Player Matchup

Erlang Shen
Erlang Shen
Platinum II
 
Erlang Shen
Platinum II
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Khepri
Khepri
Gold II
Just_Like_That_Q
Khepri
Gold II
Level 157
God Stats
1W - 2L
1,500 SR
Queue Stats
174W - 165L
1,854 MMR
Solo
Skadi
Skadi
Gold I
Rankiiine
Skadi
Gold I
Level 38
God Stats
17W - 15L
1,821 SR
Queue Stats
24W - 23L
1,820 MMR
Solo
Baba Yaga
Baba Yaga
Platinum V
xLukePukeX
Baba Yaga
Platinum V
Level 157
God Stats
74W - 39L
1,942 SR
Queue Stats
325W - 305L
1,861 MMR
Party 2
Arachne
Arachne
Gold III
zCraiin
Arachne
Gold III
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 6L
1,827 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 123
1,653 SR
1,772 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 120
1,580 SR
1,746 MMR
Chang'e
Chang'e
Gold IV
DavinaClairе
Chang'e
Gold IV
Level 127
God Stats
2W - 0L
1,500 SR
Queue Stats
66W - 40L
1,769 MMR
Party 1
Fenrir
Fenrir
Platinum II
King Craap
Fenrir
Platinum II
Level 156
God Stats
31W - 19L
1,721 SR
Queue Stats
553W - 527L
1,840 MMR
Solo
Tyr
Tyr
Platinum II
NabiiIBz
Tyr
Platinum II
Level 149
God Stats
10W - 13L
1,663 SR
Queue Stats
331W - 320L
1,821 MMR
Solo
Apollo
Apollo
Platinum IV
Yellxw
Apollo
Platinum IV
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Bacchus
Bacchus
Platinum V
julen_mrtnz
Bacchus
Platinum V
Level 79
God Stats
5W - 1L
1,517 SR
Queue Stats
199W - 176L
1,801 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
15
2 / 6 / 0
9,376
521
12,763
18,168
15,014
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

11
0 / 4 / 3
7,516
418
3,394
14,197
11,577
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Skadi
Rankiiine
Skadi
16
0 / 3 / 0
9,021
501
5,541
8,020
2,416
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Baba Yaga
xLukePukeX
Baba Yaga
14
2 / 4 / 2
8,640
480
13,668
10,594
4,147
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Arachne
zCraiin
Arachne
13
1 / 4 / 1
7,893
439
3,766
15,833
6,064
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Bans
SetNemesisNu WaCu Chulainn

VS

Bans
ScyllaDanzaburouSobekCthulhu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
16
3 / 2 / 6
10,722
596
10,910
11,322
4,508
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
King Craap
Fenrir
18
6 / 1 / 4
11,007
612
7,907
15,458
7,061
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

18
3 / 1 / 7
11,624
646
11,246
19,599
15,187
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Apollo
Yellxw
Apollo
20
7 / 0 / 4
12,198
678
12,128
9,951
4,027
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bacchus
julen_mrtnz
Bacchus
14
2 / 1 / 9
9,831
546
8,256
16,050
16,752
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
51
5
Kills
21
21
Deaths
5
6
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
 
Erlang Shen
2
6
0
0.33
W
Chang'e
3
2
6
3
L
0
4
3
0.38
W
Fenrir
King Craap
Fenrir
6
1
4
8
W
3
1
7
6.5
L
Skadi
Rankiiine
Skadi
0
3
0
0
W
Apollo
Yellxw
Apollo
7
0
4
9
W
Bacchus
julen_mrtnz
Bacchus
2
1
9
6.5
L
Baba Yaga
xLukePukeX
Baba Yaga
2
4
2
0.75
L
Arachne
zCraiin
Arachne
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,132
Damage
50,447
66,812
Taken
72,380
39,218
Mitigated
47,535
15,371
Healing
34,212
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
 
Erlang Shen
12,763
5,905
0
5,793
18,168
15,014
459
2,824
15,318
6,936
57,689
W
Chang'e
10,910
919
4,315
6,855
11,322
4,508
1,638
6,793
4,099
78,054
0
L
3,394
530
0
1,611
14,197
11,577
0
4,994
8,947
14,324
0
W
Fenrir
King Craap
Fenrir
7,907
1,656
0
6,697
15,458
7,061
1,160
2,486
12,890
0
67,606
W
11,246
1,793
0
8,703
19,599
15,187
150
3,676
15,797
0
71,136
L
Skadi
Rankiiine
Skadi
5,541
2,126
0
1,698
8,020
2,416
1,088
2,585
5,393
0
68,367
W
Apollo
Yellxw
Apollo
12,128
7,097
0
5,005
9,951
4,027
5,362
2,732
7,173
0
118,815
W
Bacchus
julen_mrtnz
Bacchus
8,256
836
0
2,637
16,050
16,752
0
4,292
11,583
24,847
0
L
Baba Yaga
xLukePukeX
Baba Yaga
13,668
284
0
1,778
10,594
4,147
0
3,263
7,228
62,269
0
L
Arachne
zCraiin
Arachne
3,766
2,437
0
4,491
15,833
6,064
0
4,953
10,760
0
37,833

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,446
Gold Earned
55,382
500
Minions Killed
651
0
Camps Cleared
0
1,671,496
Distance Traveled
1,915,161
26
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
9,376
521
131
7
0
296,320
4
W
Chang'e
10,722
596
160
9
0
375,101
3
L
Khepri
7,516
418
16
1
0
341,507
7
W
Fenrir
11,007
612
115
6
0
401,589
7
W
Tyr
11,624
646
155
9
0
400,828
3
L
Skadi
9,021
501
150
8
0
338,984
6
W
Apollo
12,198
678
195
11
0
360,921
3
W
Bacchus
9,831
546
26
1
0
376,722
6
L
Baba Yaga
8,640
480
129
7
0
332,924
4
L
Arachne
7,893
439
74
4
0
361,761
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role