Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 43
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Guan Yu
Guan Yu
Alcatras901
Guan Yu
Level 45
God Stats
11W - 10L
1,543 SR
Queue Stats
42W - 55L
1,502 Elo+
Solo
Sol
Sol
MajinHate
Sol
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
41W - 46L
1,449 Elo+
Party 1
Ares
Ares
MajinWrath
Ares
Level 28
God Stats
6W - 5L
1,380 SR
Queue Stats
31W - 38L
1,406 Elo+
Party 1
Loki
Loki
l LND l DEIVID
Loki
Level 47
God Stats
6W - 5L
1,770 SR
Queue Stats
74W - 71L
1,502 Elo+
Solo
Team Averages
Level 38
1,539 SR
1,472 Elo+

VS

Team Averages
Level 72
1,578 SR
1,522 Elo+
Izanami
Izanami
ASAP Skzrrrt
Izanami
Level 46
God Stats
2W - 8L
1,426 SR
Queue Stats
19W - 25L
1,383 Elo+
Solo
Ra
Ra
Chief-Sosa-Sama
Ra
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 22L
1,545 Elo+
Party 2
Erlang Shen
Erlang Shen
FirefliKatana55
Erlang Shen
Level 44
God Stats
7W - 11L
1,598 SR
Queue Stats
412W - 394L
1,612 Elo+
Solo
Osiris
Osiris
Heavens_Descent
Osiris
Level 87
God Stats
1W - 2L
1,500 SR
Queue Stats
140W - 115L
1,495 Elo+
Party 2
Ymir
Ymir
KNIGHTWOLFS14
Ymir
Level 141
God Stats
6W - 6L
1,868 SR
Queue Stats
111W - 85L
1,574 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
10
0 / 4 / 4
6,510
465
6,281
7,672
2,792
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Guan Yu
Alcatras901
Guan Yu
13
7 / 3 / 1
8,868
633
4,533
10,844
9,085
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

12
0 / 2 / 0
7,141
510
4,811
5,235
1,649
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
2 / 4 / 2
6,704
479
4,383
9,111
4,864
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

12
2 / 2 / 4
7,802
557
2,809
8,436
2,569
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
ASAP Skzrrrt
Izanami
1
0 / 1 / 0
4,297
307
486
622
92
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

12
0 / 1 / 6
7,055
504
6,447
5,462
2,102
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Erlang Shen
FirefliKatana55
Erlang Shen
13
8 / 3 / 3
8,318
594
6,487
8,621
6,425
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
4 / 3 / 2
6,489
464
4,942
10,362
5,620
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

12
3 / 4 / 5
7,115
508
7,169
9,398
5,573
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
31
11
Kills
15
15
Deaths
12
11
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
0
4
4
0.5
L
Izanami
ASAP Skzrrrt
Izanami
0
1
0
0
W
Guan Yu
Alcatras901
Guan Yu
7
3
1
2.5
L
0
1
6
3
L
Erlang Shen
FirefliKatana55
Erlang Shen
8
3
3
3.17
L
4
3
2
1.67
L
3
4
5
1.38
W
0
2
0
0
W
2
4
2
0.75
W
2
2
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,817
Damage
25,531
41,298
Taken
34,465
20,959
Mitigated
19,812
12,793
Healing
8,521
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
6,281
539
698
1,066
7,672
2,792
369
2,174
5,471
28,138
0
L
Izanami
ASAP Skzrrrt
Izanami
486
425
0
0
622
92
0
237
385
0
1,560
W
Guan Yu
Alcatras901
Guan Yu
4,533
762
189
4,681
10,844
9,085
29
3,354
7,212
0
33,125
L
6,447
972
757
2,745
5,462
2,102
0
3,370
2,092
45,273
0
L
Erlang Shen
FirefliKatana55
Erlang Shen
6,487
4,104
0
2,632
8,621
6,425
0
2,438
6,101
9,056
34,776
L
4,942
1,327
0
1,528
10,362
5,620
5
5,853
4,484
0
20,069
L
7,169
1,859
0
859
9,398
5,573
270
3,577
5,608
26,190
0
W
4,811
653
0
1,777
5,235
1,649
1,791
2,149
3,046
34,557
0
W
4,383
286
320
730
9,111
4,864
371
3,679
5,362
15,299
0
W
2,809
573
0
3,332
8,436
2,569
1,408
2,111
6,171
0
41,840

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,025
Gold Earned
33,274
278
Minions Killed
228
0
Camps Cleared
0
1,337,199
Distance Traveled
1,060,481
12
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
6,510
465
44
3
0
251,125
2
L
Izanami
4,297
307
3
0
0
17,612
0
W
Guan Yu
8,868
633
68
5
0
275,469
2
L
Ra
7,055
504
78
6
0
245,940
3
L
Erlang Shen
8,318
594
73
5
0
307,405
1
L
Osiris
6,489
464
29
2
0
241,605
0
L
Ymir
7,115
508
45
3
0
247,919
5
W
Sol
7,141
510
75
5
0
257,580
0
W
Ares
6,704
479
23
2
0
277,274
0
W
Loki
7,802
557
68
5
0
275,751
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role