimo
Cthulhu
9
2 / 2 / 1
6,124
612
3,615
7,513
3,538
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

4
0 / 2 / 0
3,904
390
584
2,935
662
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
6
12
Kills
3
3
Deaths
12
8
Assists
3
Player
Kills
Deaths
Assists
KDA
W
0
2
1
0.25
L
Vulcan
0
4
0
0
W
Sun Wukong
Nand-LQ
Sun Wukong
1
0
1
1.5
L
0
2
0
0
W
2
0
2
3
L
Artemis
Wala_Car
Artemis
1
2
2
1
L
Cthulhu
duimo
Cthulhu
2
2
1
1.25
L
0
2
0
0
W
Neith
1
0
2
2
W
Ao Kuang
veeyam
Ao Kuang
8
1
2
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,114
Damage
13,946
23,290
Taken
24,802
9,062
Mitigated
10,541
8,904
Healing
5,156
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
720
90
1,260
1,634
4,454
1,389
0
1,979
2,475
7,764
0
L
Vulcan
2,590
817
0
685
4,513
1,448
0
1,959
2,554
23,764
0
W
Sun Wukong
Nand-LQ
Sun Wukong
2,392
207
0
1,491
5,158
2,587
241
137
5,021
0
28,116
L
3,937
593
0
250
5,127
3,563
0
1,127
4,000
1,713
24,005
W
1,895
779
0
0
3,958
1,800
270
2,288
1,670
0
13,444
L
Artemis
Wala_Car
Artemis
3,220
1,167
0
1,210
4,714
1,330
1,008
1,891
2,823
0
19,424
L
Cthulhu
duimo
Cthulhu
3,615
137
205
1,729
7,513
3,538
82
1,254
6,259
21,354
0
L
584
328
99
978
2,935
662
0
1,220
1,715
0
5,407
W
Neith
2,594
1,162
0
896
3,056
1,216
907
1,072
1,984
1,713
24,603
W
Ao Kuang
veeyam
Ao Kuang
6,513
1,915
0
3,623
6,664
2,070
0
866
5,798
34,183
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,997
Gold Earned
25,725
218
Minions Killed
203
0
Camps Cleared
0
856,931
Distance Traveled
848,944
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
4,142
414
10
1
0
171,616
0
L
Vulcan
5,093
509
50
5
0
183,390
1
W
Sun Wukong
5,688
569
48
5
0
162,816
0
L
Nike
5,278
528
66
7
0
188,056
0
W
Odin
5,254
525
31
3
0
196,181
2
L
Artemis
5,326
533
40
4
0
172,545
2
L
Cthulhu
6,124
612
35
4
0
189,249
1
L
Nemesis
3,904
390
12
1
0
115,704
2
W
Neith
5,120
512
49
5
0
138,785
1
W
Ao Kuang
6,793
679
80
8
0
187,533
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role