Player Matchup

Tyr
Tyr
CaliCiento44
Tyr
Level 16
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
The Morrigan
The Morrigan
KrisG17
The Morrigan
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 23L
1,813 Elo+
Party 1
Thor
Thor
Lalaloopi
Thor
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
25W - 17L
1,690 Elo+
Solo
Terra
Terra
MexicanEnchilada
Terra
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 13L
1,764 Elo+
Solo
Cupid
Cupid
Ümaru
Cupid
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 27L
1,779 Elo+
Party 1
Team Averages
Level 21
1,500 SR
1,709 Elo+

VS

Team Averages
Level 15
1,509 SR
1,664 Elo+
Odin
Odin
AngryBendyStraw
Odin
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,649 Elo+
Solo
Horus
Horus
BabyWipez
Horus
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
102W - 60L
1,697 Elo+
Solo
Apollo
Apollo
N1CK0K1NG
Apollo
Level 7
God Stats
4W - 3L
1,609 SR
Queue Stats
74W - 44L
1,761 Elo+
Solo
Kukulkan
Kukulkan
Zenomm
Kukulkan
Level 16
God Stats
1W - 1L
1,740 SR
Queue Stats
45W - 23L
1,754 Elo+
Solo
Thanatos
Thanatos
nescauh12
Thanatos
Level 17
God Stats
0W - 3L
1,197 SR
Queue Stats
7W - 12L
1,461 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
6 / 3 / 1
8,084
622
8,473
9,542
7,012
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Morrigan
KrisG17
The Morrigan
10
0 / 7 / 0
5,897
454
5,735
8,254
2,485
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Thor
12
4 / 3 / 2
7,234
556
3,489
9,965
3,478
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

10
2 / 4 / 2
6,566
505
3,403
10,935
5,867
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Cupid
Ümaru
Cupid
11
2 / 3 / 3
6,539
503
7,446
8,668
2,349
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 4 / 4
5,467
421
3,768
7,650
4,572
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Horus
BabyWipez
Horus
12
3 / 1 / 8
7,501
577
5,474
9,759
7,049
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Apollo
N1CK0K1NG
Apollo
13
9 / 3 / 3
7,979
614
10,676
9,141
5,284
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Kukulkan
Zenomm
Kukulkan
14
7 / 1 / 4
8,826
679
10,393
5,989
2,310
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thanatos
nescauh12
Thanatos
11
1 / 5 / 9
6,979
537
3,583
10,214
3,122
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
48
14
Kills
20
20
Deaths
14
8
Assists
28
Player
Kills
Deaths
Assists
KDA
L
0
4
4
0.5
L
Horus
BabyWipez
Horus
3
1
8
7
W
6
3
1
2.17
W
The Morrigan
KrisG17
The Morrigan
0
7
0
0
W
Thor
4
3
2
1.67
W
2
4
2
0.75
L
Apollo
N1CK0K1NG
Apollo
9
3
3
3.5
L
Kukulkan
Zenomm
Kukulkan
7
1
4
9
L
Thanatos
nescauh12
Thanatos
1
5
9
1.1
W
Cupid
Ümaru
Cupid
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,546
Damage
33,894
47,364
Taken
42,753
21,191
Mitigated
22,337
12,197
Healing
14,671
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,768
1,684
0
350
7,650
4,572
0
1,452
6,152
0
17,891
L
Horus
BabyWipez
Horus
5,474
2,468
879
3,303
9,759
7,049
0
1,503
8,160
0
17,035
W
8,473
1,223
0
2,861
9,542
7,012
0
1,199
8,101
1,609
36,823
W
The Morrigan
KrisG17
The Morrigan
5,735
791
0
563
8,254
2,485
0
3,985
4,053
29,344
1,675
W
Thor
3,489
1,034
0
2,965
9,965
3,478
0
2,778
7,162
0
37,064
W
3,403
603
422
2,195
10,935
5,867
0
2,313
8,548
22,219
0
L
Apollo
N1CK0K1NG
Apollo
10,676
5,603
0
2,252
9,141
5,284
374
1,179
7,941
4,436
40,017
L
Kukulkan
Zenomm
Kukulkan
10,393
2,148
0
1,618
5,989
2,310
0
2,302
3,447
63,614
0
L
Thanatos
nescauh12
Thanatos
3,583
1,004
0
6,269
10,214
3,122
0
949
9,237
0
29,932
W
Cupid
Ümaru
Cupid
7,446
3,814
642
2,549
8,668
2,349
0
742
7,901
0
37,952

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,320
Gold Earned
36,752
332
Minions Killed
311
0
Camps Cleared
0
1,331,375
Distance Traveled
1,254,950
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
5,467
421
30
2
0
253,524
1
L
Horus
7,501
577
20
2
0
279,221
0
W
Tyr
8,084
622
71
5
0
297,791
0
W
The Morrigan
5,897
454
67
5
0
244,583
1
W
Thor
7,234
556
80
6
0
259,153
0
W
Terra
6,566
505
39
3
0
282,296
6
L
Apollo
7,979
614
67
5
0
235,184
1
L
Kukulkan
8,826
679
129
10
0
235,365
2
L
Thanatos
6,979
537
65
5
0
251,656
0
W
Cupid
6,539
503
75
6
0
247,552
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role