Player Matchup

Tsukuyomi
Tsukuyomi
Nijenge
Tsukuyomi
Level 8
God Stats
1W - 2L
1,280 SR
Queue Stats
1W - 3L
1,219 Elo+
Party 2
Bellona
Bellona
ShinyaQT
Bellona
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 6L
1,219 Elo+
Party 2
Ymir
Ymir
SifuLu
Ymir
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 27L
1,437 Elo+
Solo
Izanami
Izanami
SnorlaxTamer
Izanami
Level 28
God Stats
38W - 25L
1,381 SR
Queue Stats
56W - 36L
1,439 Elo+
Solo
Nox
Nox
lakeeffectkid
Nox
Level 27
God Stats
2W - 2L
1,180 SR
Queue Stats
6W - 5L
1,303 Elo+
Solo
Team Averages
Level 21
1,368 SR
1,323 Elo+

VS

Team Averages
Level 20
1,590 SR
1,479 Elo+
Chaac
Chaac
AHR9
Chaac
Level 17
God Stats
6W - 3L
1,500 SR
Queue Stats
88W - 69L
1,461 Elo+
Party 1
Loki
Loki
Dk76
Loki
Level 25
God Stats
2W - 3L
1,715 SR
Queue Stats
63W - 46L
1,635 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Wartreat
Ah Muzen Cab
Level 24
God Stats
32W - 27L
1,520 SR
Queue Stats
85W - 88L
1,420 Elo+
Solo
Anubis
Anubis
iCerMeNoz
Anubis
Level 14
God Stats
5W - 4L
1,715 SR
Queue Stats
55W - 54L
1,445 Elo+
Party 1
Bastet
Bastet
xuxek
Bastet
Level 19
God Stats
2W - 2L
1,500 SR
Queue Stats
35W - 38L
1,432 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Nijenge
Tsukuyomi
20
13 / 11 / 16
15,948
1,139
42,155
29,382
14,564
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Bellona
ShinyaQT
Bellona
20
9 / 4 / 18
15,102
1,079
33,764
25,763
32,921
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ymir
SifuLu
Ymir
20
3 / 10 / 21
15,224
1,087
8,867
34,761
46,008
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Izanami
SnorlaxTamer
Izanami
20
8 / 8 / 20
15,372
1,098
24,128
20,038
9,153
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

20
8 / 5 / 18
15,195
1,085
16,898
17,865
8,264
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Team 1 Tickets

25

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
AHR9
Chaac
20
10 / 2 / 19
16,013
1,144
26,706
28,660
33,104
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Loki
Dk76
Loki
20
8 / 6 / 17
15,034
1,074
17,339
23,459
9,899
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ah Muzen Cab
Wartreat
Ah Muzen Cab
20
15 / 7 / 19
18,096
1,293
47,420
20,422
10,926
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Anubis
iCerMeNoz
Anubis
20
2 / 8 / 22
13,865
990
8,312
23,789
15,879
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Bastet
xuxek
Bastet
20
3 / 18 / 20
14,026
1,002
21,552
34,711
19,466
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

134
Kill Participation
135
41
Kills
38
38
Deaths
41
93
Assists
97
Player
Kills
Deaths
Assists
KDA
L
Chaac
AHR9
Chaac
10
2
19
9.75
L
Loki
Dk76
Loki
8
6
17
2.75
W
Tsukuyomi
Nijenge
Tsukuyomi
13
11
16
1.91
W
Bellona
ShinyaQT
Bellona
9
4
18
4.5
W
Ymir
SifuLu
Ymir
3
10
21
1.35
W
Izanami
SnorlaxTamer
Izanami
8
8
20
2.25
L
Ah Muzen Cab
Wartreat
Ah Muzen Cab
15
7
19
3.5
L
Anubis
iCerMeNoz
Anubis
2
8
22
1.63
W
8
5
18
3.4
L
Bastet
xuxek
Bastet
3
18
20
0.72

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

125,812
Damage
121,329
127,809
Taken
131,041
110,910
Mitigated
89,274
17,860
Healing
18,421
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
AHR9
Chaac
26,706
4,188
267
11,234
28,660
33,104
0
7,936
20,504
0
53,320
L
Loki
Dk76
Loki
17,339
7,862
315
2,166
23,459
9,899
0
5,159
18,077
0
24,090
W
Tsukuyomi
Nijenge
Tsukuyomi
42,155
19,584
1,092
9,325
29,382
14,564
0
937
28,445
0
52,491
W
Bellona
ShinyaQT
Bellona
33,764
12,981
0
2,122
25,763
32,921
0
1,749
24,014
1,681
53,064
W
Ymir
SifuLu
Ymir
8,867
2,045
0
1,142
34,761
46,008
0
2,717
32,044
41,332
0
W
Izanami
SnorlaxTamer
Izanami
24,128
21,513
0
2,648
20,038
9,153
0
1,914
18,124
0
61,546
L
Ah Muzen Cab
Wartreat
Ah Muzen Cab
47,420
27,967
0
2,968
20,422
10,926
0
2,983
17,314
0
107,222
L
Anubis
iCerMeNoz
Anubis
8,312
1,003
78
1,393
23,789
15,879
0
3,001
20,613
16,350
0
W
16,898
592
0
1,531
17,865
8,264
0
995
16,870
33,240
0
L
Bastet
xuxek
Bastet
21,552
6,672
0
0
34,711
19,466
0
8,287
26,126
0
36,275

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,841
Gold Earned
77,034
289
Minions Killed
254
6
Camps Cleared
8
1,307,607
Distance Traveled
1,349,342
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
16,013
1,144
71
5
1
294,625
0
L
Loki
15,034
1,074
13
1
3
291,257
0
W
Tsukuyomi
15,948
1,139
28
2
1
268,902
0
W
Bellona
15,102
1,079
53
4
2
303,424
2
W
Ymir
15,224
1,087
63
5
1
233,133
1
W
Izanami
15,372
1,098
104
7
2
219,612
0
L
Ah Muzen Cab
18,096
1,293
110
8
3
265,060
0
L
Anubis
13,865
990
19
1
1
217,892
0
W
Nox
15,195
1,085
41
3
0
282,536
0
L
Bastet
14,026
1,002
41
3
0
280,508
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role