Player Matchup

Cthulhu
Cthulhu
Bronze III
MBBSK
Cthulhu
Bronze III
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 8L
1,603 MMR
Solo
Agni
Agni
Silver I
OEBDragonLight
Agni
Silver I
Level 146
God Stats
2W - 1L
1,814 SR
Queue Stats
101W - 64L
1,626 MMR
Party 2
Set
Set
Gold III
Tomikano
Set
Gold III
Level 159
God Stats
1W - 1L
1,500 SR
Queue Stats
180W - 142L
1,755 MMR
Party 2
Team Averages
Silver II
Silver II
Average Tier
Level 143
1,605 SR
1,662 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 104
1,626 SR
1,745 MMR
Kumbhakarna
Kumbhakarna
Platinum V
B0NIFACY
Kumbhakarna
Platinum V
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
83W - 20L
1,811 MMR
Party 1
Anubis
Anubis
Gold V
Pyjter5658
Anubis
Gold V
Level 104
God Stats
9W - 9L
1,599 SR
Queue Stats
22W - 25L
1,541 MMR
Solo
Medusa
Medusa
Gold I
YebacPolakow
Medusa
Gold I
Level 49
God Stats
3W - 2L
1,779 SR
Queue Stats
93W - 30L
1,882 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
MBBSK
Cthulhu
13
0 / 3 / 6
9,349
584
10,828
18,631
16,684
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

12
2 / 2 / 4
9,578
599
13,431
9,311
3,119
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
5 / 3 / 1
10,431
652
10,265
12,733
10,545
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Bans
SobekAphroditeGuan YuThothCabrakan

VS

Bans
PersephoneBaron SamediCerberusDiscordiaYemoja
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
B0NIFACY
Kumbhakarna
13
0 / 2 / 8
10,410
651
5,739
20,188
16,554
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Anubis
Pyjter5658
Anubis
14
4 / 3 / 4
10,618
664
9,931
12,415
5,709
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Medusa
15
4 / 2 / 3
10,360
648
16,138
12,004
6,047
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
23
7
Kills
8
8
Deaths
7
11
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Kumbhakarna
B0NIFACY
Kumbhakarna
0
2
8
2
L
Cthulhu
MBBSK
Cthulhu
0
3
6
1
L
2
2
4
2
W
Anubis
Pyjter5658
Anubis
4
3
4
2
L
5
3
1
1.83
W
Medusa
4
2
3
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,524
Damage
31,808
40,675
Taken
44,607
30,348
Mitigated
28,310
4,574
Healing
18,495
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kumbhakarna
B0NIFACY
Kumbhakarna
5,739
414
861
6,350
20,188
16,554
29
11,167
8,455
14,285
0
L
Cthulhu
MBBSK
Cthulhu
10,828
474
906
1,236
18,631
16,684
108
7,141
11,490
41,569
0
L
13,431
956
0
1,390
9,311
3,119
288
3,757
5,554
50,559
0
W
Anubis
Pyjter5658
Anubis
9,931
692
1,254
6,168
12,415
5,709
852
6,175
6,032
50,540
0
L
10,265
4,037
0
1,042
12,733
10,545
870
5,789
6,944
2,771
40,261
W
Medusa
16,138
7,022
0
3,862
12,004
6,047
2,308
6,368
5,448
4,292
65,997

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,358
Gold Earned
31,388
169
Minions Killed
185
0
Camps Cleared
0
895,189
Distance Traveled
873,253
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kumbhakarna
10,410
651
5
0
0
330,194
1
L
Cthulhu
9,349
584
52
3
0
317,778
2
L
Agni
9,578
599
60
4
0
292,088
3
W
Anubis
10,618
664
84
5
0
255,846
7
L
Set
10,431
652
57
4
0
285,323
3
W
Medusa
10,360
648
96
6
0
287,213
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role