Player Matchup

Cthulhu
Cthulhu
Scorchoonga
Cthulhu
Level 26
God Stats
4W - 1L
1,733 SR
Queue Stats
61W - 29L
1,510 Elo+
Party 1
Sobek
Sobek
SenpaiSealy
Sobek
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
108W - 71L
1,364 Elo+
Party 1
Ares
Ares
Sir Oaks
Ares
Level 123
God Stats
3W - 3L
1,500 SR
Queue Stats
114W - 88L
1,467 Elo+
Party 1
Team Averages
Level 65
1,578 SR
1,447 Elo+

VS

Team Averages
Level 19
1,572 SR
1,490 Elo+
Eset
Eset
HeartyString330
Eset
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 14L
1,551 Elo+
Party 2
Odin
Odin
kystonerX420
Odin
Level 15
God Stats
13W - 20L
1,406 SR
Queue Stats
27W - 34L
1,410 Elo+
Party 2
Anubis
Anubis
manjusri333
Anubis
Level 16
God Stats
3W - 3L
1,809 SR
Queue Stats
20W - 25L
1,508 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Scorchoonga
Cthulhu
15
9 / 0 / 15
13,324
784
14,893
17,300
20,853
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

13
1 / 3 / 19
11,416
672
6,167
17,230
19,239
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ares
17
16 / 3 / 9
13,431
790
17,293
18,605
16,538
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 8 / 1
10,737
632
17,626
15,602
6,031
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
2 / 10 / 2
10,343
608
4,031
16,340
7,753
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Anubis
13
0 / 8 / 4
10,157
597
11,289
13,445
6,274
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
13
26
Kills
6
6
Deaths
26
43
Assists
7
Player
Kills
Deaths
Assists
KDA
L
4
8
1
0.56
W
Cthulhu
Scorchoonga
Cthulhu
9
0
15
16.5
W
1
3
19
3.5
W
Ares
16
3
9
6.83
L
2
10
2
0.3
L
Anubis
0
8
4
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,353
Damage
32,946
53,135
Taken
45,387
56,630
Mitigated
20,058
10,489
Healing
7,088
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
17,626
649
896
1,971
15,602
6,031
0
12,087
3,515
45,054
0
W
Cthulhu
Scorchoonga
Cthulhu
14,893
931
1,079
1,826
17,300
20,853
531
11,332
5,968
42,962
0
W
6,167
232
0
3,684
17,230
19,239
326
10,640
6,590
24,162
0
W
Ares
17,293
1,501
0
3,900
18,605
16,538
234
6,991
11,614
43,871
0
L
4,031
1,280
0
480
16,340
7,753
0
13,949
2,391
0
16,372
L
Anubis
11,289
741
0
3,741
13,445
6,274
125
12,343
1,102
46,622
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,171
Gold Earned
31,237
125
Minions Killed
133
0
Camps Cleared
0
932,384
Distance Traveled
837,870
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Eset
10,737
632
49
3
0
312,417
1
W
Cthulhu
13,324
784
42
2
0
325,257
1
W
Sobek
11,416
672
27
2
0
310,459
1
W
Ares
13,431
790
56
3
0
296,668
1
L
Odin
10,343
608
26
2
0
294,498
1
L
Anubis
10,157
597
58
3
0
230,955
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role